Naph Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 1, D:1) a +0 club a kobold corpse (skeletalised by now) (1, 3, D:1) a hobgoblin corpse (skeletalised by now) (5, 31, D:1) a spider talisman (26, 1, D:1) a +0 ring mail (26, 15, D:1) a +0 short sword a +0 dagger a kobold skeleton (26, 17, D:1) a quokka skeleton (27, 31, D:1) a +0 scale mail (28, 17, D:1) a +0 short sword 5 stones (33, 26, D:1) a +0 dagger (35, 28, D:1) a +0 leather armour (36, 27, D:1) a hobgoblin skeleton (37, 24, D:1) a +0 leather armour (42, 15, D:1) a quokka skeleton (50, 33, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, 6, D:2) a +0 helmet (10, 9, D:2) a +0 leather armour (12, -4, D:2) a +0 ring mail (13, -1, D:2) 5 poisoned darts (13, 0, D:2) an adder corpse (skeletalised by now) (15, 6, D:2) a +0 leather armour (24, -14, D:2) a +0 leather armour (26, 16, D:2) a ball python corpse (skeletalised by now) (27, 11, D:2) a +0 flail (36, -2, D:2) a +0 spear (42, 3, D:2) a +0 spear (45, 21, D:2) a +0 club Level 3 of the Dungeon (4, 0, D:3) a bat skeleton a ball python skeleton (6, -10, D:3) a frilled lizard corpse (skeletalised by now) (6, 20, D:3) a +0 ring mail (8, -1, D:3) a +0 whip an orc skeleton (9, -2, D:3) a +0 short sword 3 stones (15, -36, D:3) a rat corpse (skeletalised by now) (18, -37, D:3) a hobgoblin corpse (skeletalised by now) (19, -3, D:3) a +0 leather armour (20, 11, D:3) a +0 robe (21, -15, D:3) a bat corpse (skeletalised by now) (25, 8, D:3) 6 silver javelins (27, -23, D:3) a +0 dagger 2 poisoned darts (28, -11, D:3) a +0 club (29, 4, D:3) a +0 flail a +0 leather armour a +0 dagger an orc skeleton (30, 4, D:3) a +0 club a +0 scale mail a +0 club a +0 leather armour an orc skeleton a ball python skeleton (33, 3, D:3) an adder skeleton (35, -8, D:3) a parchment of Scorch (40, -18, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 3 atropa-tipped darts (2, -8, D:4) a +0 robe (7, -3, D:4) a +2 dagger of venom a +0 leather armour a +0 short sword (7, -2, D:4) a +0 club a +0 scale mail an orc skeleton (7, -1, D:4) a +0 mace a hobgoblin skeleton (8, -1, D:4) a jackal skeleton (8, 0, D:4) a +2 flail of protection a +0 ring mail an orc skeleton (13, -10, D:4) a +0 flail (14, 13, D:4) an iguana skeleton (16, 21, D:4) 4 poisoned darts (16, 32, D:4) an inkwell talisman (17, 3, D:4) a ball python corpse (skeletalised by now) (20, -3, D:4) a +0 short sword a kobold corpse (skeletalised by now) (20, -2, D:4) a +0 sling (25, 0, D:4) a +0 dagger a +0 robe (39, -7, D:4) a +0 club a gnoll corpse (skeletalised by now) (40, -7, D:4) a +0 spear a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (43, 26, D:4) a +0 mace (48, 9, D:4) a +0 flail (53, 10, D:4) a +0 robe (57, -17, D:4) a +1 war axe of sundering Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (5, 11, D:5) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (11, -17, D:5) a hound skeleton (15, -31, D:5) a +0 war axe (15, 6, D:5) a +0 club a +0 war axe an orc corpse (skeletalised by now) (17, 4, D:5) a +0 falchion a +0 leather armour (24, -20, D:5) a quill talisman (25, -45, D:5) a +0 giant club a water moccasin skeleton an ogre skeleton (28, -44, D:5) a +0 dagger a +0 robe (31, 0, D:5) a +0 leather armour (33, -19, D:5) a +0 scale mail (33, -13, D:5) a quokka skeleton (42, -35, D:5) a +0 plate armour (42, -20, D:5) a +0 morningstar (45, 2, D:5) 5 atropa-tipped darts (63, -26, D:5) an inkwell talisman Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Cofu" {Dissipate Rampage +Blink Str-2 Dex+2} (4400 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). the +7 dagger of the Dancing Frog {heavy, Fly Int+2 SInv Stlth-} (5470 gold) Fly: It grants you flight. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +1 robe of Ysobif {Int+5} (2340 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +1 dagger "Uduoph" {devious, Will- Str+7} (2450 gold) Will-: It decreases your willpower. Str+7: It affects your strength (+7). It cannot be enchanted further. the +8 mace "Satorch" {flame, *Corrode rF+ rC++} (7130 gold) *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rC++: It greatly protects you from cold. It cannot be enchanted further. the sanguine talisman "Jaony Vum" {rPois rC+} (10560 gold) [sanguine talisman] rPois: It protects you from poison. rC+: It protects you from cold. the +7 whip "Boidil" {freeze, rF+ Dex+2} (5770 