NahIdwin Level 1 of the Dungeon (8, 0, D:1) a +0 club (13, -9, D:1) a quokka corpse (skeletalised by now) (13, 4, D:1) a rat corpse (skeletalised by now) (13, 5, D:1) a hobgoblin corpse (skeletalised by now) (14, -16, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (15, 3, D:1) a ball python corpse (skeletalised by now) (15, 5, D:1) a rat corpse (skeletalised by now) (17, 15, D:1) a +0 spear (18, -3, D:1) a +0 ring mail (21, 6, D:1) a +0 ring mail (26, 9, D:1) a +0 dagger Level 2 of the Dungeon (5, 32, D:2) a +2 mace of holy wrath (6, 26, D:2) 6 boomerangs (11, 26, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (14, 26, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (1, -26, D:3) a +0 club (2, 4, D:3) a quokka corpse (skeletalised by now) (14, -26, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (5, 17, D:4) a +0 spear (13, 24, D:4) 6 atropa-tipped darts (18, 34, D:4) a +0 giant spiked club (20, 10, D:4) a hound corpse (skeletalised by now) (22, 28, D:4) a +0 spear (24, 22, D:4) a staff of cold (26, 11, D:4) a +0 spear a gnoll skeleton a ball python skeleton (32, 11, D:4) a +0 whip a kobold skeleton (32, 31, D:4) a +0 short sword (36, 37, D:4) a hobgoblin skeleton (37, 36, D:4) a +0 club an orc skeleton (39, 4, D:4) a +0 spear a gnoll skeleton (41, 4, D:4) the +9 plate armour "Ugaarch" {rCorr MP+9 Int+5} rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Int+5: It affects your intelligence (+5). It cannot be enchanted further. Level 5 of the Dungeon [Shop] Inwysiu's Book Emporium a parchment of Confusing Touch (140 gold) a parchment of Flame Wave (175 gold) a parchment of Soul Splinter (70 gold) a parchment of Silence (210 gold) a parchment of Ozocubu's Armour (140 gold) a parchment of Starburst (245 gold) a parchment of Lehudib's Crystal Spear (315 gold) a parchment of Static Discharge (105 gold) a parchment of Discord (315 gold) [Shop] Gozag's Platinum Reserve the dragon-coil talisman "Amelah" {rF+ MP+6 Slay-3} (9000 gold) [dragon-coil talisman] rF+: It protects you from fire. MP+6: It affects your magic capacity (+6). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). the ring "Qysupro" {rCorr AC+4 Str+2 Int+3} (5910 gold) [ring of protection] rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). the +2 dagger of Gerrehor {speed, rPois rF++ Dex-3 Stlth+} (4120 gold) rPois: It protects you from poison. rF++: It greatly protects you from fire. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the air staff of the Destroying Emu {rElec Dex+4 Air} (4040 gold) [staff of air] rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). Air: It increases the power of your Air spells. the ring "Nuenuo" {rN+ Str+6 Int+5 Stlth-} (5630 gold) [ring of strength] rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Int+5: It affects your intelligence (+5). Stlth-: It makes you less stealthy. the ring of Xom's Flight of Fancy {^Drain rPois rC+ Int+6} (4860 gold) [ring of intelligence] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. Int+6: It affects your intelligence (+6). the +1 hand axe "Pokomiet" {holy, Stlth+} (2020 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 mace of the Fae God {speed, rF+ Int+4} (3640 gold) rF+: It protects you from fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +0 robe of Bynariuw {Int+6 Dex+2} (2470 gold) Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +5 ring mail "Etearamu" {Str+3} (4230 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. a +2 hand axe of flaming (1740 gold) the death talisman of Perfidy {rElec Dex+6} (15450 gold) [talisman