Dungeon Crawl Stone Soup version 0.34-a0-894-ga09cb41c20 (webtiles) character file. Game seed: 12256090925932801317 1136 Nerf the Magician (level 8, -9/52 HPs) Began as a Djinni Conjurer on Oct 2, 2025. Shot with an arrow by a centaur (12 damage) ... on level 6 of the Dungeon. The game lasted 00:03:59 (4640 turns). Nerf the Magician (Djinni Conjurer) Turns: 4640, Time: 00:04:00 Health: -9/52 AC: 3 Str: 6 XL: 8 Next: 63% Gold: 144 EV: 11 Int: 22 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no amulet) Will ..... b - ring of wizardry Stlth ++ (no ring) HPRegen 0.28/turn %: wizardry (x1), infuse magic (-10 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 144 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Magical Staves d - a staff of air e - a staff of necromancy Jewellery b - a ring of wizardry (worn) Wands e - a wand of charming (5) Scrolls c - a scroll of blinking {unknown} e - a scroll of noise {unknown} h - a scroll of summoning {unknown} j - a scroll of immolation {unknown} k - 2 scrolls of poison {unknown} l - a scroll of amnesia {unknown} m - 2 scrolls of fear {unknown} o - a scroll of teleportation {unknown} q - a scroll of enchant weapon {unknown} u - a scroll of identify {unknown} Potions d - 2 potions of mutation {unknown} f - a potion of attraction {unknown} n - a potion of haste {unknown} p - a potion of heal wounds {unknown} s - a potion of moonshine {unknown} Skills: + Level 1.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 7.9 Spellcasting * Level 7.9 Conjurations * Level 7.9 Hexes * Level 7.9 Summonings * Level 7.9 Necromancy * Level 7.9 Translocations * Level 7.9 Forgecraft * Level 7.9 Fire Magic * Level 7.9 Ice Magic * Level 7.9 Air Magic * Level 7.9 Earth Magic * Level 7.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Fulminant Prism Conj/Alch 21% 3d12 1% 4 d - Iskenderun's Mystic Conj/Tloc 43% 2d10 (+2d51% 4 e - Poisonous Vapours Alch/Air 100% 1d4 1% 1 f - Lesser Beckoning Tloc 86% N/A 1% 2 g - Fugue of the Fallen Necr 43% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26986 Temple: D:4-7 Altars: Elyvilon Fedhas Gozag Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You take 3 damage, and have 33/52 hp. The centaur shoots an arrow. The arrow hits you! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs your fulminant prism!! The blast of energy engulfs the ogre!! The ogre is almost dead. Your fulminant prism explodes! You hear a shout! You take 12 damage, and have 21/52 hp. MASSIVE DAMAGE!! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism. You take 4 damage, and have 17/52 hp. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. You take 4 damage, and have 13/52 hp. Found a stone staircase leading down. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. You take 6 damage, and have 7/52 hp. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you! You die... ....>...... .........# ...=....# .......# .....P#### #......... #.......# ###@.....## ##..O......# ##..........# ##...........# #..<...*.*.... #.............. #.............. #..........c... ##............. You could see an ogre (ally target), a centaur and 2 friendly fulminant prisms. Vanquished Creatures Sigmund (D:2) A black bear (D:4) An ogre (D:5) 3 scorpions 3 wights (D:5) A marrowcuda (D:5) A bombardier beetle (D:4) Jessica (D:2) A clockroach (D:5) 4 iguanas Terence (D:3) An orc wizard (D:3) 4 gnolls (D:2) 7 adders A shadow imp (D:4) A dart slug (D:2) 9 orcs (D:3) A ribbon worm (D:5) 11 endoplasms A hobgoblin (D:1) 8 jackals 5 quokkas 8 ball pythons 7 bats A frilled lizard (D:1) 7 goblins 12 kobolds 3 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Nerf set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 134 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 737 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 737 | D:1 | Learned a level 1 spell: Poisonous Vapours 904 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 1053 | D:2 | Noticed Jessica 1056 | D:2 | Killed Jessica 1057 | D:2 | Reached XP level 5. HP: 31/36 MP: 0/0 1057 | D:2 | Learned a level 2 spell: Lesser Beckoning 1172 | D:2 | Noticed Sigmund 1180 | D:2 | Killed Sigmund 1181 | D:2 | Reached skill level 5 in Spellcasting 1181 | D:2 | Reached skill level 5 in Conjurations 1181 | D:2 | Reached skill level 5 in Hexes 1181 | D:2 | Reached skill level 5 in Summonings 1181 | D:2 | Reached skill level 5 in Necromancy 1181 | D:2 | Reached skill level 5 in Translocations 1181 | D:2 | Reached skill level 5 in Forgecraft 1181 | D:2 | Reached skill level 5 in Fire Magic 1181 | D:2 | Reached skill level 5 in Ice Magic 1181 | D:2 | Reached skill level 5 in Air Magic 1181 | D:2 | Reached skill level 5 in Earth Magic 1181 | D:2 | Reached skill level 5 in Alchemy 1181 | D:2 | Reached XP level 6. HP: 30/41 MP: 0/0 1752 | D:3 | Noticed Terence 1758 | D:3 | Killed Terence 1828 | D:3 | Found a faded altar of an unknown god. 2068 | D:3 | Found an opulent altar of Gozag. 2279 | D:3 | Reached XP level 7. HP: 40/46 MP: 0/0 2279 | D:3 | Learned a level 3 spell: Fugue of the Fallen 2298 | D:3 | Reached skill level 1 in Fighting 2720 | D:4 | Found a white marble altar of Elyvilon. 2833 | D:4 | Found a blossoming altar of Fedhas. 3293 | D:4 | Reached XP level 8. HP: 48/52 MP: 0/0 3461 | D:5 | Entered Level 5 of the Dungeon 4640 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_ring D:2: layout_basic, uniq_sigmund, uniq_jessica D:3: layout_basic, overflow_temple_1_default, basic_ecumenical_altar, minmay_cupped, uniq_terence D:4: layout_loops_ring, mainiacjoe_overflow_tiny_flanked, lemuel_crystal_altar, minmay_misc_feat_x D:5: layout_basic, minmay_misc_feat_five, eino_small_chamber_without_monster D:6: corexii_shack_village, layout_cave_pods, uniq_pikel, uniq_grinder, uniq_eustachio Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 | 7.9 Conjurations | 4 5 6 7 | 7.9 Hexes | 4 5 6 7 | 7.9 Summonings | 4 5 6 7 | 7.9 Necromancy | 4 5 6 7 | 7.9 Translocations | 4 5 6 7 | 7.9 Forgecraft | 4 5 6 7 | 7.9 Fire Magic | 4 5 6 7 | 7.9 Ice Magic | 4 5 6 7 | 7.9 Air Magic | 4 5 6 7 | 7.9 Earth Magic | 4 5 6 7 | 7.9 Alchemy | 4 5 6 7 | 7.9 Fighting | 1 | 1.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 53 | 58 | 73 || 184 Searing Ray | 2 | 10 | 18 || 30 Fulminant Prism | | 3 | 5 || 8 Armour: Robe | 3 | 8 | 12 || 23 Dodge: Dodged | 2 | 7 | 10 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4637 | 4476 | 161 | 0 | 4037 | 6 | 772.8 | Dungeon | 4637 | 4476 | 161 | 0 | 4037 | 6 | 772.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1165 daAuts D:4: 944 daAuts D:2: 928 daAuts D:1: 798 daAuts D:3: 786 daAuts D:6: 12 daAuts