Nerf Level 1 of the Dungeon [Shop] Deduso's Antique Armour Emporium a +0 chain mail (162 gold) a +0 leather armour (54 gold) the +1 ring mail of the Nice God {-Tele Regen+ Dex+4} (469 gold) -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. Dex+4: It affects your dexterity (+4). a +0 leather armour (54 gold) a +0 cloak (121 gold) the +8 plate armour "Wonaimairgh" {Int-5 Dex+5} (1755 gold) Int-5: It affects your intelligence (-5). Dex+5: It affects your dexterity (+5). an orb of pyromania (324 gold) the orb of Foolhardiness {Pyromania, -Tele rC+++ rCorr Hexes} (1517 gold) -Tele: It prevents most forms of teleportation. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Hexes: It increases the power of your Hexes spells. (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 19, D:1) a +0 quarterstaff (8, -4, D:1) a +0 leather armour (10, 26, D:1) a +0 leather armour (14, 36, D:1) a +0 buckler (17, -5, D:1) a bat skeleton (24, 33, D:1) 4 poisoned darts (27, -2, D:1) a bat skeleton (28, 24, D:1) a +0 plate armour (30, 10, D:1) a +0 chain mail (32, -6, D:1) a bat skeleton (34, -8, D:1) a jackal corpse (skeletalised by now) (35, -8, D:1) a frilled lizard skeleton (43, -10, D:1) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (49, -1, D:1) a +0 mace (50, 22, D:1) a +0 club a goblin corpse (skeletalised by now) (50, 27, D:1) a +0 hand axe Level 2 of the Dungeon (1, -2, D:2) a hobgoblin corpse (skeletalised by now) (12, 3, D:2) a rat corpse (29, -6, D:2) an adder corpse (33, -12, D:2) 7 gold pieces (still there?) a +2 dagger of protection (still there?) 2 stones (still there?) a +0 spear (still there?) a kobold corpse (still there?) a hobgoblin corpse (still there?)