Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 898742993664234736 0 NaviX10 the Conjurer (level 1, -3/14 HPs) Began as a Demigod Conjurer on Sept 13, 2026. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (40 turns). NaviX10 the Conjurer (Demigod Conjurer) Turns: 40, Time: 00:00:46 Health: -3/14 AC: 2 Str: 8 XL: 1 Next: 6% Magic: 4/5 EV: 11 Int: 20 God: Gold: 17 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 1.8 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You now have 17 gold pieces (gained 14). Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse b - a +0 dagger b - a +0 dagger (weapon) Unknown command. You encounter a rat. You encounter a goblin and an endoplasm. Found a thin jasper amulet. The endoplasm quivers. The goblin shouts! You hit the endoplasm but do no damage. The rat squeaks loudly. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! The goblin hits you with a +0 club. You die... .............. .............# .............# # .............#.. .............#.# .......r.....#.# #+# ......g........# ♣♣♣♣..P .......@.....#.#♣♣<..... .."..........#.#♣...<.~~ .............#.#.....≈~P .............#.'....~≈~≈ ...............#~~≈~≈≈.. ##.#####.....#.######### #. ##.#......... # #.##.#..##.. #.##.#..... You could see a goblin and a rat. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NaviX10 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 40 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic Action || total ---------------------------++------- Attack: Normal || 3 Melee: Dagger || 3 Cast: Magic Dart || 2 Armour: Robe || 2 Dodge: Dodged || 1