Dungeon Crawl Stone Soup version 0.34-a0-869-g68a8e45f29 (webtiles) character file. Game seed: 3035814874166506276 83 Nerf the Slasher (level 4, 0/31 HPs) Began as a Poltergeist Monk on Sept 30, 2025. Slain by a centaur (1 damage) ... on level 3 of the Dungeon. The game lasted 00:01:28 (1576 turns). Nerf the Slasher (Poltergeist Monk) Turns: 1576, Time: 00:01:29 Health: 0/31 AC: 2 Str: 7 XL: 4 Next: 44% Magic: 4/4 EV: 12 Int: 12 God: Gold: 185 SH: 5 Dex: 18 Spells: 3/3 levels left rFire . . . (100%) a - +0 falchion rCold + . . (50%) c - orb {Light} rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + d - amulet of reflection HPRegen 0.25/turn e - ring of wizardry MPRegen 0.09/turn (no ring) %: reflection, wizardry (x1) @: flying, glowing A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 185 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles f - a throwing net (quivered) Armour b - a +1 cloak (haunted) c - an orb of light (worn) Jewellery d - an amulet of reflection (worn) e - a ring of wizardry (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of fear {unknown} Potions a - a potion of ambrosia d - 2 potions of heal wounds {unknown} f - 4 potions of curing {unknown} j - a potion of haste {unknown} k - a potion of enlightenment {unknown} l - a potion of moonshine {unknown} n - a potion of invisibility {unknown} o - a potion of brilliance {unknown} Skills: + Level 3.4 Fighting * Level 4.5 Long Blades - Level 3.2 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 0% 3-3/arc 21% 2 Inner Flame Hex/Fire 0% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the centaur. The centaur is moderately wounded. The centaur closely misses you. The centaur kicks you. You take 1 damage, and have 12/31 hp. You hit the centaur but do no damage. The centaur is moderately wounded. The centaur hits you. The centaur kicks you. The centaur hits you but does no damage. The centaur barely misses you. You take 2 damage, and have 10/31 hp. You hit the centaur. The centaur is heavily wounded. The centaur barely misses you. The centaur kicks you but does no damage. You hit the centaur. The centaur is heavily wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur misses you. x2; The centaur barely misses you. You hit the centaur. The centaur is severely wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * The centaur hits you but does no damage. The centaur completely misses you. You hit the centaur. The centaur is almost dead. The centaur hits you. You die... ... #.# # #.#. ##.#. ... ###.# ##.###...####### ..........@c...# .######.######.# ............# #.#####.###.# #.......# #.###.#.# #.# #.#.# #.# #.# # #.# #.# You could see a centaur. Vanquished Creatures 5 adders (D:2) 3 dart slugs 3 endoplasms (D:2) 5 hobgoblins 2 quokkas 2 ball pythons 7 bats 2 frilled lizards (D:2) 2 goblins (D:1) 4 kobolds 7 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Poltergeist Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 378 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/2 904 | D:2 | Reached XP level 3. HP: 17/26 MP: 3/3 970 | D:2 | Reached skill level 4 in Long Blades 1057 | D:2 | Reached XP level 4. HP: 31/31 MP: 4/4 1564 | D:3 | Noticed a centaur 1575 | D:3 | HP: 1/31 [centaur (1)] 1576 | D:3 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring D:2: layout_rooms D:3: gammafunk_wand_slinger, layout_basic, chequers_hall_statues_y, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.4 Long Blades | 4 | 4.5 Dodging | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 64 | 42 || 106 Melee: Falchion | 64 | 42 || 106 Armour: None | 39 | 27 || 66 Dodge: Dodged | 54 | 35 || 89 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1585 | 1499 | 86 | 0 | 1252 | 3 | 528.3 | Dungeon | 1585 | 1499 | 86 | 0 | 1252 | 3 | 528.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 898 daAuts D:2: 630 daAuts D:3: 56 daAuts