Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 16003699007134571651 1583 Naph the Conjurer (level 8, -7/46 HPs) Began as an Octopode Conjurer on Aug 30, 2026. Was a Follower of Vehumet. Shot with an arrow by a centaur (13 damage) ... on level 6 of the Dungeon. The game lasted 00:13:22 (7872 turns). Naph the Conjurer (Octopode Conjurer) Turns: 7872, Time: 00:13:23 Health: -7/46 AC: 1 Str: 7 XL: 8 Next: 92% Magic: 17/17 EV: 12 Int: 22 God: Vehumet [*.....] Gold: 299 SH: 0 Dex: 10 Spells: 4/19 levels left rFire . . . (100%) c - +0 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - ring of wizardry rCorr . (100%) a - ring of flight SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: wizardry (x1) @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 377 gold pieces. You spent 78 gold pieces at shops. Inventory: Hand Weapons c - a +0 rapier (weapon) Missiles d - 5 poisoned darts Jewellery a - a ring of flight (worn) b - a ring of wizardry (worn) Wands b - a wand of acid (10) Scrolls c - a scroll of poison {unknown} T - 2 scrolls of torment I - a scroll of immolation V - 2 scrolls of vulnerability t - 4 scrolls of teleportation l - a scroll of amnesia {unknown} Potions h - 2 potions of haste A - a potion of attraction b - a potion of brilliance f - a potion of lignification {unknown} Skills: + Level 2.5 Dodging - Level 6.0 Stealth * Level 6.0 Spellcasting * Level 6.9 Conjurations * Level 2.7 Translocations * Level 4.0 Alchemy * Level 2.2 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Sticky Flame Fire/Alch 15% 2d5 16% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 4% 4 e - Fulminant Prism Conj/Alch 15% 3d10 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 84% 1d8 1% 1 Blink Tloc 36% N/A 1% 2 Lesser Beckoning Tloc 36% N/A 1% 2 Mercury Arrow Conj/Alch 60% 2d9 1% 2 Stone Arrow Conj/Erth 42% 3d9 2% 3 Freeze Ice 24% 1d4 3% 1 Slow Hex 24% N/A 3% 1 Volatile Blastmotes Fire/Tloc 24% 2d12 6% 3 Flame Wave Conj/Fire 22% 2d8 9% 4 Gloom Hex/Necr 12% N/A 11% 3 Inner Flame Hex/Fire 6% N/A 11% 3 Swiftness Air 6% N/A 11% 3 Petrify Alch/Erth 7% N/A 16% 4 Dispel Undead Necr 6% 3d8 32% 4 Eringya's Surprising Cr Summ 6% N/A 32% 4 Silence Hex/Air 3% N/A 65% 5 Fortress Blast Frge 8% 6d4 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:4 ! Annotations: D:6 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits you. You feel your power leaking away. The centaur shoots an arrow. The arrow hits you! You feel your power leaking away. Your fulminant prism crackles loudly. You hear an explosion! Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The centaur shoots an arrow. The arrow hits you! You feel your power leaking away. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow misses you. It was a potion of heal wounds. You feel much better. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! You feel your power leaking away. Okay, then. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. Magic courses through your body. The centaur shoots an arrow. The arrow hits you! You die... ##.### #c# #.# #.# ##.## #.# #.# #.# #...## #.# #.# #[# .....# #.# #.# #.# #....# #.# #.# #####.#### ##.#.# #.# #.# #......... ##.#.###.## #.# #.###.#### ...#.##..c########.### #.# #.# ................@....# ### ### ####.##...########.### #..........# #.# #.##...###.# #.###### # ####.###.####.## #......## ###.. .....# #...#...###......P####.+.. .###.# #...........#...P..#..##.. .# #.# #.#.#...###.##....#.### # .# #.# #.#.##.## #.