Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 14158007373347140361 327 NahIdwin the Slasher (level 6, -9/44 HPs) Began as a Coglin Gladiator on Oct 22, 2025. Mangled by an ogre ... wielding a +0 giant club (26 damage) ... on level 5 of the Dungeon. The game lasted 00:01:51 (1345 turns). NahIdwin the Slasher (Coglin Gladiator) Turns: 1345, Time: 00:01:51 Health: -9/44 AC: 8 Str: 14 XL: 6 Next: 50% Magic: 6/6 EV: 10 Int: 8 God: Gold: 109 SH: 0 Dex: 17 Spells: 5/5 levels left rFire . . . (100%) a - +0 long sword {Nammahani} rCold . . . (100%) i - +2 dagger (vamp) {Tejnoor} rNeg . . . (100%) j - +2 ring mail {rPois} rPois + (33%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Nammahani} f - a +0 dagger {Kanlaya} i - a +2 vampiric dagger (offhand) {Tejnoor} Missiles d - 3 throwing nets (quivered) e - a javelin h - 6 boomerangs Armour b - a +0 leather armour c - a +0 helmet (worn) g - a +0 scale mail j - a +2 ring mail of poison resistance (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of noise {unknown} h - a scroll of fear {unknown} m - a scroll of teleportation {unknown} Potions d - 2 potions of brilliance {unknown} f - a potion of lignification {unknown} j - a potion of might {unknown} k - a potion of enlightenment {unknown} l - a potion of heal wounds {unknown} n - a potion of attraction {unknown} Skills: - Level 2.0 Fighting + Level 7.1 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Awaken Armour Erth/Frge 0% N/A 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26957 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The clockroach is moderately wounded. You slash the clockroach with your +0 long sword! You kill the clockroach! An ogre comes into view. It is wielding a +0 giant club. Found a coral ring. An ogre is nearby! You barely miss the ogre with your +0 long sword. You hit the ogre with your +2 vampiric dagger. The ogre misses you. You hit the ogre with your +2 vampiric dagger. The ogre is lightly wounded. You barely miss the ogre with your +0 long sword. You hit the ogre with your +2 vampiric dagger. The ogre is lightly wounded. You hit the ogre with your +0 long sword. The ogre barely misses you. You hit the ogre with your +0 long sword. The ogre is moderately wounded. You hit the ogre with your +2 vampiric dagger. You hit the ogre with your +2 vampiric dagger. The ogre is heavily wounded. You completely miss the ogre with your +0 long sword. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You took 30 damage! You hit the ogre with your +2 vampiric dagger. You feel better. The ogre is heavily wounded. You hit the ogre but do no damage. The ogre closely misses you. You recovered 2 HP! You hit the ogre but do no damage. The ogre is heavily wounded. You completely miss the ogre with your +0 long sword. You recovered 1 HP! You slash the ogre with your +0 long sword! The ogre is almost dead. You hit the ogre with your +2 vampiric dagger. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##.#####.##.../ #...<.......## ##..#...###..# #.##.......# #.###......# ....#...#### .........# .#. .#........###..... .. #.......@O...... #........?####.. ..........# .$...$.....# .....#....... .##..##.#..##. .... #..... . ..# #....=. You could see an ogre. Vanquished Creatures An ogre (D:4) A scorpion (D:4) A hound (D:4) An orc priest (D:4) A sleepcap (D:4) A clockroach (D:5) 6 adders A dart slug (D:1) 2 orcs 2 hobgoblins 3 quokkas 4 ball pythons (D:4) A bat (D:3) 3 endoplasms 2 frilled lizards 4 goblins 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NahIdwin the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 177 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 405 | D:2 | Reached skill level 4 in Long Blades 570 | D:3 | Reached XP level 3. HP: 19/27 MP: 3/3 851 | D:4 | Reached XP level 4. HP: 26/33 MP: 4/4 919 | D:4 | Reached skill level 5 in Long Blades 966 | D:4 | Reached skill level 6 in Long Blades 966 | D:4 | Reached XP level 5. HP: 37/38 MP: 5/5 1047 | D:4 | Noticed an ogre 1055 | D:4 | Killed an ogre 1056 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/6 1303 | D:5 | Entered Level 5 of the Dungeon 1320 | D:4 | Reached skill level 7 in Long Blades 1345 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_basic D:2: layout_rooms D:3: layout_basic, chequers_mini_garden D:4: layout_layer_cave D:5: layout_cave_pools, mainiacjoe_overflow_paths, dreamdust_mushroom_princess Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Long Blades | 4 6 7 | 7.1 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 63 | 43 || 106 Melee: Long sword | 56 | 41 || 97 Dagger | 54 | 41 || 95 Throw: Javelin | | 1 || 1 Throwing net | | 1 || 1 Stab: Sleeping | 1 | || 1 Held in net/web | | 1 || 1 Armour: Leather armour | 10 | || 10 Scale mail | 36 | 7 || 43 Ring mail | | 15 || 15 Dodge: Dodged | 36 | 16 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1345 | 1261 | 84 | 70 | 834 | 5 | 269.0 | Dungeon | 1345 | 1261 | 84 | 70 | 834 | 5 | 269.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 553 daAuts D:3: 312 daAuts D:2: 244 daAuts D:1: 201 daAuts D:5: 32 daAuts