Dungeon Crawl Stone Soup version 0.34-a0-847-g9e89a6c8f2 (webtiles) character file. Game seed: 13177691711541926531 18 Nerf the Conjurer (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on Sept 26, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:34 (685 turns). Nerf the Conjurer (Deep Elf Conjurer) Turns: 685, Time: 00:00:35 Health: -3/15 AC: 2 Str: 4 XL: 2 Next: 48% Magic: 0/8 EV: 11 Int: 22 God: Gold: 51 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ b - ring of willpower HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of willpower (worn) Scrolls c - a scroll of identify {unknown} e - 3 scrolls of teleportation {unknown} Potions g - a potion of magic d - 3 potions of attraction {unknown} f - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting * Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 56% 2d9 4% 1 Soul Splinter Necr 12% N/A 12% 1 Maxwell's Portable Pile Tloc 3% (3-9)d2 34% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Things that are here: a +0 dagger; a goblin corpse Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (strong, 74% to hit) You focus your ray upon the goblin. The searing ray misses the goblin. (Press . to maintain the ray.) The goblin closely misses you. A hobgoblin comes into view. It is wielding a +0 club. The goblin barely misses you. You now have 4/8 mp. The searing ray hits the goblin. You kill the goblin! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Robin throws the goblin at you! * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 1/15 hp. MASSIVE DAMAGE!! You now have 3/8 mp. The searing ray hits the goblin. You kill the goblin! The goblin closely misses you. You finish channelling your searing ray. The goblin barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0 helmet (85% to hit) You focus your ray upon Robin. The searing ray misses the goblin. The searing ray hits the goblin! You kill the goblin! The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits Robin. Robin is lightly wounded. (Press . to maintain the ray.) The goblin hits you with a +0 club. You die... #. .###. ...%.## ....... ....... #.gg. # #.<.)###.# #g@).# ###### You could see Robin, a hobgoblin (strong) and a goblin (strong). Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 3 hobgoblins A quokka (D:1) 5 ball pythons (D:1) A frilled lizard (D:1) 5 goblins 2 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 97 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 660 | D:2 | Noticed Robin 669 | D:1 | Learned a level 2 spell: Searing Ray 685 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_ring D:2: layout_basic, uniq_terence, uniq_robin Action || total ---------------------------++------- Cast: Magic Dart || 26 Searing Ray || 3 Armour: Robe || 9 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 685 | 663 | 22 | 8 | 589 | 2 | 342.5 | Dungeon | 685 | 663 | 22 | 8 | 589 | 2 | 342.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 676 daAuts D:2: 9 daAuts