Dungeon Crawl Stone Soup version 0.35-a0-353-g84272383f9 (webtiles) character file. Game seed: 2149130649669473004 14 Nemuri the Ruffian (level 2, -1/26 HPs) Began as a Draconian Chaos Knight on May 9, 2026. Was a Plaything of Xom. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:34 (691 turns). Nemuri the Ruffian (Draconian Chaos Knight) Turns: 691, Time: 00:04:35 Health: -1/26 AC: 4 Str: 14 XL: 2 Next: 31% Magic: 2/2 EV: 11 Int: 12 God: Xom [..*...] Gold: 52 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . b - amulet of faith Will ..... (no ring) Stlth + (no ring) HPRegen 0.24/turn MPRegen 0.08/turn %: faith @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1, beak, screaming 1, no potion heal 1, devolution 1 a: Renounce Religion (0%) You were on level 2 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Magical Staves c - a staff of alchemy Jewellery b - an amulet of faith (worn) Talismans a - a talisman of death Scrolls s - a scroll of butterflies c - 4 scrolls of identify {unknown} e - a scroll of fear {unknown} h - a scroll of teleportation {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of curing {unknown} Skills: - Level 3.2 Fighting - Level 2.1 Dodging + Level 3.8 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 45% 2 Searing Ray Conj 0% 2d4 45% 2 Swiftness Air 0% N/A 69% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11307 Altars: Shops: D:1 * Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You have a beak for a mouth. You occasionally shout uncontrollably at those who injure you. Potions are less effective at restoring your health. You have hidden genetic defects. Message History The bat barely misses you. You miss the bat. The bat is severely wounded. The bat hits you but does no damage. The bat barely misses you. You hit the bat but do no damage. You tail-slap the bat. You kill the bat! The endoplasm hits you but does no damage. You hit the endoplasm. You tail-slap the endoplasm. You kill the endoplasm! You encounter a hobgoblin. You encounter a goblin. It is wielding a +0 dagger. Found a helmet. The goblin shouts! You encounter Sigmund the Dreaded. He is wielding a +0 scythe. Sigmund shouts! Sigmund hits you but does no damage. You closely miss Sigmund. Your tail-slap misses Sigmund. Sigmund closely misses you. The goblin barely misses you. You hit Sigmund. Sigmund is lightly wounded. You hit Sigmund. Your peck misses Sigmund. Your tail-slap misses Sigmund. Sigmund is moderately wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The goblin hits you but does no damage. You miss something. Your tail-slap misses something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You yell at something! The goblin hits you with a +0 dagger. You hear a shout! You hear an angry hiss. x2 You hit something but do no damage. You tail-slap something. Something hits you. The goblin barely misses you. You miss something. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Something hits you! You die... "This toy is broken." #.# # #.# #.#.# .#.# ... #.# ##g## ##{@.## #..#..####.g[ .####.###........ .......#..####..# ####...## ##.## #.# #.# ####.#### You could see a goblin. Vanquished Creatures 2 endoplasms 3 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nemuri the Draconian Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 9 | D:1 | XOM: god gift: talisman of death 109 | D:1 | XOM: inflicting Doom 170 | D:1 | Found Quseut's General Store. 244 | D:1 | XOM: give mutations 244 | D:1 | Gained mutation: You have a beak for a mouth. [Xom's | mischief] 244 | D:1 | Gained mutation: You occasionally shout uncontrollably at | those who injure you. [Xom's mischief] 244 | D:1 | Gained mutation: You have hidden genetic defects. [Xom's | mischief] 269 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 338 | D:1 | Gained mutation: Potions are less effective at restoring | your health. [hidden defects] 544 | D:1 | XOM: cloud trail 683 | D:2 | Encountered Sigmund 691 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic, serial_shops, shop D:2: layout_loops_cross, darby_scavenged_remnants, uniq_jessica, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 69 Melee: Unarmed || 69 Tailslap || 10 Peck || 3 Armour: None || 35 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 691 | 655 | 36 | 0 | 487 | 2 | 345.5 | Dungeon | 691 | 655 | 36 | 0 | 487 | 2 | 345.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 642 daAuts D:2: 49 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+