Naph Level 1 of the Dungeon (1, -7, D:1) a frilled lizard corpse (skeletalised by now) (1, -6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (2, -6, D:1) a rat corpse (skeletalised by now) (3, 22, D:1) a rat corpse (skeletalised by now) (5, 1, D:1) a bat corpse (skeletalised by now) (5, 19, D:1) a +0 mace (9, 9, D:1) a scarab talisman (12, -15, D:1) a hobgoblin corpse (skeletalised by now) (12, 8, D:1) a +0 club a +0 dagger of venom 4 stones a +0 short sword a +0 scale mail a goblin skeleton a kobold skeleton (12, 9, D:1) a quokka skeleton (14, -7, D:1) a +0 short sword 2 stones (15, 22, D:1) an orb of guile (17, 8, D:1) a +0 club a goblin skeleton (19, -21, D:1) a +0 robe (21, 21, D:1) a +0 ring mail (23, -4, D:1) a +0 dagger a goblin skeleton (23, -3, D:1) a ball python skeleton (26, 15, D:1) a quill talisman (32, 24, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, -20, D:1) a frilled lizard corpse (skeletalised by now) (41, 11, D:1) a +0 robe Level 2 of the Dungeon (6, -12, D:2) 5 large rocks (6, 4, D:2) a +0 scale mail (10, -12, D:2) a jackal skeleton a jackal skeleton (12, -11, D:2) a +0 club a +0 sling (17, 8, D:2) a +0 helmet (18, -6, D:2) the felid skeleton of Natasha (32, 10, D:2) a hobgoblin skeleton (33, 8, D:2) a +0 dagger (33, 9, D:2) a hobgoblin skeleton (37, -2, D:2) a +0 ring mail (40, 13, D:2) a +0 short sword the human skeleton of Terence (48, 4, D:2) 4 stones a +0 short sword Level 3 of the Dungeon (3, -12, D:3) a rat skeleton (13, 24, D:3) a bat corpse (skeletalised by now) (13, 25, D:3) a +0 whip (14, 25, D:3) a +0 club (14, 29, D:3) a staff of alchemy (16, 2, D:3) a frilled lizard corpse (skeletalised by now) (26, 18, D:3) a bat skeleton (34, 5, D:3) a rat skeleton (42, -8, D:3) a +0 club (42, -7, D:3) a +0 short sword a +0 dagger a kobold skeleton a kobold skeleton (44, 18, D:3) an adder skeleton (45, 23, D:3) a +1 ring mail of willpower Level 4 of the Dungeon (4, 3, D:4) the +6 dagger of Ymyemp {speed, Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. (7, -3, D:4) a +1 heavy flail a +0 leather armour (8, -13, D:4) a +0 dagger (14, -23, D:4) a +0 flail (17, 14, D:4) a rimehorn talisman (24, -3, D:4) 4 stones a +0 dagger a kobold skeleton (40, 8, D:4) a +0 ring mail a +0 dagger the goblin skeleton of Ijyb (44, -5, D:4) a +0 leather armour (46, 16, D:4) a medusa talisman (49, 5, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 flail (11, -26, D:5) a +0 club an orc corpse (skeletalised by now) (13, -26, D:5) a +2 dagger of venom a +0 robe an orc corpse (skeletalised by now) (14, -26, D:5) a +0 hand axe an orc corpse (skeletalised by now) (19, -14, D:5) a hound corpse (skeletalised by now) (28, -2, D:5) a +0 club a +0 leather armour a +1 hand axe of electrocution an orc skeleton an orc skeleton (28, -1, D:5) a +0 dagger a +0 robe a +0 dagger (28, 0, D:5) a +0 leather armour a +0 dagger (36, -4, D:5) a black bear corpse (skeletalised by now) (44, 5, D:5) a +0 club a +0 ring mail an orc skeleton (45, 4, D:5) a +0 dagger a +0 robe an orc skeleton (45, 5, D:5) a +0 club an orc skeleton (49, 10, D:5) the +0 robe of Skepticism {-Tele rC+ rN+++ Archmagi} -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. Level 6 of the Dungeon (1, 4, D:6) a +0 mace (4, -14, D:6) a +0 chain mail a +0 club (5, -14, D:6) a +0 leather armour a +0 war axe a +0 short sword an orc skeleton (5, -13, D:6) a +0 robe a +0 dagger an orc skeleton (6, -15, D:6) a +0 spear a gnoll skeleton (6, -13, D:6) a +0 flail (7, -17, D:6) a +0 whip a gnoll skeleton (7, -14, D:6) a +0 chain mail a +0 hand axe an orc skeleton (12, -22, D:6) a +0 club a gnoll skeleton (12, -21, D:6) a +0 halberd a +0 club (13, -21, D:6) +0 steam dragon scales a +0 spear a +0 ring mail a steam dragon skeleton (13, -20, D:6) a +0 flail (16, -12, D:6) an orb of stardust (22, -25, D:6) an adder skeleton (22, -13, D:6) a +0 war axe (26, 16, D:6) a +0 falchion (27, 8, D:6) a +0 chain mail a +0 short sword of holy wrath an orc skeleton (29, -34, D:6) a +0 chain mail (29, 10, D:6) a +2 falchion of freezing (30, -22, D:6) a +0 short sword (33, 4, D:6) a +0 ring mail (33, 5, D:6) a +0 leather armour (40, -28, D:6) a +0 shortbow Level 7 of the Dungeon (3, -5, D:7) a -3 whip of freezing (14, 3, D:7) a +0 robe (19, -17, D:7) a +0 flail (24, 0, D:7) a black bear skeleton (25, 0, D:7) a +0 war axe (29, -5, D:7) the +0 ring mail "Osygod" {rC- Int+5 SInv} rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. It cannot be enchanted further. (38, 19, D:7) a +0 flail (44, -23, D:7) a +0 heavy shortbow a centaur skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (1, -16, D:8) a howler monkey corpse (skeletalised by now) (3, -18, D:8) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (3, -17, D:8) a +0 scale mail (4, -30, D:8) a +2 spear a +0 robe (4, -29, D:8) a +0 robe (5, -29, D:8) a +0 hand axe a +0 robe (16, 15, D:8) a +0 cloak (24, -21, D:8) a water moccasin corpse (skeletalised by now) (24, -7, D:8) a +0 dagger (30, 6, D:8) a +0 spear (30, 7, D:8) a +0 club a gnoll corpse (skeletalised by now) (31, -17, D:8) 5 poisoned darts (31, 6, D:8) a +0 whip a gnoll corpse (skeletalised by now) (32, 6, D:8) a +2 mace of venom a +0 buckler a +0 trident a +0 scale mail a gnoll corpse (skeletalised by now) (51, -7, D:8) a +0 leather armour (59, 12, D:8) a bullfrog corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a scroll of enchant weapon (16, -5, D:9) a riddle talisman (17, -16, D:9) a +0 whip (17, -15, D:9) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (18, -17, D:9) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (18, -16, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, -3, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (27, 4, D:9) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a parchment of Sandblast (2, 6, D:11) 15 gold pieces (4, -2, D:11) 4 gold pieces (6, 5, D:11) a troll corpse (7, 5, D:11) a +0 dagger 5 stones (10, 2, D:11) a +0 club 3 poisoned darts (11, 2, D:11) 19 gold pieces a +0 whip a +6 ring of dexterity (14, -42, D:11) a scarf of resistance (unseen) (14, -31, D:11) a +0 dire flail (17, -45, D:11) a +0 long sword (18, -6, D:11) a wolf corpse (19, -6, D:11) a rime drake corpse (20, -19, D:11) a +0 giant spiked club a +0 giant spiked club (24, -21, D:11) a fortress talisman the Ecumenical Temple