Nerf Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 31, D:1) a hobgoblin corpse (skeletalised by now) (3, 29, D:1) a +0 robe (6, 32, D:1) a +0 dagger (7, -6, D:1) a +0 robe (11, 2, D:1) a quokka skeleton (15, 11, D:1) a +0 club (16, 11, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (25, 15, D:1) a +0 club (29, -1, D:1) a ball python corpse (skeletalised by now) (36, -11, D:1) a +0 flail (37, 11, D:1) a rat skeleton (43, 3, D:1) 5 poisoned darts Level 2 of the Dungeon (0, 3, D:2) a quokka corpse (skeletalised by now) (6, 7, D:2) a +0 short sword (7, 7, D:2) a +0 sling a +0 club a goblin corpse (skeletalised by now) (8, -26, D:2) a scroll of identify (8, -1, D:2) 5 poisoned darts (10, -25, D:2) a scroll of teleportation (11, -26, D:2) a +0 club a gnoll corpse (skeletalised by now) (11, -1, D:2) a +0 whip (12, -30, D:2) a bat corpse (skeletalised by now) (12, 6, D:2) a +0 dagger (13, -31, D:2) a +0 short sword a +0 chain mail the human corpse of Terence (skeletalised by now) (14, -13, D:2) a +0 spear (17, -14, D:2) 5 javelins (23, -21, D:2) 6 poisoned darts (25, -11, D:2) a +0 dagger (28, -13, D:2) a +0 ring mail