Dungeon Crawl Stone Soup version 0.34-a0-843-gd1d6a90be8 (webtiles) character file. Game seed: 16722272932792622280 28 Nerf the Conjurer (level 2, -5/15 HPs) Began as a Deep Elf Conjurer on Sept 23, 2025. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:00:45 (635 turns). Nerf the Conjurer (Deep Elf Conjurer) Turns: 635, Time: 00:00:46 Health: -5/15 AC: 2 Str: 4 XL: 2 Next: 96% Magic: 0/9 EV: 11 Int: 22 God: Gold: 52 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +4 ring of slaying HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +4 ring of slaying (worn) Scrolls c - a scroll of blinking {unknown} e - a scroll of noise {unknown} h - a scroll of poison {unknown} j - a scroll of identify {unknown} k - a scroll of teleportation {unknown} l - a scroll of summoning {unknown} m - a scroll of acquirement {unknown} n - a scroll of fog {unknown} Potions g - 2 potions of magic d - 2 potions of cancellation {unknown} f - 2 potions of haste {unknown} o - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 4% N/A 17% 2 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder barely misses you. You now have 5/8 mp. The searing ray hits the adder. You kill the adder! Your Spellcasting skill increases to level 4! You now have 4/9 mp. You stop channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) You now have 3/9 mp. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund gestures at you while chanting. The magic dart hits you! Ouch! That really hurt! You take 9 damage, and have 6/15 hp. MASSIVE DAMAGE!! You now have 2/9 mp. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund closely misses you. You now have 1/9 mp. The searing ray hits Sigmund! Sigmund is almost dead. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 100% to hit) The magic dart hits Sigmund. Sigmund is almost dead. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ............##### .#####..#.......... ........'.......... ......###.....###### ...... ##..#......# ......# #....####. ....... ###.## .......#####.######### ........@.@..........# ......######.#######.# ..... #.# .... #.. ### #... #.... #..... #####.. You could see Sigmund. Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) 3 hobgoblins 2 jackals (D:1) 3 ball pythons (D:1) 2 bats (D:1) 3 goblins (D:1) 5 kobolds (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 132 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 195 | D:1 | Learned a level 2 spell: Searing Ray 623 | D:2 | Noticed Sigmund 635 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_rooms D:2: wad_river_or_something, layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, uniq_natasha, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action || total ---------------------------++------- Attack: Normal || 13 Melee: Unarmed || 13 Cast: Magic Dart || 41 Searing Ray || 2 Armour: Robe || 13 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 639 | 597 | 42 | 0 | 487 | 2 | 319.5 | Dungeon | 639 | 597 | 42 | 0 | 487 | 2 | 319.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 603 daAuts D:2: 35 daAuts