NahIdwin Level 1 of the Dungeon [Shop] Jinuh's Antique Weapon Emporium a +0 flail (70 gold) a +0 mace (60 gold) a +1 antimagic orcbow (380 gold) a +6 falchion of holy wrath (748 gold) a +0 hand axe (60 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (1952 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 whip (50 gold) a +0 hand axe (60 gold) a +0 sling (30 gold) a +2 rapier of freezing (438 gold) (0, 0, D:1) a parchment of Ozocubu's Armour (1, 7, D:1) a hobgoblin corpse (skeletalised by now) (2, 1, D:1) a frilled lizard corpse (skeletalised by now) (4, -3, D:1) a +0 club a goblin skeleton (7, -15, D:1) a +0 club (12, -15, D:1) a hobgoblin corpse (skeletalised by now) (13, -14, D:1) a ball python corpse (skeletalised by now) (14, -21, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (15, -21, D:1) a quokka corpse (skeletalised by now) (21, -21, D:1) a bat corpse (skeletalised by now) (26, -10, D:1) a +0 robe (30, -24, D:1) a +0 dagger (31, -24, D:1) a +0 robe (31, -20, D:1) a +0 whip (31, -19, D:1) a ball python corpse (skeletalised by now) (32, 6, D:1) a +0 leather armour (34, -5, D:1) a +0 short sword (36, -9, D:1) a frilled lizard corpse (37, 8, D:1) a jackal corpse (skeletalised by now) (39, -7, D:1) a +0 sling (45, -22, D:1) a +0 club Level 2 of the Dungeon (7, 2, D:2) a +0 dagger (13, 10, D:2) a +0 club (15, 2, D:2) a +0 quarterstaff (20, 17, D:2) a bat corpse (skeletalised by now) (30, 17, D:2) a kobold skeleton (36, 16, D:2) a rat skeleton