Nemuri Level 1 of the Dungeon (3, -10, D:1) a +0 short sword (6, -12, D:1) a +0 leather armour (9, -19, D:1) a jackal corpse (skeletalised by now) (11, 3, D:1) a +0 whip of pain (20, -26, D:1) a quokka corpse (skeletalised by now) (22, -9, D:1) a frilled lizard corpse (skeletalised by now) (23, -1, D:1) a parchment of Freeze (27, -2, D:1) a quill talisman (28, -31, D:1) a parchment of Apportation (32, 16, D:1) a parchment of Apportation (33, -33, D:1) a +0 short sword a kobold skeleton (33, 17, D:1) a +0 dagger (40, -24, D:1) a +0 club (41, -28, D:1) a ball python skeleton (42, 11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (42, 16, D:1) a +0 robe (43, 2, D:1) a +3 whip a hobgoblin skeleton (44, -33, D:1) a rat skeleton (46, 13, D:1) a +0 club (54, -23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (1, -2, D:2) a jackal corpse (skeletalised by now) (13, 9, D:2) a hobgoblin skeleton (17, -5, D:2) a +0 short sword (19, 11, D:2) a +0 dagger (20, -15, D:2) a ball python skeleton (21, -15, D:2) a +0 sling a +0 club (30, -4, D:2) a +0 short sword (36, -14, D:2) an adder skeleton (36, -13, D:2) an adder skeleton (40, -3, D:2) a parchment of Kinetic Grapnel (43, -7, D:2) a +0 leather armour a +0 animal skin (44, -18, D:2) a +0 dagger a kobold corpse (skeletalised by now) (52, 3, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 14, D:3) a +0 rapier (2, -3, D:3) a hobgoblin corpse (skeletalised by now) (11, 11, D:3) a +0 robe (13, -11, D:3) a +1 robe a +0 short sword a stone a +0 flail a +0 whip a +0 dagger a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, -9, D:3) a +0 leather armour (13, -8, D:3) a +0 club a goblin corpse (skeletalised by now) (15, -14, D:3) a frilled lizard corpse (skeletalised by now) (20, 2, D:3) a +0 leather armour (23, -4, D:3) a hobgoblin skeleton (36, 24, D:3) a +0 whip a kobold skeleton (37, -5, D:3) a +0 club a +0 leather armour a +0 hand axe a +0 short sword a +0 dagger a +0 ring mail an orc skeleton an orc skeleton (37, 7, D:3) a ball python corpse (skeletalised by now) (37, 13, D:3) a hobgoblin corpse (skeletalised by now) (38, -3, D:3) a bat skeleton (39, 25, D:3) a +0 club an orc skeleton (45, 10, D:3) a +0 club (45, 12, D:3) a +0 spear a gnoll corpse (skeletalised by now) (47, 12, D:3) a +0 whip (47, 29, D:3) a quokka corpse (skeletalised by now) (50, -5, D:3) a +6 ring of intelligence (52, -6, D:3) a +0 whip (54, 11, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Asummul's Distillery a potion of ambrosia (96 gold) a potion of lignification (36 gold) a potion of curing (36 gold) a potion of haste (120 gold) a potion of moonshine (12 gold) a potion of enlightenment (60 gold) a potion of might (48 gold) a potion of moonshine (12 gold) a potion of lignification (36 gold) (0, 0, D:4) a +0 leather armour (3, 12, D:4) a +0 ring mail (6, -12, D:4) a ball python corpse (skeletalised by now) (8, -14, D:4) a +0 short sword (13, -29, D:4) an orb of glass (31, 11, D:4) a +0 club (38, -31, D:4) a parchment of Awaken Armour (39, -5, D:4) a +0 dagger a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (40, -25, D:4) a +0 scythe the human corpse of Sigmund (skeletalised by now) (40, 14, D:4) a +4 dagger a +0 sling (42, -27, D:4) a staff of cold (42, -26, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Penoiceu's Book Boutique a parchment of Vhi's Electric Charge (182 gold) a parchment of Call Canine Familiar (123 