NahIdwin Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (9, -36, D:1) an adder corpse (skeletalised by now) (10, -24, D:1) a +0 club (16, 4, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (18, 14, D:1) a +0 club (20, -1, D:1) a +0 short sword (20, 0, D:1) a rat corpse (skeletalised by now) (26, -36, D:1) 2 stones a +0 short sword (27, 10, D:1) a +0 dagger (28, 10, D:1) a hobgoblin corpse (skeletalised by now) (41, -37, D:1) 4 large rocks (55, -35, D:1) a ball python corpse (skeletalised by now) (66, -16, D:1) 4 large rocks Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (9, -1, D:2) a ring of willpower (9, 0, D:2) a scroll of identify (9, 1, D:2) a parchment of Jinxbite (10, -1, D:2) a scroll of identify (10, 0, D:2) a potion of mutation (10, 1, D:2) a parchment of Fugue of the Fallen (11, -1, D:2) a +0 leather armour (11, 0, D:2) the +3 quarterstaff "Taaphir" {protect, rPois rF- Int+4 Dex+4} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (unseen) (11, 1, D:2) a +0 mace (23, -20, D:2) a +0 long sword (24, -26, D:2) an adder corpse (skeletalised by now) (33, -3, D:2) a hobgoblin corpse (skeletalised by now) (50, -23, D:2) a +0 short sword a +2 short sword of venom a +0 mace a +0 dagger a +0 robe a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 3 of the Dungeon (5, 14, D:3) an adder corpse (skeletalised by now) (7, 36, D:3) a rat corpse (skeletalised by now) (13, 39, D:3) a +0 flail a +0 club (14, 25, D:3) a +0 hand axe a goblin corpse (skeletalised by now) (14, 39, D:3) a +0 flail a gnoll corpse (skeletalised by now) (17, 27, D:3) a +0 club a +0 scale mail the goblin corpse of Ijyb (skeletalised by now) Level 4 of the Dungeon [Shop] Dosey's Weapon Boutique a +0 dagger (22 gold) 5 atropa-tipped darts (49 gold) the +10 mace of the Divine God {freeze, ^Drain +Blink rElec Int+5} (894 gold) ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 long sword of electrocution (117 gold) 4 javelins (132 gold) a +2 antimagic arbalest (379 gold) a +0 mace (33 gold) (4, 6, D:4) a +0 dagger (18, 15, D:4) a parchment of Mercury Arrow (20, -1, D:4) an adder skeleton (30, 50, D:4) a +0 orcbow (32, 30, D:4) a +0 club (32, 31, D:4) a +0 club a +0 ring mail an orc skeleton (33, 31, D:4) an orc skeleton (33, 32, D:4) a +0 dagger a +0 dagger an orc skeleton an orc skeleton (39, 37, D:4) a +0 falchion (51, 0, D:4) a +0 war axe (52, 21, D:4) a quokka corpse (skeletalised by now) (53, 47, D:4) a +0 dagger a kobold corpse (skeletalised by now) (53, 49, D:4) a +0 dagger Level 5 of the Dungeon (5, -22, D:5) a +0 chain mail (6, -29, D:5) 3 large rocks (11, -3, D:5) a +0 war axe (14, -8, D:5) a +0 flail (16, -23, D:5) a talisman of death (22, -11, D:5) a +0 athame a +0 robe a +0 giant spiked club an ogre skeleton (31, -35, D:5) 19 gold pieces (31, -34, D:5) 15 gold pieces (31, -33, D:5) 10 gold pieces (32, -35, D:5) 13 gold pieces (32, -34, D:5) 12 gold pieces (32, -33, D:5) 11 gold pieces (33, -35, D:5) 9 gold pieces (33, -34, D:5) 15 gold pieces (33, -33, D:5) 7 gold pieces (39, -39, D:5) a +0 leather armour (40, -7, D:5) a +0 short sword (44, -4, D:5) an orb of attunement Level 6 of the Dungeon (2, -34, D:6) a +0 scale mail (6, 0, D:6) a +0 club a +0 flail a gnoll corpse (skeletalised by now) (9, -2, D:6) a +0 flail a +1 ring mail of positive energy a +1 vampiric spear a gnoll corpse (skeletalised by now) (9, -1, D:6) a +0 spear a gnoll corpse (skeletalised by now) (9, 0, D:6) a +1 heavy flail (13, -19, D:6) a +0 ring mail (14, -23, D:6) a +0 flail (18, -20, D:6) a +0 robe (24, -44, D:6) a +0 flail a +2 short sword of protection an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, -43, D:6) a +0 dagger a +0 robe a +1 hand axe of sundering a +0 hand axe a +0 chain mail an iguana corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, -42, D:6) a +0 dagger an orc corpse (skeletalised by now) (24, -10, D:6) a +0 club (37, -22, D:6) a +0 robe (38, -37, D:6) an iguana corpse (skeletalised by now) (44, -37, D:6) an adder skeleton (47, -22, D:6) a +0 dagger (50, -19, D:6) a parchment of Summon Ice Beast (53, -37, D:6) a +0 trident Level 7 of the Dungeon (7, -8, D:7) a howler monkey corpse (skeletalised by now) (19, 0, D:7) a bullfrog corpse (skeletalised by