NahIdwin Level 1 of the Dungeon (9, 6, D:1) a hobgoblin corpse (skeletalised by now) (15, -18, D:1) a +0 club (29, -12, D:1) a +0 club (33, -17, D:1) a +0 spear (37, -18, D:1) a +0 short sword (37, -7, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a kobold corpse (skeletalised by now) (3, 1, D:2) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (4, 2, D:2) a frilled lizard corpse (skeletalised by now) (12, -3, D:2) a +0 leather armour (14, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (17, -6, D:2) the inkwell talisman of the Robin {-Tele Rampage rC+++ Str+8} [inkwell talisman] -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+++: It renders you almost immune to cold. Str+8: It affects your strength (+8). Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (2, 9, D:3) a +0 scale mail (17, -9, D:3) a bat corpse (skeletalised by now) (22, 16, D:3) a jackal corpse (skeletalised by now) (23, 2, D:3) a bat corpse (skeletalised by now) (24, -1, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) 5 poisoned darts (3, -18, D:4) a +0 leather armour (3, -8, D:4) a +0 arbalest (9, 2, D:4) a spore talisman (21, -5, D:4) a +0 dagger a goblin corpse (skeletalised by now) (45, 11, D:4) an adder corpse (46, -19, D:4) a +0 club an orc corpse (skeletalised by now) (49, -7, D:4) an iguana corpse (skeletalised by now)