NahIdwin Level 1 of the Dungeon (31, 0, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 15, D:2) a +0 club (8, -2, D:2) a hobgoblin corpse (skeletalised by now) (13, 1, D:2) a +0 dagger (13, 22, D:2) a +3 short sword of holy wrath (16, 22, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (20, 9, D:2) an inkwell talisman Level 3 of the Dungeon (4, -15, D:3) a +0 leather armour a +0 hand axe (4, -14, D:3) a +0 club a +2 dagger of holy wrath an orc corpse (skeletalised by now) (4, -10, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, 6, D:3) 6 poisoned darts (13, 15, D:3) a bat skeleton (15, 15, D:3) a +0 sling a +0 club (16, 16, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (17, 23, D:3) a +0 whip (22, 8, D:3) a quokka corpse (skeletalised by now) (29, 27, D:3) a +0 short sword a +0 chain mail Level 4 of the Dungeon [Shop] Wudghommo's Antique Weapon Shoppe a +3 scimitar of holy wrath (722 gold) the +5 lajatang of Solemn Conatus {protect, rElec rPois rF++ rC-} (1864 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. It cannot be enchanted further. a +0 long sword (91 gold) a +0 sling (39 gold) a +0 hand axe (78 gold) a +0 club (13 gold) a +0 shortbow of freezing (192 gold) a +0 short sword (78 gold) a +0 quarterstaff (130 gold) a +0 morningstar (156 gold) a +0 dagger (52 gold) [Shop] Bizasupon's Armour Emporium a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +0 robe (9 gold) a +10 plate armour of ponderousness (495 gold) a +2 helmet of intelligence (236 gold) a +0 leather armour (22 gold) a +2 pair of boots of rampaging (236 gold) a +0 robe of willpower (86 gold) a +0 ring mail (44 gold) [Shop] Inuclael's Antique Weapon Shoppe a +2 great mace of concussion (638 gold) a +1 bardiche of venom (725 gold) a +0 halberd (116 gold) a +2 dagger of electrocution (493 gold) a +2 sling of flaming (426 gold) a +0 mace of protection (162 gold) a +0 mace (87 gold) a +6 orcbow (1044 gold) a +0 club (14 gold) the +10 spear of Judwiss {holy, SInv} (1931 gold) SInv: It lets you see invisible. It cannot be enchanted further. (1, 5, D:4) a +0 long sword a +0 robe a howler monkey corpse (skeletalised by now) a hound corpse (skeletalised by now) (1, 21, D:4) a medusa talisman (5, 30, D:4) a +0 dagger (9, 15, D:4) 5 poisoned darts (16, 23, D:4) a +0 whip 5 stones a kobold corpse (skeletalised by now) (21, 1, D:4) a +0 club (25, 8, D:4) a hound skeleton (27, 8, D:4) 2 stones a +0 dagger (29, 10, D:4) a +0 dagger a kobold skeleton (30, -6, D:4) 6 large rocks (33, 22, D:4) a +0 war axe (36, 17, D:4) a +0 whip (38, 10, D:4) a +0 sling (39, -9, D:4) an inkwell talisman (42, 20, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (1, -2, D:5) a +0 trident (5, -3, D:5) a water moccasin corpse (skeletalised by now) (5, 17, D:5) a hound corpse (skeletalised by now) (7, 14, D:5) a +0 club (22, 4, D:5) a +0 robe (22, 12, D:5) a +0 short sword a +0 leather armour (27, -7, D:5) a +0 hand axe (27, -1, D:5) a +0 quarterstaff (29, -8, D:5) a +1 heavy spear (32, -33, D:5) a +0 whip (33, 6, D:5) a +2 dire flail a +0 robe (35, -15, D:5) a +0 robe a +0 long sword (36, 12, D:5) an adder skeleton (42, -12, D:5) a +0 robe a +0 dire flail (43, 9, D:5) a +0 spear (43, 15, D:5) an adder skeleton (54, -23, D:5) a +2 antimagic trident Level 6 of the Dungeon (0, 0, D:6) a potion of invisibility (4, 2, D:6) a potion of curing (11, 5, D:6) a scroll of identify (15, 28, D:6) a +0 club (17, 11, D:6) a +0 robe (25, 8, D:6) a +2 whip of freezing a +0 robe a scorpion corpse (33, 29, D:6) a +2 dagger of electrocution a +0 leather armour a +0 flail a +0 scale mail a +0 club a +0 flail a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) the Ecumenical Temple