now) (21, 1, D:7) a +0 dagger a +0 robe (22, 1, D:7) a +0 mace of protection an orc corpse (skeletalised by now) (23, 0, D:7) a +0 club a +0 leather armour (26, 0, D:7) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (26, 1, D:7) a +0 short sword (29, 1, D:7) a rimehorn talisman (35, 0, D:7) a water moccasin corpse (skeletalised by now) (41, -12, D:7) a +0 leather armour (43, -17, D:7) a +0 whip an orc corpse (skeletalised by now) Level 8 of the Dungeon (9, 0, D:8) a parchment of Sublimation of Blood (11, -11, D:8) the +0 short sword of Loyxomuu {heavy, Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (12, -12, D:8) a water moccasin skeleton (15, 13, D:8) a potion of resistance (16, -24, D:8) a +0 leather armour (19, 1, D:8) an acid dragon corpse (skeletalised by now) (19, 2, D:8) a +0 leather armour (31, 14, D:8) a +0 flail a +0 chain mail a +0 hand axe a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (31, 15, D:8) a +0 short sword an orc corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 short sword a kobold skeleton (0, 1, D:9) a +1 halberd of venom a +0 whip 5 stones a +0 whip 8 poisoned darts (0, 2, D:9) a +0 dagger (1, 3, D:9) a +0 giant club a +0 giant spiked club (3, -13, D:9) a +3 flail a gnoll corpse (skeletalised by now) (3, -12, D:9) a +0 whip (3, -11, D:9) a +0 whip a gnoll corpse (skeletalised by now) (3, -10, D:9) a +1 halberd of freezing (3, -9, D:9) a +0 spear a +0 scale mail a gnoll skeleton (3, 3, D:9) a staff of conjuration Level 10 of the Dungeon (0, 0, D:10) a +0 pair of gloves (4, 3, D:10) a +0 pair of gloves (4, 5, D:10) a +0 ring mail (6, -5, D:10) a +0 spear an orc skeleton (6, -4, D:10) a +0 spear (7, -4, D:10) a +0 spear (8, -4, D:10) a +0 spear a hobgoblin skeleton (9, -4, D:10) a +0 spear an orc skeleton (17, 7, D:10) a +0 dire flail a +0 giant club (28, -7, D:10) a +0 club (40, 18, D:10) a +0 robe a +0 dagger (40, 20, D:10) a parchment of Ensorcelled Hibernation (49, 6, D:10) a yak skeleton (51, -6, D:10) a +0 dagger a +0 robe (55, -6, D:10) a +0 whip a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +2 flail of concussion a +0 ring mail (22, -23, D:11) a +0 orcbow (25, -14, D:11) a +0 whip an orc corpse (skeletalised by now) (25, -13, D:11) a +0 mace a +0 leather armour (27, -24, D:11) a +0 giant club a +0 giant spiked club (29, -53, D:11) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (34, -16, D:11) a +0 dagger (35, -35, D:11) a +0 mace a +0 chain mail (35, -29, D:11) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (35, -26, D:11) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (36, -16, D:11) a +0 dagger a +0 leather armour Level 14 of the Dungeon (3, -8, D:14) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 dire flail an ogre corpse an ogre corpse an ogre corpse the ogre corpse of Lodul (3, -7, D:14) a +0 giant spiked club a +0 giant club a +0 giant spiked club an ogre corpse (9, 3, D:14) a +0 great mace a +0 plate armour a +0 long sword a +0 ring mail a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) the Ecumenical Temple the Necropolis (0, 0, Necropolis) a potion of mutation (0, 2, Necropolis) a scroll of acquirement (0, 3, Necropolis) 17 gold pieces (1, 4, Necropolis) Sif Muna's Incunabulum of the Union Spells Type Level a - Martyr's Knell Necromancy/Summoning 4 b - Summon Hydra Summoning 7 (2, 1, Necropolis) the +3 long sword of the Witching Gods {freeze, *Corrode +Blink Dex+4} *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (unseen) (2, 4, Necropolis) 3 potions of lignification (28, 0, Necropolis) 12 gold pieces (28, 1, Necropolis) a scroll of blinking (28, 2, Necropolis) a manual of Dodging (28, 3, Necropolis) a +1 lajatang of distortion (unseen) (28, 28, Necropolis) a stone (28, 33, Necropolis) a stone (32, 28, Necropolis) 17 gold pieces (33, 28, Necropolis) a +0 leather armour (33, 34, Necropolis) a +0 whip a +0 robe an ogre corpse (34, 28, Necropolis) a scroll of teleportation (35, 28, Necropolis) the +9 battleaxe of Somewhere Else {freeze, Fly} Fly: It grants you flight. It cannot be enchanted further. (unseen) (36, 28, Necropolis) a +0 flail of protection (unseen) (37, 28, Necropolis) 15 gold pieces (41, 28, Necropolis) a stone (41, 33, Necropolis) a stone