######### You could see a centaur. Vanquished Creatures A water moccasin (D:6) A sky beast (D:5) An ice beast (D:6) A black bear (D:6) A gnoll sergeant (D:5) 3 scorpions A marrowcuda (D:6) 2 howler monkeys (D:5) A bombardier beetle (D:4) 5 jellies 3 hounds 4 orc priests A gnoll bouda (D:4) 5 iguanas A clockroach (D:5) An orc wizard (D:5) 7 gnolls 8 adders A white imp (D:6) 2 ufetubi (D:4) 3 dart slugs 3 ribbon worms 5 endoplasms 5 hobgoblins 4 jackals 15 orcs 6 quokkas 10 ball pythons 2 bats 4 frilled lizards 5 goblins 5 kobolds 3 rats 120 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Naph the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 90 | D:1 | Reached XP level 2. HP: 4/17 MP: 3/5 237 | D:1 | Learned a level 2 spell: Searing Ray 791 | D:2 | Reached XP level 3. HP: 19/21 MP: 6/6 1891 | D:3 | Reached XP level 4. HP: 26/27 MP: 1/7 1975 | D:3 | Learned a level 4 spell: Fulminant Prism 2161 | D:3 | Reached skill level 5 in Stealth 2541 | D:3 | Found a burning altar of Makhleb. 3015 | D:4 | Reached XP level 5. HP: 27/31 MP: 8/8 3258 | D:4 | Reached skill level 1 in Alchemy 3414 | D:4 | Found Plog's Distillery. 3425 | D:4 | Bought a potion of curing for 39 gold pieces 3425 | D:4 | Bought a potion of curing for 39 gold pieces 3446 | D:4 | Found a staircase to the Ecumenical Temple. 3448 | D:4 | Found a statue of an orb of winter. 3512 | D:4 | Reached XP level 6. HP: 36/36 MP: 6/10 3638 | D:4 | Found a statue of an orb of winter. 3644 | Temple | Entered the Ecumenical Temple 3648 | Temple | Became a worshipper of Vehumet 3648 | Temple | Offered knowledge of Shock by Vehumet. 3986 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4264 | D:4 | Reached skill level 5 in Conjurations 4265 | D:4 | Reached skill level 1 in Translocations 4464 | D:5 | Entered Level 5 of the Dungeon 4468 | D:5 | Reached XP level 7. HP: 41/41 MP: 7/12 5004 | D:5 | Found a shimmering altar of Xom. 5288 | D:5 | Reached * piety under Vehumet 5462 | D:5 | Reached XP level 8. HP: 46/46 MP: 10/15 5538 | D:5 | Reached skill level 1 in Evocations 5773 | D:5 | Reached skill level 5 in Spellcasting 6764 | D:6 | Found a hazy altar of Hepliaklqana. 6764 | D:6 | Found a snail-covered altar of Cheibriados. 6915 | D:6 | Encountered Crazy Yiuf 7599 | D:7 | Learned a level 4 spell: Sticky Flame 7872 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic D:2: layout_loops_corners, minmay_misc_feat_hallway D:3: layout_basic, nicolae_overflow_hidden_temple, dk_noncrumbling_2, st_stairs_14 D:4: layout_loops_cross, minmay_temple_entry_overgrown, serial_shops, nicolae_shop_behind_doors, kennysheep_opposing_triangles D:5: minmay_general_purpose_star, layout_cave_pods, lemuel_doored_altar, kennysheep_generic_room_10 D:6: layout_loops_ring, jmf_multi_god_temple, uniq_crazy_yiuf_cottage, uniq_pikel D:7: layout_loops_corners, grunt_ashenzari_visionary [grunt_ashenzari_visionary_shoals, grunt_ashenzari_visionary_spider], nicolae_zen_rock_garden, corexii_mini_fake_secret_closet Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 6 | 6.0 Spellcasting | 3 4 6 | 6.0 Alchemy | 1 2 3 4 | 4.0 Conjurations | 5 6 | 6.9 Translocations | 1 2 | 2.7 Evocations | 2 | 2.2 Dodging | | 2.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 48 | 20 | 7 || 75 Melee: Unarmed | 10 | | || 10 Tentacles | 13 | 2 | 1 || 16 Constrict | 15 | 5 | 5 || 25 Dagger | 27 | | || 27 Rapier | 11 | 20 | 7 || 38 Cast: Magic Dart | 8 | 42 | 40 || 90 Searing Ray | 3 | 14 | 24 || 41 Fulminant Prism | | 4 | 14 || 18 Iskenderun's Myst | | 1 | 4 || 5 Drink: Curing | | | 2 || 2 Magic | | | 2 || 2 Heal wounds | | | 1 || 1 Read: Identify | | 5 | 2 || 7 Stab: Sleeping | 18 | 7 | 1 || 26 Armour: None | 19 | 9 | 26 || 54 Dodge: Dodged | 13 | 21 | 24 || 58