gold) a parchment of Forge Monarch Bomb (350 gold) a parchment of Ensorcelled Hibernation (81 gold) a parchment of Ozocubu's Refrigeration (459 gold) a parchment of Dispersal (350 gold) a parchment of Maxwell's Capacitive Coupling (585 gold) a parchment of Freeze (56 gold) a parchment of Curse of Agony (257 gold) a parchment of Summon Cactus Giant (350 gold) (0, 4, D:5) a +0 club (12, 12, D:5) a water moccasin corpse (skeletalised by now) (28, 9, D:5) a +0 plate armour (32, 10, D:5) a +0 robe (36, 13, D:5) a +0 ring mail (39, 14, D:5) a parchment of Forge Lightning Spire (39, 37, D:5) a riddle talisman (54, 12, D:5) a +0 leather armour (55, 20, D:5) a +0 dagger an orc corpse (skeletalised by now) Level 6 of the Dungeon (3, -4, D:6) a +1 whip of electrocution a gnoll corpse (skeletalised by now) (3, -2, D:6) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (3, 1, D:6) a +0 club a gnoll skeleton (3, 2, D:6) a +0 whip (4, 2, D:6) a +0 whip a +0 club a gnoll skeleton (11, 6, D:6) a +0 ring mail (16, 19, D:6) a +0 short sword (17, 19, D:6) an adder skeleton (20, 43, D:6) a staff of conjuration (22, 10, D:6) a +0 trident (40, 11, D:6) a +0 dagger a +0 dagger a +0 robe an orc skeleton an orc skeleton (41, 11, D:6) a +0 dagger a +0 robe an orc skeleton (42, 21, D:6) 2 large rocks (42, 33, D:6) a +0 ring mail (42, 39, D:6) a hound skeleton (45, 17, D:6) an eel talisman (50, 13, D:6) an adder skeleton (50, 17, D:6) an orb of attunement (55, 17, D:6) an adder skeleton Level 7 of the Dungeon (1, -3, D:7) the human corpse of Prince Ribbit (skeletalised by now) a bullfrog corpse (skeletalised by now) (17, -5, D:7) a +0 orcbow (23, -3, D:7) a +0 long sword (25, -3, D:7) a scorpion corpse (42, -6, D:7) 12 gold pieces (45, -15, D:7) a wand of paralysis (12) the Necropolis (17, 41, Necropolis) the +5 short sword of Tortfeasance {chaos, rElec Str-2 Dex+2} rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (17, 42, Necropolis) 20 gold pieces (18, 41, Necropolis) 9 gold pieces (18, 42, Necropolis) the +9 mace of the Middle {chaos, rCorr Dex+3} rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (18, 47, Necropolis) 10 gold pieces (23, 42, Necropolis) 13 gold pieces (24, 53, Necropolis) 19 gold pieces (26, 47, Necropolis) a swamp drake corpse (29, 48, Necropolis) 14 gold pieces (29, 53, Necropolis) the +9 short sword of Eternal Vigilance {chaos, rC+ Int+2 Dex+2} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (29, 54, Necropolis) 15 gold pieces (30, 53, Necropolis) 17 gold pieces (30, 54, Necropolis) the +2 mace of Chance {chaos, rF+ Str+4} rF+: It protects you from fire. Str+4: It affects your strength (+4). It cannot be enchanted further. (unseen) (37, 23, Necropolis) 18 gold pieces (38, 23, Necropolis) a parchment of Alistair's Intoxication (39, 23, Necropolis) 17 gold pieces (40, 23, Necropolis) 12 gold pieces (40, 24, Necropolis) 17 gold pieces (41, 23, Necropolis) the +8 long sword "Umpuq" {valour, *Rage Fly rCorr} *Rage: It berserks you when you make melee attacks (+20% chance). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (42, 23, Necropolis) 15 gold pieces (53, 45, Necropolis) the +8 short sword "Qisoq" {freeze, rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. (unseen) (53, 50, Necropolis) a large rock (55, 45, Necropolis) 3 large rocks (58, 46, Necropolis) a stone (59, 46, Necropolis) 2 potions of enlightenment (59, 50, Necropolis) a +0 club