Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 3037038192575848422 623 NahIdwin the Magician (level 7, -18/45 HPs) Began as a Djinni Air Elementalist on July 13, 2026. Demolished by Pikel ... wielding a +2 whip of electrocution (20 damage) ... on level 6 of the Dungeon. The game lasted 00:06:17 (3090 turns). NahIdwin the Magician (Djinni Air Elementalist) Turns: 3090, Time: 00:06:18 Health: -18/45 AC: 3 Str: 7 XL: 7 Next: 75% Gold: 116 EV: 10 Int: 19 God: SH: 0 Dex: 13 rFire + + . (33%) g - +0 dagger (elec) rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + e - amulet of dissipation Will ..... h - ring of see invisible Stlth ++ i - ring of wizardry HPRegen 0.27/turn %: wizardry (x1), infuse magic (-19 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 116 gold pieces. Inventory: Hand Weapons c - a +0 dagger g - a +0 dagger of electrocution (weapon) Armour a - a +0 robe b - a +0 leather armour (worn) Jewellery e - an amulet of dissipation (worn) f - a ring of positive energy h - a ring of see invisible (worn) i - a ring of wizardry (worn) Talismans d - a rimehorn talisman j - a medusa talisman Scrolls t - 2 scrolls of teleportation N - a scroll of noise h - a scroll of fog {unknown} l - a scroll of blinking {unknown} c - a scroll of vulnerability {unknown} e - a scroll of amnesia {unknown} m - a scroll of revelation {unknown} u - a scroll of acquirement {unknown} Potions d - 3 potions of heal wounds {unknown} f - a potion of enlightenment {unknown} j - 4 potions of magic {unknown} k - 3 potions of lignification {unknown} n - a potion of invisibility {unknown} o - a potion of cancellation {unknown} p - 2 potions of brilliance {unknown} q - a potion of might {unknown} s - a potion of attraction {unknown} Skills: - Level 2.5 Dodging - Level 1.9 Stealth + Level 6.4 Spellcasting + Level 6.4 Conjurations + Level 6.4 Hexes + Level 6.4 Summonings + Level 6.4 Necromancy + Level 6.4 Translocations + Level 6.4 Forgecraft + Level 6.4 Fire Magic + Level 6.4 Ice Magic + Level 6.4 Air Magic + Level 6.4 Earth Magic + Level 6.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Static Discharge Conj/Air 60% 3-6/arc 1% 2 c - Swiftness Air 30% N/A 1% 3 d - Airstrike Air 15% 2d(3-19) 4% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Jinxbite Hex 60% 2d3 1% 2 g - Searing Ray Conj 60% 2d6 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Annotations: D:4 Edmund D:6 Pikel Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The zap misses the lemure. The zap hits Pikel but does no damage. The zap hits Pikel! Pikel is lightly wounded. The zap hits the lemure! You kill the lemure! That felt strangely unrewarding. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The zap misses Pikel. x2 Pikel closely misses you. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The zap misses Pikel. The zap hits Pikel. Pikel is moderately wounded. Pikel hits you with a +2 whip of electrocution. You are electrocuted! * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The zap hits Pikel. Pikel is moderately wounded. The zap hits Pikel! Pikel is heavily wounded. * * * LOW HITPOINT WARNING * * * Pikel closely misses you. Okay, then. Okay, then. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The zap hits Pikel! Pikel is severely wounded. The zap hits Pikel! Pikel is almost dead. * * * LOW HITPOINT WARNING * * * Pikel hits you with a +2 whip of electrocution! * * * LOW HITPOINT WARNING * * * You are electrocuted!! You die... Pikel says, "Another soul for the market." ...# ...# ...# ...# 5#######...#### .# ..5............ .# #.# #..# .. #.# #K.# .# #.# #@.# .# #.# ###..# .# ######.####....# .###<.............# †.........####....# ...#####...# #....# .#.#.....#.# #....# ....<###.#.# #...[# .#..######.# #....# You could see Pikel. Vanquished Creatures A water moccasin (D:5) An ice beast (D:5) A lemure (D:6) A kobold brigand (Sewer) A scorpion (D:6) Terence (D:3) An iguana (D:5) 3 gnolls (D:4) 11 adders 5 river rats (Sewer) 4 ufetubi (D:4) 2 ribbon worms 2 adder zombies (D:3) 2 dart slugs 2 orcs (D:3) A quokka (D:3) 6 ball pythons A ball python zombie (D:3) A bat (D:2) An endoplasm (Sewer) A frilled lizard (D:3) 3 goblins 4 hobgoblins 12 kobolds 22 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NahIdwin the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | NahIdwin set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 240 | D:2 | Reached XP level 2. HP: 9/21 MP: 0/0 297 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 297 | D:2 | Learned a level 1 spell: Kiss of Death 703 | D:3 | Encountered Terence 712 | D:3 | Killed Terence 712 | D:3 | HP: 1/25 [/static electricity (2)] 713 | D:3 | Reached XP level 4. HP: 2/31 MP: 0/0 934 | D:4 | Encountered Edmund 1186 | D:4 | Reached XP level 5. HP: 30/35 MP: 0/0 1186 | D:4 | Learned a level 2 spell: Jinxbite 1408 | D:4 | Found a glowing drain. 1418 | Sewer | Entered a sewer 1649 | Sewer | Reached XP level 6. HP: 34/40 MP: 0/0 1853 | Sewer | Reached skill level 5 in Spellcasting 1853 | Sewer | Reached skill level 5 in Conjurations 1853 | Sewer | Reached skill level 5 in Hexes 1853 | Sewer | Reached skill level 5 in Summonings 1853 | Sewer | Reached skill level 5 in Necromancy 1853 | Sewer | Reached skill level 5 in Translocations 1853 | Sewer | Reached skill level 5 in Forgecraft 1853 | Sewer | Reached skill level 5 in Fire Magic 1853 | Sewer | Reached skill level 5 in Ice Magic 1853 | Sewer | Reached skill level 5 in Air Magic 1853 | Sewer | Reached skill level 5 in Earth Magic 1853 | Sewer | Reached skill level 5 in Alchemy 2604 | D:5 | Entered Level 5 of the Dungeon 2667 | D:5 | Encountered a water moccasin 2676 | D:5 | Killed a water moccasin 2677 | D:5 | Reached XP level 7. HP: 20/45 MP: 0/0 2677 | D:5 | Learned a level 2 spell: Searing Ray 3084 | D:6 | Encountered Pikel 3090 | D:6 | HP: 2/45 [Pikel/+2 whip of electrocution (8)] 3090 | D:6 | Demolished by Pikel Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_ring, serial_park_square3 [serial_park_minivault_5x5_8], minmay_tripent D:2: wad_river_or_something, layout_basic, ebering_ecumenical_altar_sacrificial, uniq_jessica D:3: layout_basic, mainiacjoe_overflow_alcove_3, serial_undead, serial_undead_f, serial_undead_f, serial_undead_a, uniq_terence, uniq_ijyb D:4: layout_loops_ring, cheibrodos_sewer_entry_sluice, nicolae_zen_rock_garden, uniq_edmund D:5: layout_loops_ring, minivault_27 D:6: layout_basic, minmay_temple_entry_butterflies, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.4 Conjurations | 4 5 6 | 6.4 Hexes | 4 5 6 | 6.4 Summonings | 4 5 6 | 6.4 Necromancy | 4 5 6 | 6.4 Translocations | 4 5 6 | 6.4 Forgecraft | 4 5 6 | 6.4 Fire Magic | 4 5 6 | 6.4 Ice Magic | 4 5 6 | 6.4 Air Magic | 4 5 6 | 6.4 Earth Magic | 4 5 6 | 6.4 Alchemy | 4 5 6 | 6.4 Dodging | | 2.5 Stealth | | 1.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 10 | || 10 Melee: Dagger | | 10 | || 10 Cast: Shock | 50 | 97 | 29 || 176 Static Discharge | 4 | 16 | 2 || 22 Airstrike | | 2 | || 2 Read: Identify | | 2 | || 2 Stab: Sleeping | | 1 | || 1 Armour: Leather armour | 14 | 59 | 8 || 81 Dodge: Dodged | 4 | 37 | 5 || 46