Dungeon Crawl Stone Soup version 0.34-a0-844-gacf2245ded (webtiles) character file. Game seed: 17665307059528797598 6 Nerf the Slasher (level 1, 0/15 HPs) Began as a Poltergeist Monk on Sept 24, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (132 turns). Nerf the Slasher (Poltergeist Monk) Turns: 132, Time: 00:00:16 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 90% Magic: 1/1 EV: 12 Int: 12 God: Gold: 48 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . (100%) a - +0 falchion rCold + . . (50%) c - orb {Light} rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) %: no passive effects @: flying, glowing A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +1 cloak (haunted) c - an orb of light (worn) Scrolls c - a scroll of revelation {unknown} e - 3 scrolls of identify {unknown} h - a scroll of immolation {unknown} j - a scroll of enchant armour {unknown} Potions a - a potion of ambrosia d - a potion of lignification {unknown} Skills: + Level 2.8 Fighting * Level 3.3 Long Blades - Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat hits you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. The jackal closely misses you. x2; The bat closely misses you. The jackal barely misses you. The bat hits you but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/15 hp. The jackal completely misses you. You hit the bat. The bat is severely wounded. The bat closely misses you. You barely miss the bat. The bat is severely wounded. The bat hits you but does no damage. The jackal bites you but does no damage. The jackal closely misses you. The jackal misses you. You closely miss the bat. The bat is severely wounded. The bat hits you but does no damage. The jackal closely misses you. x3 The bat barely misses you. The jackal attacks as it pursues you! The jackal misses you. The jackal pauses to sniff the ground. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The bat closely misses you. You take 1 damage, and have 2/15 hp. You closely miss the jackal. The bat hits you but does no damage. The jackal bites you. You die... .#######.# ##.#.#......#)#.## .........###..#..#....#..#..# ..........##.#....#..#....# #.###.#.#.##.#.....##.)...# ### .............#.....##.....# ... .####.#.#.##.#....#..#....#.... †# #.........#..#....#..#..... .# #########.#.#b.....#.#.... .# #..#@.......#..### .# ##.h##....##..## .. ##h..####...### .. #.#####............## .# #..........#........... .# ..............####.#### #..#####.###..# .# #. #...#..... . ###.##.#### # You could see 2 jackals and a bat. Vanquished Creatures An endoplasm (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Poltergeist Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 132 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_ring, minmay_circled_x Action || total ---------------------------++------- Attack: Normal || 26 Melee: Falchion || 26 Armour: None || 33 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 135 | 0 | 0 | 82 | 1 | 135.0 | Dungeon | 135 | 135 | 0 | 0 | 82 | 1 | 135.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 135 daAuts