Dungeon Crawl Stone Soup version 0.34-a0-843-gd1d6a90be8 (webtiles) character file. Game seed: 8178107520919556168 164 Nerf the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Sept 23, 2025. Killed by miscasting Iskenderun's Mystic Blast (4 damage) ... on level 4 of the Dungeon. The game lasted 00:02:38 (2187 turns). Nerf the Conjurer (Deep Elf Conjurer) Turns: 2187, Time: 00:02:38 Health: 0/28 AC: 2 Str: 10 XL: 5 Next: 21% Magic: 6/13 EV: 11 Int: 25 God: Gold: 276 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of regeneration Stlth ++ b - +6 ring of strength HPRegen 1.04/turn (no ring) MPRegen 0.26/turn %: no passive effects @: untranslocatable, immotile A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 276 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of strength (worn) c - an amulet of regeneration (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of amnesia {unknown} e - a scroll of fog {unknown} h - a scroll of vulnerability {unknown} Potions f - a potion of mutation {unknown} j - 4 potions of lignification {unknown} k - a potion of haste {unknown} l - a potion of curing {unknown} n - 2 potions of attraction {unknown} o - a potion of enlightenment {unknown} p - 2 potions of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting * Level 6.1 Conjurations + Level 1.1 Translocations + Level 1.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 42% 3d9 8% 3 Frozen Ramparts Ice 10% 1d2 26% 3 Tukima's Dance Hex 5% N/A 26% 3 Alistair's Walking Alem Alch/Frge 8% N/A 88% 5 Malign Gateway Summ/Tloc 4% N/A 100% 7 Summon Horrible Things Summ 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You take 20 damage, and have 8/28 hp. MASSIVE DAMAGE!! You now have 6/13 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Edmund. Edmund is severely wounded. Edmund is knocked back by the mystic blast. Edmund slams into the rock wall. Edmund is severely wounded. You stop channelling your searing ray. You now have 3/13 mp. Casting: Iskenderun's Mystic Blast (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Iskenderun's Mystic Blast (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 heavy flail and wearing a +0 leather armour (severely wounded, 81% to hit) You focus your ray upon Edmund. The searing ray hits Edmund! Edmund is almost dead. (Press . to maintain the ray.) You now have 1/13 mp. The searing ray hits Edmund. Edmund is almost dead. You now have 0/13 mp. Without enough magic to sustain it, your Searing Ray dissipates. Magic courses through your body. Edmund misses you. MP restored: 13 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Space twists in upon itself. You are magically locked in place. Edmund hits you with a +2 heavy flail! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 4/28 hp. MASSIVE DAMAGE!! You now have 10/13 mp. Casting: Iskenderun's Mystic Blast (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. A wave of violent energy washes through your body. You die... ######### #.......# #####.# #..<#@###### #.#..@.....# .. #...####+# #.....#....# #..........+ .......#....# .....###....# .... #....# ..# .....# You could see Edmund. Vanquished Creatures An orc priest (D:3) Jessica (D:2) An orc wizard (D:3) 6 dart slugs 9 orcs (D:3) 9 endoplasms 9 hobgoblins 2 quokkas 7 ball pythons 4 bats 4 frilled lizards 5 goblins 7 kobolds 9 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 140 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 205 | D:1 | Learned a level 2 spell: Searing Ray 303 | D:1 | Reached skill level 5 in Conjurations 532 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 623 | D:1 | Found a faded altar of an unknown god. 1062 | D:2 | Noticed Jessica 1064 | D:2 | Killed Jessica 1065 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1070 | D:2 | Learned a level 4 spell: Fulminant Prism 1075 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1636 | D:3 | Reached skill level 6 in Conjurations 1636 | D:3 | Reached skill level 1 in Translocations 1636 | D:3 | Reached skill level 1 in Alchemy 1636 | D:3 | Reached XP level 5. HP: 28/28 MP: 6/13 2175 | D:4 | Noticed Edmund 2187 | D:4 | Killed by miscasting Iskenderun's Mystic Blast Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic, shapermc_ecumenical_altar_mp_vishouse, minmay_split_cup_small D:2: layout_basic, uniq_jessica D:3: layout_rooms, moated_statue D:4: layout_basic, ashenzari_conservatory_becter, nicolae_shop_self_help, uniq_edmund, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.5 Translocations | 1 | 1.1 Alchemy | 1 | 1.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 74 | 52 || 126 Searing Ray | 1 | 7 || 8 Iskenderun's Myst | | 2 || 2 Drink: Magic | | 1 || 1 Armour: Robe | 1 | 8 || 9 Dodge: Dodged | 1 | 2 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2184 | 2112 | 72 | 0 | 1818 | 4 | 546.0 | Dungeon | 2184 | 2112 | 72 | 0 | 1818 | 4 | 546.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 884 daAuts D:3: 646 daAuts D:2: 637 daAuts D:4: 15 daAuts