Dungeon Crawl Stone Soup version 0.34-a0-1283-gfb7a264d33 (webtiles) character file. Game seed: 9415278582930568252 14 NahIdwin the Changeling (level 2, -2/13 HPs) Began as an Octopode Shapeshifter on Nov 17, 2025. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:00:30 (162 turns). NahIdwin the Changeling (Octopode Shapeshifter) Turns: 162, Time: 00:00:31 Health: -2/13 AC: 1 Str: 13 XL: 2 Next: 45% Magic: 2/2 EV: 16 Int: 12 God: Gold: 20 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . (100%) - Tentacles rCold + . . (50%) (offhand unavailable) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) c - ring of protection from cold rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) a - melded quill talisman %: no passive effects @: confused, flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Jewellery c - a ring of protection from cold (worn) Talismans a - a quill talisman (worn) b - a protean talisman Scrolls c - a scroll of enchant armour {unknown} d - a scroll of immolation {unknown} e - a scroll of identify {unknown} Potions L - a potion of lignification f - a potion of moonshine {unknown} Baubles a - 2 flux baubles Skills: - Level 2.0 Fighting - Level 2.0 Dodging + Level 3.2 Unarmed Combat * Level 3.4 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11838 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon and offhand are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You took 1 damage! You tentacle-slap the jackal. You kill the jackal! You recovered 1 HP! You now have 4 gold pieces. You now have 20 gold pieces (gained 16). f - a fuming blue potion Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found 8 gold pieces. Press: ? - help, . - travel You can't see that place. [the floor.] What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! You crush the flux bauble in your tentacle and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. You took 6 damage! Sigmund giggles. "Time to reap what you sow." Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You closely miss something. Something hits you. You took 4 damage! You tentacle-slap something but do no damage. Sigmund begins to glow. You grab Sigmund. You constrict Sigmund. Sigmund points at you and mumbles some strange words. You are confused. You recovered 1 HP! You tentacle-slap Sigmund. Sigmund glows dangerously bright. Sigmund is lightly wounded. You constrict Sigmund. Sigmund hits you with a +0 scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. )....#.......###.....## #.##.........##.......# #.####.......†#.......# ... #................# ...##..#.##.####.....## .........#..# ##....# .......>.#.## #.##.##### ...##..#...######.##.....## ...#..##.#......p........... .. ..# ..########@######.... .# #.# ... #.# .. ..# . .## .$ @. #.. You could see Sigmund (invisible, heavy contam). Vanquished Creatures A hobgoblin (D:2) 3 jackals (D:2) 2 ball pythons A bat (D:2) 2 endoplasms (D:1) A frilled lizard (D:1) 3 goblins A kobold (D:2) A quokka (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NahIdwin the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 90 | D:2 | Reached XP level 2. HP: 19/19 MP: 2/2 150 | D:2 | Noticed Sigmund 162 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_basic D:2: layout_rooms, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 26 Melee: Unarmed || 26 Constrict || 8 Tentacles || 6 Punch || 2 Stab: Sleeping || 1 Armour: None || 8 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 160 | 154 | 6 | 0 | 65 | 2 | 80.0 | Dungeon | 160 | 154 | 6 | 0 | 65 | 2 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 83 daAuts D:2: 77 daAuts