gold) rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the fortress talisman "Mytia" {Will+} (4200 gold) [fortress talisman] Will+: It increases your willpower. a +0 hand axe of flaming (740 gold) the +2 pair of boots of Notwogot {+Blink rC+ Int-3 Earth} (3480 gold) +Blink: It lets you blink. rC+: It protects you from cold. Int-3: It affects your intelligence (-3). Earth: It increases the power of your Earth spells. It cannot be enchanted further. a +0 shortbow of draining (740 gold) the +2 whip "Yshots" {holy, rElec rC+ Dex+4} (4390 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the scarf of the Forest {+Inv, Rampage rC++ Int-3} (2820 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC++: It greatly protects you from cold. Int-3: It affects your intelligence (-3). the earth staff of the Spider {Str+3 Earth} (3830 gold) [staff of earth] Str+3: It affects your strength (+3). Earth: It increases the power of your Earth spells. the +2 cloak "Xumnodd" {rF+ rN+ MP-11 Dex+2} (1450 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. MP-11: It affects your magic capacity (-11). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the storm talisman of Past Mistakes {+Inv rF- rN+ MP+9} (16410 gold) [storm talisman] +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). the +0 robe of the Untouchables {Rampage rElec Int-5 Dex+4} (1280 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +1 leather armour of Snakes and Ladders {Harm rCorr Int+2} (2380 gold) Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +3 dagger of Fortitude {freeze, rN++ Str+2 Int-5} (2980 gold) rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). It cannot be enchanted further. the +1 leather armour "Caoroom" {Int+3 Slay+2} (2870 gold) Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. [Shop] Viptudd's Book Emporium a parchment of Kiss of Death (48 gold) a parchment of Sublimation of Blood (69 gold) a parchment of Launch Clockwork Bee (105 gold) a parchment of Summon Ice Beast (105 gold) a parchment of Tukima's Dance (105 gold) a parchment of Maxwell's Capacitive Coupling (501 gold) (0, 0, D:6) a +1 dagger of holy wrath (7, 8, D:6) the +2 ring mail of Integrity {rF+ Slay+2} rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (14, -11, D:6) a +0 mace (30, 31, D:6) a +0 spear a +0 robe a +0 scythe a +0 robe (30, 33, D:6) a +3 hand axe a +0 robe (31, 26, D:6) an adder corpse (skeletalised by now) (33, 26, D:6) a +4 dagger a +0 robe (35, 27, D:6) a +0 short sword a +0 robe a +4 hand axe a +0 robe (55, 38, D:6) a hound corpse (skeletalised by now) (56, -6, D:6) a +0 hammer (57, -5, D:6) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (57, 49, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (4, -10, D:7) a water moccasin corpse (skeletalised by now) (9, -57, D:7) a +0 robe a +3 trident a +0 robe a +0 great sword (10, -57, D:7) a +0 spear a +0 robe (17, -14, D:7) a +0 dagger a +0 robe (20, -32, D:7) a +0 cloak (24, -17, D:7) a +0 dagger (29, -24, D:7) a +0 club 2 poisoned darts (29, -22, D:7) a +0 whip a +0 quarterstaff a +0 club a kobold skeleton (30, -23, D:7) a +0 short sword a +0 whip a curare-tipped dart (34, -5, D:7) a +0 flail (34, -4, D:7) a +0 club (34, -3, D:7) a +0 long sword (34, -2, D:7) a +0 spear (34, -1, D:7) a +0 rapier (41, -10, D:7) a parchment of Anguish (41, -2, D:7) a +0 helmet (45, -45, D:7) an inkwell talisman (45, -19, D:7) a +0 dagger of freezing a +0 club a +0 dagger a +0 robe an orc skeleton an orc skeleton (46, -20, D:7) a +0 hand axe a +0 leather armour (47, -9, D:7) a parchment of Scorch (48, -45, D:7) a bullfrog skeleton (48, -21, D:7) a +0 club a +0 ring mail an orc skeleton (53, -44, D:7) a wyvern skeleton (59, -9, D:7) a +0 short sword a +0 leather armour the elf corpse of Duvessa (skeletalised by now) Level 8 of the Dungeon (4, 8, D:8) a +2 scimitar of flaming (18, 19, D:8) a +0 dagger a +0 leather armour (24, 23, D:8) a boomerang a +0 flail (25, 21, D:8) a +0 ring mail a +0 hand axe (43, 38, D:8) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (44, 16, D:8) a +0 short sword Level 9 of the Dungeon [Shop] Diops's Weapon Shop 6 poisoned darts (54 gold) a +0 falchion (45 gold) a +0 long sword (52 gold) a +0 shortbow (45 gold) a +0 hand axe (45 gold) a +0 trident (52 gold) a +0 war axe (52 gold) (0, 0, D:9) +0 acid dragon scales an acid dragon corpse (3, -1, D:9) a +0 orcbow the Ecumenical Temple