Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6913858809262936341 18 NaviX10 the Grave Robber (level 2, -2/20 HPs) Began as a Revenant Necromancer on Sept 19, 2026. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:05:29 (555 turns). NaviX10 the Grave Robber (Revenant Necromancer) Turns: 555, Time: 00:05:30 Health: -2/20 AC: 2 Str: 11 XL: 2 Next: 48% Magic: 4/5 EV: 11 Int: 14 God: Gold: 35 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (100%) d - +0 short sword rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 short sword (weapon) e - a +0 rapier Armour b - a +0 robe (worn) c - a +2 hat Scrolls c - a scroll of teleportation {unknown} e - a scroll of amnesia {unknown} h - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - 2 potions of attraction {unknown} Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.2 Spellcasting + Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 6% 2 Vampiric Draining Necr 13% 2d6 12% 3 Poisonous Vapours Alch/Air 4% 1d1 24% 1 Mercury Arrow Conj/Alch 2% 2d5 34% 2 Static Discharge Conj/Air 2% 3-4/arc 34% 2 Animate Dead Necr 13% N/A 38% 4 Olgreb's Toxic Radiance Alch 1% N/A 93% 4 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History You swap places with your soul wisp. You see here a ball python skeleton. Your soul wisp disappears in a puff of smoke! You open the door. There is an open door here. f - 2 inky potions As you open the door, it creaks loudly! There is an open door here. You encounter a gnoll. It is wielding a +0 whip. The gnoll shouts! The gnoll hits you with a +0 whip! You closely miss the gnoll. The gnoll misses you. You closely miss the gnoll. The gnoll closely misses you. You closely miss the gnoll. The gnoll barely misses you. You barely miss the gnoll. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You completely miss the gnoll. The gnoll barely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (chance to affect: 54%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. Your soul wisp barely misses the gnoll. You closely miss the gnoll. The gnoll closely misses you. Your soul wisp barely misses the gnoll. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the gnoll. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the gnoll. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You die... #########.# #.# #.# #.# #.# #.# #.# # #.#####.## #...@j*..# #.#####.## ### # You could see a gnoll (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 hobgoblins (D:1) 2 bats (D:1) A goblin (D:1) 2 kobolds (D:1) 8 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NaviX10 the Revenant Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 281 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 555 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic, chequers_serial_rivers_micro_b Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | | 2.6 Spellcasting | | 2.2 Necromancy | | 4.1 Action || total ---------------------------++------- Attack: Normal || 56 Melee: Dagger || 20 Short sword || 36 Cast: Soul Splinter || 10 Stab: Sleeping || 1 Armour: Robe || 40 Dodge: Dodged || 29