Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 4013584272319808856 262 Naph the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Aug 16, 2026. Incinerated by a bombardier beetle (7 damage) ... on level 4 of the Dungeon. The game lasted 00:03:58 (2349 turns). Naph the Conjurer (Deep Elf Conjurer) Turns: 2349, Time: 00:03:59 Health: -1/28 AC: 0 Str: 4 XL: 5 Next: 97% Magic: 12/17 EV: 18 Int: 25 God: Gold: 138 SH: 0 Dex: 13 Spells: 1/12 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.30/turn b - inkwell talisman %: no passive effects @: on fire, scroll-form, glowing A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: no special abilities You were on level 4 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 171 gold pieces. You spent 33 gold pieces at shops. Inventory: Armour a - a +0 robe (melded) c - a +0 pair of gloves Talismans b - an inkwell talisman (worn) Scrolls c - a scroll of acquirement {unknown} e - a scroll of vulnerability {unknown} h - a scroll of brand weapon {unknown} l - a scroll of revelation {unknown} m - 2 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - 3 potions of moonshine {unknown} c - 4 potions of curing k - a potion of attraction {unknown} n - a potion of might {unknown} j - a potion of enlightenment {unknown} Skills: + Level 2.7 Dodging - Level 5.0 Stealth + Level 4.1 Spellcasting + Level 5.7(6.2) Conjurations * Level 1.7(2.2) Translocations * Level 1.7(2.2) Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 20% N/A 8% 3 Gloom Hex/Necr 14% N/A 22% 3 Launch Clockwork Bee Frge 7% N/A 22% 3 Dimensional Bullseye Hex/Tloc 5% N/A 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos The Shining One Shops: D:3 ! Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History You start resting. Magic restored. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (88% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle! The bombardier beetle is moderately wounded. (Press . to maintain the ray.) The liquid fire burns you terribly! The searing ray misses the bombardier beetle. The liquid fire burns you terribly! The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you terribly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (extremely dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (severely wounded, 88% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle! You kill the bombardier beetle! (Press . to maintain the ray.) The liquid fire burns you terribly! * * * LOW HITPOINT WARNING * * * You start resting. You are on fire! You stop channelling your searing ray. You shake off some of the fire as you move. The liquid fire burns you terribly! You die... #.# ##########.#### .....>.......# #...........# #..... .....##### ...# #......... ..#####.###......... ...........;..†$.... ..#####.####........ #.# ##....... ###.#### .†..... ... #......# ....... ....# #......# ....... #.#.# #......# ####### #.#.# #......# #.#.# #......# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:4) An orc priest (D:3) Natasha (thrice) (D:3) Terence (D:3) Robin (D:3) 4 adders 2 dart slugs 3 orcs (D:3) A ribbon worm (D:3) 3 endoplasms 7 hobgoblins 4 quokkas 7 ball pythons 3 bats (D:2) A frilled lizard (D:1) 18 goblins A kobold (D:4) 4 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Naph the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 101 | D:1 | Found a faded altar of an unknown god. 203 | D:1 | Reached XP level 2. HP: 15/15 MP: 10/12 215 | D:1 | Learned a level 2 spell: Searing Ray 810 | D:2 | Reached skill level 5 in Conjurations 878 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/13 1459 | D:3 | Encountered Natasha 1464 | D:3 | Killed Natasha 1465 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/15 1505 | D:3 | Learned a level 4 spell: Fulminant Prism 1516 | D:3 | Found Vuor's Distillery. 1557 | D:3 | Encountered Natasha 1561 | D:3 | Killed Natasha 1597 | D:3 | Encountered Natasha 1603 | D:3 | Killed Natasha 1650 | D:3 | Encountered Robin 1653 | D:3 | Killed Robin 1654 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/16 1870 | D:3 | Encountered Terence 1877 | D:3 | Killed Terence 1878 | D:3 | Reached skill level 1 in Translocations 1895 | D:3 | Reached skill level 1 in Alchemy 1942 | D:3 | Bought a potion of curing for 33 gold pieces 1993 | D:3 | Reached skill level 5 in Stealth 2022 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2093 | D:3 | Found a shadowy altar of Dithmenos. 2096 | D:3 | Found a glowing golden altar of the Shining One. 2349 | D:4 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_rooms, shapermc_ecumenical_altar_notcrosses, hex_tiny D:2: layout_loops_corners D:3: layout_rooms, mainiacjoe_overflow_big_doors, serial_shops, nicolae_shop_peninsula, uniq_robin, uniq_natasha, uniq_terence D:4: layout_basic, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.7 Stealth | 3 4 5 | 5.0 Translocations | 1 | 1.7 Alchemy | 1 | 1.7 Spellcasting | 4 | 4.1 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 21 | 18 || 39 Searing Ray | 17 | 21 || 38 Fulminant Prism | | 1 || 1 Armour: None | 1 | 1 || 2 Dodge: Dodged | 12 | 5 || 17 Form: Scroll | 1 | || 1