Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 4455901352667624765 23 Naph the Firebug (level 2, -1/15 HPs) Began as a Deep Elf Fire Elementalist on Aug 1, 2026. Shot with a sling bullet by a goblin (6 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:01:41 (1485 turns). Naph the Firebug (Deep Elf Fire Elementalist) Turns: 1485, Time: 00:01:42 Health: -1/15 AC: 2 Str: 5 XL: 2 Next: 72% Magic: 2/8 EV: 11 Int: 19 God: Gold: 57 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) c - orb {Mayhem} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of wizardry HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: mayhem, wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 robe (worn) c - an orb of mayhem (worn) Jewellery b - a ring of wizardry (worn) Scrolls c - a scroll of butterflies {unknown} e - a scroll of vulnerability {unknown} h - 2 scrolls of identify {unknown} k - 2 scrolls of poison {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - 2 potions of heal wounds {unknown} j - a potion of moonshine {unknown} l - 2 potions of haste {unknown} n - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting * Level 1.9 Conjurations + Level 3.8 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 1% 1 b - Scorch Fire 36% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 12% N/A 6% 1 Inner Flame Hex/Fire 10% N/A 9% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 9% 3 Swiftness Air 3% N/A 17% 3 Flame Wave Conj/Fire 14% 2d6 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The sling bullet hits your foxfire. You encounter a goblin. It is wielding a +0 dagger. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the jackal. The jackal is almost dead. The foxfire burns the jackal. You kill the jackal! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the jackal. The jackal is severely wounded. The goblin shoots a sling bullet. The sling bullet hits you. The foxfire burns the jackal. The jackal is severely wounded. You hear a shout! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. You kill the jackal! The jackal flies into a frenzy! The foxfire burns the jackal but does no damage. The jackal is severely wounded. The jackal closely misses you. x3; The jackal bites you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal barely misses the jackal. The jackal barely misses you. The goblin shoots a sling bullet. The sling bullet misses the jackal. The sling bullet hits you. The jackal bites you. The jackal bites the jackal but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Your foxfire dissipates! Found a steel ring. The foxfire burns the jackal. You kill the jackal! The jackal flies into a frenzy! The jackal bites you. The goblin shoots a sling bullet. The sling bullet hits you. You die... . #.#.... ########.#.#... =.... .........# ##.. .... #.......## ## ... #........# #.. #........# .. #........# ##.##+# #####'##.# #.....# .......#.# #####@#.### ########.# #...§§h...# .........#+#.####....# #####........# ..†?# #........# .#....# #........# g#....# ######+#.# g# ...# . .... g# .... ## #.### .# #.. You could see 3 goblins and a neutral jackal (frenzied). Vanquished Creatures A dart slug (D:1) 4 endoplasms A hobgoblin (D:1) 3 jackals (D:2) A quokka (D:1) 5 ball pythons 2 bats (D:1) 4 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) A rat (D:2) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Naph the Deep Elf Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 619 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 622 | D:1 | Learned a level 2 spell: Scorch 1003 | D:1 | Found a faded altar of an unknown god. 1485 | D:2 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic, uniq_robin Action || total ---------------------------++------- Cast: Foxfire || 50 Scorch || 3 Armour: Robe || 7 Dodge: Dodged || 6