of death] rElec: It insulates you from electricity. Dex+6: It affects your dexterity (+6). the +7 sling of the Last Emperors {elec, rC+++ Str-3} (7440 gold) rC+++: It renders you almost immune to cold. Str-3: It affects your strength (-3). It cannot be enchanted further. the air staff of Starshine {^Contam rElec Str-4 SInv Necro Air} (2780 gold) [staff of air] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str-4: It affects your strength (-4). SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. the orb of the Original Sin {Guile, Int+3 Stlth+} (2310 gold) Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring of Irgheil {+Blink MP+9 Int+4} (4240 gold) [ring of magical power] +Blink: It lets you blink. MP+9: It affects your magic capacity (+9). Int+4: It affects your intelligence (+4). the fire staff of Largesse {*Slow rElec rF+ Stlth+ Fire} (3620 gold) [staff of fire] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. the +0 ring mail "Mesheijo" {rElec Dex+5} (2850 gold) rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the ring "Secal" {rPois rF- Str+2 Int+6 Stlth+} (4720 gold) [ring of intelligence] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. the ring of Intercession {rElec rF+ rC+ MP+9} (4800 gold) [ring of magical power] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). (0, 0, D:5) a +0 giant spiked club (1, -17, D:5) a +0 chain mail (2, -6, D:5) 4 poisoned darts (4, -18, D:5) a +0 trident (6, -21, D:5) a black bear skeleton (7, -21, D:5) a +2 flail of draining a +0 ring mail the human skeleton of Edmund (8, 10, D:5) 4 boomerangs (15, -8, D:5) a +0 giant club (17, -11, D:5) a +0 chain mail a +0 falchion (18, -7, D:5) a +0 dagger (22, -12, D:5) a +0 club an orc skeleton (22, -11, D:5) a +0 short sword an orc skeleton (26, -15, D:5) a +0 giant club (38, 4, D:5) a +0 robe (41, -20, D:5) a +0 dagger a +0 robe (42, -11, D:5) a +0 spear of freezing Level 6 of the Dungeon (0, 0, D:6) a +0 mace (7, -32, D:6) a +0 dagger a +0 whip (7, 4, D:6) a +0 dagger (8, 4, D:6) a +0 club a +0 dagger (9, -33, D:6) a +0 dagger a +0 robe (9, -32, D:6) a +0 whip (24, -3, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 whip (6, -14, D:7) a +0 spear a +0 spear a +0 leather armour (24, -9, D:7) a +0 club a +0 robe (25, -9, D:7) a +0 halberd a +0 spear (26, -8, D:7) a +3 flail a +0 halberd Level 8 of the Dungeon (1, 3, D:8) a +0 spear (14, -7, D:8) a +0 war axe (14, -6, D:8) a +0 long sword a +0 chain mail (14, -5, D:8) a +0 dagger (21, -15, D:8) a +0 quarterstaff (21, 14, D:8) a +0 ring mail (38, -16, D:8) a +0 orcbow (38, -11, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a staff of necromancy (6, -41, D:9) a +0 short sword a +0 leather armour (7, -40, D:9) a +0 long sword a boomerang a +0 chain mail a +0 whip a +0 leather armour (15, -22, D:9) a +0 short sword a +0 whip (16, -22, D:9) a +0 club 4 poisoned darts (20, -32, D:9) a +0 dagger a +0 robe (21, -32, D:9) a +0 orcbow (22, -43, D:9) a +0 ring mail (22, -14, D:9) a +0 spear (23, -1, D:9) a +0 ring mail (24, -5, D:9) a +0 shortbow (38, -18, D:9) a +0 robe Level 1 of the Lair of Beasts (13, -7, Lair:1) a wand of charming (6) (14, 1, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (26, -7, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (26, -6, Lair:3) a +0 robe (32, -12, Lair:3) a +0 orcbow Level 4 of the Lair of Beasts (6, -30, Lair:4) a scroll of identify (9, -15, Lair:4) a +0 ring mail (11, -32, Lair:4) 5 gold pieces (12, -32, Lair:4) 7 gold pieces (15, 4, Lair:4) 4 poisoned darts (25, -6, Lair:4) 14 gold pieces