Dungeon Crawl Stone Soup version 0.34-a0-844-gacf2245ded (webtiles) character file. Game seed: 10919892410386064745 2 Nerf the Slasher (level 1, 17/17 HPs) Began as a Demigod Gladiator on Sept 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (146 turns). Nerf the Slasher (Demigod Gladiator) Turns: 146, Time: 00:00:18 Health: 17/17 AC: 4 Str: 15 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 10 God: Gold: 33 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Talismans f - an inkwell talisman Potions d - a potion of curing {unknown} f - a potion of attraction {unknown} Skills: + Level 1.8 Fighting * Level 2.7 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You now have 22 gold pieces (gained 7). Key pressed, stopping explore. Key pressed, stopping explore. Found a stone staircase leading down. No target in view! There is a stone staircase leading down here. You open the door. A rat comes into view. Found a fizzy silvery potion. The rat squeaks loudly. There is an open door here. A rat is nearby! A rat is nearby! A rat is nearby! You closely miss the rat. The rat bites you. The rat closely misses you. You take 3 damage, and have 14/17 hp. You completely miss the rat. The rat barely misses you. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 33 gold pieces (gained 11). HP restored. f - a fizzy silvery potion Health restored: 17 You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 whip. The kobold shouts! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###### #.# .....##### #.# ##.......### #.# # ..###......## #.###.# .....###....###.....# #......#...##...#### #.....#...#...# ##....#...#...# ##....#...#..@# ###.....#...#.....# ##.<....#...##...#.# .....###....#....#.# ..###......###...# # ##.......### ....# .....##### K..... ###### #.#..## You could see a kobold. Vanquished Creatures A ball python (D:1) A bat (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Demigod Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 146 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic, basic_ecumenical_altar Action || total ---------------------------++------- Attack: Normal || 14 Melee: Long sword || 14 Armour: Leather armour || 18 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 149 | 149 | 0 | 0 | 116 | 1 | 149.0 | Dungeon | 149 | 149 | 0 | 0 | 116 | 1 | 149.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 149 daAuts