Nerf Level 1 of the Dungeon (9, 35, D:1) a storm talisman (10, 13, D:1) a +0 dagger (12, 32, D:1) a rat skeleton (13, 3, D:1) a bat skeleton (16, -4, D:1) a +0 mace (17, 21, D:1) a +0 mace (22, 7, D:1) a ball python skeleton (41, -11, D:1) a quokka corpse (skeletalised by now) (45, 12, D:1) a +0 dagger (46, 22, D:1) a rat skeleton (47, 18, D:1) a +0 robe (47, 33, D:1) a hobgoblin skeleton (48, 33, D:1) a ball python skeleton (49, 2, D:1) a +0 spear a gnoll corpse (skeletalised by now) (53, -1, D:1) a +0 ring mail (59, 4, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 0, D:2) a +3 flail (8, 8, D:2) a +0 club a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (12, 23, D:2) a +0 short sword (16, 19, D:2) a ball python skeleton (17, 17, D:2) a +0 dagger (21, 0, D:2) a ball python skeleton (25, -7, D:2) a ball python corpse (skeletalised by now) (27, 16, D:2) a +0 club (40, -6, D:2) a +0 robe (40, 11, D:2) a +0 club a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (41, -10, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (7, 27, D:3) a +0 robe (12, 37, D:3) a +0 club a +0 dagger a +0 robe (12, 38, D:3) a +0 flail (13, -1, D:3) a quokka skeleton (19, -2, D:3) an iguana skeleton (19, 12, D:3) a +0 hand axe (25, 27, D:3) a +0 flail (28, 17, D:3) a +0 sling (30, -2, D:3) a +0 spear (32, -7, D:3) a +0 mace (34, -7, D:3) a +0 dagger a +0 robe (34, -6, D:3) a +0 war axe (34, -5, D:3) a ball python skeleton (34, 17, D:3) an adder skeleton (35, 3, D:3) a quokka corpse (skeletalised by now) (38, 5, D:3) a +0 dagger (40, 10, D:3) a +0 dagger a +0 flail (41, 10, D:3) a +0 halberd a gnoll skeleton (42, 9, D:3) a +0 whip a rat skeleton (51, 8, D:3) 5 javelins Level 4 of the Dungeon [Shop] Xoyten's Weapon Shoppe a +0 rapier (60 gold) a +0 rapier (60 gold) a +0 falchion of flaming (81 gold) a +0 sling (16 gold) a +0 antimagic demon whip (847 gold) the +7 sling of the Trees {drain, rC+ Stlth+} (599 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. a +3 great mace of protection (319 gold) (21, 25, D:4) a +0 leather armour (28, 18, D:4) a +0 hand axe (28, 20, D:4) a +0 hand axe a +0 leather armour (29, 18, D:4) a +0 dagger a +0 leather armour (29, 20, D:4) a +0 dagger a boomerang a +0 leather armour (30, -8, D:4) a +0 long sword (30, 13, D:4) a +0 whip (38, 36, D:4) a +0 leather armour (48, 23, D:4) an inkwell talisman Level 5 of the Dungeon (0, 0, D:5) a +0 spear (0, 1, D:5) a +0 whip (1, -1, D:5) a +0 club (16, 16, D:5) a +4 spectral club a +3 chain mail of death (16, 17, D:5) a +0 club a +0 scale mail (19, 3, D:5) a +0 hand axe a +0 leather armour (22, 2, D:5) a +0 hand axe (22, 3, D:5) a +1 short sword of protection a +0 chain mail (22, 9, D:5) a +0 robe (25, 3, D:5) a +0 flail (25, 4, D:5) a +0 club (28, 3, D:5) a +0 hand axe a +1 whip of flaming a +2 robe of fire resistance (30, 4, D:5) a +0 short sword a +0 leather armour (30, 5, D:5) a +1 dagger of venom a +0 robe (31, 2, D:5) a +0 dagger a +0 robe