Dungeon Crawl Stone Soup version 0.34-a0-863-g0d9fc5886c (webtiles) character file. Game seed: 16899447886019433694 9 Nerf the Slasher (level 2, 0/20 HPs) Began as a Poltergeist Monk on Sept 29, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (424 turns). Nerf the Slasher (Poltergeist Monk) Turns: 424, Time: 00:00:24 Health: 0/20 AC: 2 Str: 7 XL: 2 Next: 12% Magic: 2/2 EV: 12 Int: 12 God: Gold: 30 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . (100%) e - +2 dagger (venom) rCold + . . (50%) c - orb {Light} rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, glowing A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 falchion e - a +2 dagger of venom (weapon) Armour b - a +1 cloak (haunted) c - an orb of light (worn) Magical Staves d - a staff of conjuration Potions a - a potion of ambrosia d - a potion of berserk rage {unknown} f - a potion of mutation {unknown} j - a potion of moonshine {unknown} Skills: + Level 2.9 Fighting * Level 3.4 Long Blades - Level 3.2 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You take 3 damage, and have 16/20 hp. You closely miss the jackal. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal barely misses you. x2 The jackal bites you. The jackal misses you. You take 1 damage, and have 15/20 hp. You barely miss the jackal. The jackal barely misses you. The jackal bites you. You take 2 damage, and have 13/20 hp. You barely miss the jackal. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 12/20 hp. You completely miss the jackal. The jackal barely misses you. The jackal bites you. You take 3 damage, and have 9/20 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. You take 4 damage, and have 5/20 hp. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/20 hp. You hit the jackal. The jackal is poisoned. The jackal is severely wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is severely wounded. You hit the jackal but do no damage. The jackal is poisoned. The jackal bites you. You die... ## #.. ..). ### #....#### ##.## ......[.#####.#.## ......†hh@...###.# ........#####.#.## ##...#### #....# #.. #.#..# #. #.#..# ##+# #.##.# ##...## #....# ##.....## ####.# ##.......## ##.##.# You could see 2 jackals. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 3 quokkas (D:1) A ball python (D:1) An endoplasm (D:1) A goblin (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Poltergeist Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 371 | D:1 | Reached XP level 2. HP: 19/20 MP: 2/2 424 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_corners, minmay_gold_behind_fungi Action || total ---------------------------++------- Attack: Normal || 25 Melee: Falchion || 8 Dagger || 17 Armour: None || 13 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 423 | 423 | 0 | 0 | 370 | 1 | 423.0 | Dungeon | 423 | 423 | 0 | 0 | 370 | 1 | 423.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 423 daAuts