Naph Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (7, 19, D:1) a hobgoblin corpse (skeletalised by now) (11, -6, D:1) a +0 whip a quokka skeleton (13, -9, D:1) a +0 club (14, 1, D:1) a rat skeleton (20, 19, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (22, -7, D:1) 5 boomerangs (24, 5, D:1) a +0 club a +0 robe a goblin skeleton (25, -6, D:1) a +0 dagger (26, -1, D:1) a +0 falchion 6 poisoned darts (28, 4, D:1) a +0 club a goblin skeleton (29, -6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (34, 8, D:1) a +0 dagger (40, -8, D:1) a quokka skeleton (42, 22, D:1) a ball python skeleton (45, 22, D:1) a +0 dagger a kobold skeleton (46, -1, D:1) a jackal corpse (skeletalised by now) (49, 2, D:1) a jackal corpse (skeletalised by now) (50, 2, D:1) a jackal corpse (skeletalised by now) (50, 19, D:1) a hobgoblin skeleton (50, 20, D:1) a +0 dagger (51, 4, D:1) a +0 dagger (52, 17, D:1) a ball python skeleton (53, 13, D:1) a +0 spear (55, 19, D:1) a +0 sling of flaming (58, 20, D:1) a +0 short sword (60, 10, D:1) a bat corpse (skeletalised by now) (63, 26, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (5, 1, D:2) a +2 dagger of protection a +2 antimagic dagger (5, 20, D:2) a +0 ring mail (5, 44, D:2) a +0 short sword (6, -3, D:2) a ball python corpse (skeletalised by now) (7, 22, D:2) a +0 dagger a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) (7, 35, D:2) 2 poisoned darts (7, 50, D:2) a bat skeleton (9, 5, D:2) a +0 short sword a kobold skeleton (23, 4, D:2) a hobgoblin skeleton (24, 40, D:2) a +0 dagger (33, 13, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Niyklo's Jewellery Emporium a +6 ring of intelligence (unknown) (396 gold) a ring of protection from cold (unknown) (275 gold) the amulet "Nurgh" {Reflect Fly rElec Int+3 SH+5 Stlth-} (561 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Fly: It grants you flight. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). SH+5: It affects your SH (+5). Stlth-: It makes you less stealthy. a ring of resist corrosion (220 gold) a ring of see invisible (unknown) (165 gold) a +4 ring of slaying (unknown) (396 gold) an amulet of magic regeneration (unknown) (330 gold) a ring of magical power (unknown) (220 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (6, -35, D:3) a +0 morningstar an orc skeleton (6, -17, D:3) a +0 battleaxe (6, -16, D:3) an adder corpse (skeletalised by now) (13, -34, D:3) a +0 hand axe a +0 dagger an orc skeleton a goblin skeleton (14, -20, D:3) a +0 kite shield (14, -10, D:3) a +0 helmet (15, -31, D:3) a +0 dagger (29, -9, D:3) 6 poisoned darts (29, -8, D:3) a rat skeleton (42, -40, D:3) a +0 club a +0 dagger a +0 dagger a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (42, -38, D:3) a +0 spear a +0 animal skin a +0 helmet a +0 dagger (42, -37, D:3) a +0 club (42, -36, D:3) a +0 dagger (46, -17, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (47, -2, D:3) a bat skeleton Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (1, -1, D:4) an adder corpse (skeletalised by now) (2, 1, D:4) a +0 scale mail (6, 4, D:4) a +0 flail (10, 13, D:4) a hobgoblin corpse (skeletalised by now) (11, -24, D:4) a +0 dagger a +0 robe (12, -25, D:4) a +0 club a +0 leather armour an orc skeleton (12, -22, D:4) a +0 mace an orc skeleton (12, -21, D:4) a +0 dagger a +0 robe (14, -17, D:4) a parchment of Sublimation of Blood (24, -31, D:4) a +0 flail (24, -26, D:4) a +0 sling (32, -35, D:4) a parchment of Fulminant Prism (32, -22, D:4) a +0 whip an orc skeleton (46, -27, D:4) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (46, -26, D:4) a jackal corpse (skeletalised by now) (47, -4, D:4) a quill talisman (47, -1, D:4) a +1 heavy hand axe an orc skeleton (50, -12, D:4) a +0 giant spiked club an ogre skeleton (50, 8, D:4) a spore talisman (52, -17, D:4) a +0 ring mail a +0 club an orc skeleton (54, -27, D:4) the +1 ring mail of the Shining Light {Slay+6} Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. (55, -8, D:4) a +0 ring mail (63, -4, D:4) a +0 helmet Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (12, 1, D:5) a +0 giant club an ogre corpse (skeletalised by now) (12, 21, D:5) a +0 sling (15, 2, D:5) a +0 chain mail (18, -11, D:5) a +0 hammer (18, -2, D:5) a +0 ring mail (19, -11, D:5) a +0 hammer of protection (unseen) (20, -13, D:5) a +0 hammer (20, -11, D:5) a +0 hammer (23, -13, D:5) a +0 hammer (26, -13, D:5) a +0 hammer (27, 15, D:5) a +0 falchion (30, 10, D:5) a +0 leather armour (30, 23, D:5) a +0 scale mail (33, -5, D:5) a +0 shortbow a centaur skeleton (34, -4, D:5) a howler monkey skeleton (34, -1, D:5) an adder skeleton (35, 1, D:5) a +0 flail a +0 chain mail an orc skeleton (36, 15, D:5) an adder skeleton (37, 5, D:5) a +0 dagger an adder skeleton (40, 5, D:5) a +0 flail (41, 6, D:5) a +0 flail an orc skeleton (43, 29, D:5) a +0 scimitar (46, -13, D:5) a +0 sling (46, -3, D:5) a spore talisman Level 6 of the Dungeon (0, 0, D:6) a +0 giant club an ogre corpse (skeletalised by now) (1, 17, D:6) a +0 war axe (1, 18, D:6) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (2, 17, D:6) a +0 club an orc corpse (skeletalised by now) (3, 18, D:6) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (12, 6, D:6) a +0 flail (20, -3, D:6) a +0 flail a +0 leather armour a +0 club (20, 7, D:6) a +1 short sword of flaming a gnoll corpse (skeletalised by now) (24, -2, D:6) a howler monkey skeleton (24, 0, D:6) a +0 mace a +0 ring mail a +0 whip a +0 leather armour a +0 hand axe an orc skeleton (26, 6, D:6) a +0 quarterstaff a +0 orcbow a centaur skeleton (28, 15, D:6) a manticore skeleton (29, -8, D:6) a +0 halberd (30, 23, D:6) a +0 falchion (30, 29, D:6) a +0 ring mail (33, 41, D:6) 6 poisoned darts (44, 33, D:6) a +0 leather armour (47, 36, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Olo Quv's Jewellery Shop a talisman of death (560 gold) an amulet of reflection (unknown) (420 gold) an amulet of reflection (unknown) (420 gold) a ring of protection from fire (unknown) (350 gold) a ring of resist corrosion (280 gold) an amulet of dissipation (unknown) (420 gold) the ring of Zawnai {^Drain +Blink Str+6 SInv} (504 gold) [ring of see invisible] ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. Str+6: It affects your strength (+6). SInv: It lets you see invisible. the amulet "Daoc" {*Silence rF+ Regen+ Int+2 Slay+3} (772 gold) [amulet of regeneration] *Silence: It may silence you when you take damage. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring "Cinwesed" {rC- rN+ Will+++ Str+8 Stlth-} (887 gold) [ring of positive energy] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Str+8: It affects your strength (+8). Stlth-: It makes you less stealthy. (0, 0, D:7) a +0 trident a +0 leather armour (8, -4, D:7) a +4 short sword an orc corpse (skeletalised by now) (11, -1, D:7) a howler monkey corpse (skeletalised by now) (12, 0, D:7) a howler monkey corpse (skeletalised by now) (13, -2, D:7) a water moccasin corpse (skeletalised by now) (13, 18, D:7) a rimehorn talisman (17, -25, D:7) a +0 short sword (20, -12, D:7) a water moccasin skeleton (25, 21, D:7) a -1 morningstar of draining a gnoll skeleton (26, -1, D:7) a +0 spear (26, 0, D:7) a -3 mace (26, 23, D:7) 4 atropa-tipped darts (27, -1, D:7) a +0 flail (28, -1, D:7) a -3 long sword (30, 1, D:7) a -1 mace (30, 7, D:7) an adder skeleton (30, 11, D:7) a +0 hand axe (30, 14, D:7) a bat skeleton (31, 13, D:7) a +0 scale mail a +0 buckler (34, 10, D:7) a +7 spear of pain a +0 spear an adder skeleton a gnoll skeleton (34, 11, D:7) a +0 flail (34, 12, D:7) 2 boomerangs a +0 hand axe (37, 12, D:7) a water moccasin skeleton (41, -5, D:7) a +0 hand axe (41, -4, D:7) a +0 hand axe (43, -2, D:7) a +0 robe a +0 dagger an orc skeleton (43, -1, D:7) a +0 shortbow a +0 short sword (43, 3, D:7) a +0 ring mail (44, -18, D:7) 6 poisoned darts (44, -1, D:7) a +0 robe a +0 dagger (49, 10, D:7) a bullfrog corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 flail (2, -2, D:8) an eel talisman (2, -1, D:8) an electric eel skeleton (3, -2, D:8) an electric eel skeleton (4, -2, D:8) an electric eel skeleton (4, -1, D:8) a quill talisman (6, -4, D:8) an electric eel corpse (skeletalised by now) (7, -3, D:8) an electric eel corpse (skeletalised by now) (8, -2, D:8) a +0 robe (8, 2, D:8) a bullfrog skeleton (20, -8, D:8) an inkwell talisman (21, -10, D:8) a +0 robe a +0 dagger (21, 6, D:8) a +0 short sword an orc skeleton (23, -35, D:8) a +0 trident (23, -31, D:8) a maw talisman (30, 6, D:8) 6 boomerangs a +0 mace an orc skeleton (36, -17, D:8) a +0 trident an orc skeleton (41, -4, D:8) a +0 dagger a +0 robe (43, -3, D:8) a howler monkey corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 club (1, -2, D:9) a +0 dagger (2, -2, D:9) a +0 club a +0 leather armour (4, 1, D:9) 4 gold pieces (9, -5, D:9) a throwing net (13, 13, D:9) a +0 war axe an orc corpse (13, 16, D:9) a yak corpse (14, 10, D:9) a +0 dagger 5 boomerangs (14, 11, D:9) a +0 whip (14, 12, D:9) a +0 dagger a +0 robe an orc corpse (14, 13, D:9) a +0 dagger a +0 leather armour an orc corpse (14, 14, D:9) a +0 scimitar (still there?) a +0 plate armour (still there?) a +0 whip (still there?) 2 poisoned darts (still there?) a yak corpse (still there?) (15, 16, D:9) a bullfrog corpse (15, 19, D:9) a +0 ring mail (17, 0, D:9) a +0 leather armour the Ecumenical Temple