Dungeon Crawl Stone Soup version 0.34-a0-843-gd1d6a90be8 (webtiles) character file. Game seed: 6045111872127673102 520 Nerf the Conjurer (level 7, 0/41 HPs) Began as a Poltergeist Conjurer on Sept 23, 2025. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 5 of the Dungeon. The game lasted 00:05:26 (3940 turns). Nerf the Conjurer (Poltergeist Conjurer) Turns: 3940, Time: 00:05:27 Health: 0/41 AC: 5 Str: 3 XL: 7 Next: 21% Magic: 1/14 EV: 11 Int: 22 God: Gold: 250 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +2 cloak rPois ∞ (0%) c - +1 hat rElec . (100%) e - +0 pair of gloves rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ b - amulet of alchemy HPRegen 0.26/turn (no ring) MPRegen 0.14/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: Convert to Beogh You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 250 gold pieces. Inventory: Hand Weapons d - the +7 whip of Fate {antimagic, *Noise rElec Int-3 Dex+9} (You took it off a kobold on level 2 of the Dungeon) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Int-3: It affects your intelligence (-3). Dex+9: It affects your dexterity (+9). Armour a - a +2 cloak (haunted) c - a +1 hat (haunted) e - a +0 pair of gloves (haunted) Jewellery b - an amulet of alchemy (worn) Wands e - a wand of paralysis (9) a - a wand of flame (22) p - a wand of polymorph (10) Scrolls e - a scroll of vulnerability {unknown} x - a scroll of amnesia c - a scroll of revelation {unknown} g - 2 scrolls of fog p - 3 scrolls of poison o - 2 scrolls of immolation {unknown} i - a scroll of identify Potions d - a potion of invisibility {unknown} f - 2 potions of attraction {unknown} j - 3 potions of mutation {unknown} k - a potion of cancellation {unknown} l - a potion of might {unknown} n - a potion of brilliance {unknown} p - a potion of enlightenment {unknown} q - a potion of curing {unknown} s - a potion of moonshine {unknown} t - a potion of lignification {unknown} u - a potion of ambrosia {unknown} v - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth * Level 4.6 Spellcasting * Level 4.7 Conjurations + Level 1.9 Translocations + Level 2.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 14% 3d9 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Gloom Hex/Necr 10% N/A 32% 3 Inner Flame Hex/Fire 5% N/A 32% 3 Ignite Poison Fire/Alch 14% N/A 56% 4 Airstrike Air 2% 2d(1-17) 71% 4 Eringya's Surprising Cr Summ 5% N/A 71% 4 Detonation Catalyst Fire/Alch 14% 1d1 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Qazlal Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The orc priest is moderately wounded. (Press . to maintain the ray.) You now have 3/14 mp. The searing ray hits the orc priest! The orc priest is severely wounded. You now have 2/14 mp. The searing ray hits the orc priest. The orc priest is almost dead. The orc priest closely misses you. You now have 1/14 mp. The searing ray hits the orc priest but does no damage. The orc priest is almost dead. You finish channelling your searing ray. The orc priest hits you with a +0 dagger. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) You take 2 damage, and have 27/41 hp. You now have 0/14 mp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (almost dead, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is almost dead. You now have 0/14 mp. Found a scroll labelled DUOGARR TOEQY. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You take 14 damage, and have 14/41 hp. MASSIVE DAMAGE!! The orc priest looks encouraged for a moment. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ..... #..##§§.##......#. ..... ##..#..§..#........ .....###.....≈≈≈.......... .......#...#..≈..#o....... ......#....##...##o....... ............##.##......... ...................?#..... #...###.............#..... ##.. #........@.....# .... ..# ##...........### .## # #.# ##.......<.#### ## ###.###...##.##### .#....#†.###.# .##.....## ## ......### ...#..# #.......# You could see an orc priest and an orc. Vanquished Creatures An ogre (D:4) A scorpion (D:3) A bombardier beetle (D:4) 2 jellies (D:4) 3 hounds An orc priest (D:4) A drude (D:5) Ijyb (D:4) 2 adders A gnoll (D:1) 6 dart slugs 17 orcs 2 endoplasms (D:1) A hobgoblin (D:2) 7 jackals 3 quokkas 4 ball pythons 3 bats (D:1) 3 frilled lizards 10 goblins 5 kobolds 9 rats 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Poltergeist Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 127 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 519 | D:1 | Learned a level 2 spell: Searing Ray 593 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 673 | D:1 | Found a faded altar of an unknown god. 1265 | D:2 | Identified the +7 whip of Fate {antimagic, *Noise rElec | Int-3 Dex+9} 1413 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/8 1871 | D:3 | Reached XP level 5. HP: 31/31 MP: 3/10 1952 | D:3 | Found a stormy altar of Qazlal. 2204 | D:3 | Learned a level 4 spell: Fulminant Prism 2209 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2936 | D:4 | Reached skill level 1 in Translocations 2936 | D:4 | Reached skill level 1 in Alchemy 2936 | D:4 | Reached XP level 6. HP: 36/36 MP: 6/12 3401 | D:4 | Found an opulent altar of Gozag. 3523 | D:4 | Noticed Ijyb 3539 | D:4 | Killed Ijyb 3540 | D:4 | Reached XP level 7. HP: 26/41 MP: 8/13 3806 | D:5 | Entered Level 5 of the Dungeon 3940 | D:5 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic, shapermc_ecumenical_altar_flowoftime, dreamdust_princess_bridge D:2: layout_basic, grunt_decor_mini_mirrors, minmay_misc_feat_more_columns D:3: layout_basic, mainiacjoe_overflow_cross_hatched D:4: layout_loops_cross, nicolae_gozag_cash_rules_everything_around_me, uniq_ijyb D:5: layout_cave_pools, amcnicky_mini_pool_small, minmay_gold_behind_fungi, minmay_misc_feat_columns, kennysheep_generic_room_15 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 3 4 | 4.7 Spellcasting | 3 4 | 4.6 Translocations | 1 | 1.9 Alchemy | 1 2 | 2.0 Dodging | | 2.1 Stealth | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 20 | | || 20 Melee: Unarmed | 20 | | || 20 Punch | 1 | | || 1 Cast: Magic Dart | 73 | 27 | 5 || 105 Searing Ray | 1 | 23 | 7 || 31 Drink: Magic | | 1 | || 1 Read: Identify | | 2 | || 2 Enchant armour | | 1 | || 1 Fog | | 1 | || 1 Amnesia | | 1 | || 1 Armour: None | 10 | 15 | 1 || 26 Dodge: Dodged | 16 | 20 | 4 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3936 | 3882 | 54 | 4 | 3305 | 5 | 787.2 | Dungeon | 3936 | 3882 | 54 | 4 | 3305 | 5 | 787.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1071 daAuts D:4: 1064 daAuts D:3: 964 daAuts D:2: 701 daAuts D:5: 133 daAuts