Dungeon Crawl Stone Soup version 0.34-a0-841-gf2c00fc3ce (webtiles) character file. Game seed: 14624381257611648252 119 Nerf the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Sept 22, 2025. Killed from afar by an orc wizard (6 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:01:31 (1464 turns). Nerf the Conjurer (Deep Elf Conjurer) Turns: 1464, Time: 00:01:31 Health: -5/24 AC: 2 Str: 4 XL: 4 Next: 73% Magic: 4/13 EV: 11 Int: 25 God: Gold: 177 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 177 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of protection from cold (worn) Wands b - a wand of quicksilver (5) Scrolls c - a scroll of fog {unknown} d - 2 scrolls of identify {unknown} e - a scroll of revelation {unknown} Potions g - a potion of magic f - a potion of curing {unknown} j - a potion of attraction {unknown} k - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting + Level 5.7 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 80% 1d8 2% 1 Momentum Strike Conj/Tloc 40% 3d9 3% 2 Mephitic Cloud Conj/Alch/Air 16% N/A 11% 3 Call Canine Familiar Summ 6% N/A 24% 3 Tukima's Dance Hex 6% N/A 24% 3 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Martyr's Knell Necr/Summ 6% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You have reached level 4! You feel clever. Health restored: 24 You now have 5/12 mp. The searing ray hits the orc wizard. The orc wizard is heavily wounded. The searing ray hits something. You now have 4/12 mp. The searing ray hits the orc wizard. The orc wizard is severely wounded. The searing ray hits something. The searing ray hits the orc wizard. The orc wizard is heavily wounded. The orc wizard points at you and mumbles some strange words. The puff of flame hits you! Ouch! That really hurt! You take 13 damage, and have 11/24 hp. MASSIVE DAMAGE!! The searing ray hits the orc wizard! You kill the orc wizard! The searing ray hits something. The searing ray hits the orc wizard. The orc wizard is almost dead. The searing ray hits the frilled lizard! You kill the frilled lizard! You finish channelling your searing ray. The orc wizard points at you and mumbles some strange words. The magic dart hits something. Reactivating autopickup. You feel a bit more experienced. Your Spellcasting skill increases to level 5! You now have 3/13 mp. The orc wizard casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. You take 11 damage, and have 1/24 hp. MASSIVE DAMAGE!! The orc wizard gestures at you while chanting. The magic dart hits you. You die... ...#.#.. . # ........... . #.#)...>#.#.# .#.........#.# ...#.....#.?. ..........†# #...#†#...# #.........# ###.#.@..## #...#).# #...###o# #.... o# ..... r. ....# .## ###. .. # .. You could see an orc wizard and an orc. Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) A ribbon worm (D:2) 6 endoplasms 8 hobgoblins 4 quokkas 4 ball pythons 2 bats 3 frilled lizards 6 goblins 2 kobolds 5 rats 43 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) 1 creature vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 245 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 248 | D:1 | Learned a level 2 spell: Searing Ray 797 | D:2 | Reached skill level 5 in Conjurations 797 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/10 1459 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/12 1462 | D:3 | Reached skill level 5 in Spellcasting 1463 | D:3 | HP: 1/24 [orc wizard/magic dart (11)] 1464 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_loops_ring, chequers_decorated_corner, minmay_tripent D:2: layout_loops_ring D:3: layout_rooms, mainiacjoe_overflow_small_starburst, st_stairs_2 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 5 | 5.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 70 | || 70 Searing Ray | 2 | || 2 Armour: Robe | 2 | 3 || 5 Dodge: Dodged | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1463 | 1410 | 53 | 0 | 1243 | 3 | 487.7 | Dungeon | 1463 | 1410 | 53 | 0 | 1243 | 3 | 487.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 722 daAuts D:2: 716 daAuts D:3: 24 daAuts