Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16346548903622141074 21 NahIdwin the Conjurer (level 2, 0/19 HPs) Began as a Demonspawn Hedge Wizard on June 8, 2026. Slain by an orc ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:03:38 (1252 turns). NahIdwin the Conjurer (Demonspawn Hedge Wizard) Turns: 1252, Time: 00:03:39 Health: 0/19 AC: 2 Str: 10 XL: 2 Next: 65% Magic: 0/6 EV: 11 Int: 14 God: Gold: 63 SH: 0 Dex: 12 Spells: 2/7 levels left rFire . . . (100%) f - +0 short sword rCold . . . (100%) d - orb {Energy} rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: channel magic (15%) @: no status effects A: ignite blood 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +0 short sword (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) d - an orb of energy (worn) e - an orb of guile Scrolls c - 4 scrolls of identify {unknown} e - 3 scrolls of immolation {unknown} Potions g - a potion of magic d - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting - Level 3.2 Conjurations - Level 1.0 Summonings + Level 1.2 Necromancy - Level 0.8 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 16% 1 b - Grave Claw Necr 10% 2d7 41% 2 c - Blink Tloc 8% N/A 43% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 8% N/A 43% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 61% 3 Brom's Barrelling Bould Conj/Erth 6% 2d4 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History The magic dart hits the orc but does no damage. The orc is heavily wounded. The orc hits you but does no damage. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an orc, wielding a +0 dagger and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is heavily wounded. The orc barely misses you. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an orc, wielding a +0 dagger and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is heavily wounded. The orc hits you with a +0 dagger. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an orc, wielding a +0 dagger and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is heavily wounded. The orc barely misses you. You closely miss the orc. The orc is heavily wounded. The orc closely misses you. You hit the orc but do no damage. The orc is moderately wounded. The orc hits you with a +0 dagger. You hit the orc but do no damage. The orc is moderately wounded. The orc barely misses you. You hit the orc but do no damage. The orc is moderately wounded. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the orc. The orc is almost dead. The orc hits you with a +0 dagger. You die... #.#...# ####..#..##.. #......#....# ##.......#.. #.....##..# #.....##..## #........#.. #####.o.#.... #@.#..##.. #######.#...## . #......#....... #.).<...#.##### #..#......# ###....##.### #<...####.# ###.......# ##......# You could see an orc. Vanquished Creatures A dart slug (D:2) 2 endoplasms A hobgoblin (D:1) 2 quokkas (D:1) 4 ball pythons 6 bats 2 goblins (D:2) 4 kobolds 2 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NahIdwin the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 496 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 496 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 497 | D:2 | Found a faded altar of an unknown god. 1118 | D:2 | Learned a level 2 spell: Grave Claw 1121 | D:2 | Learned a level 2 spell: Blink 1252 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring, hangedman_decor_diamond_cutter, serial_park_tiny_1 D:2: kb_forest_paths, layout_basic, angelslayer_ecumenical_altar_simple_liquid D:3: minmay_skewed_foursquare, layout_loops_cross, old_standard_altar, lemuel_tele_altar, minivault_26, minmay_joined_circles Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Summonings | | 1.0 Necromancy | | 1.2 Translocations | | 0.8 Action || total ---------------------------++------- Attack: Normal || 63 Melee: Dagger || 17 Short sword || 46 Cast: Magic Dart || 68 Armour: Robe || 43 Dodge: Dodged || 55