Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 16678606941225181066 3833 NahIdwin the Thaumaturge (level 10, -10/67 HPs) Began as a Djinni Fire Elementalist on Oct 2, 2025. Mangled by a yak (12 damage) ... on level 8 of the Dungeon. The game lasted 00:07:05 (4013 turns). NahIdwin the Thaumaturge (Djinni Fire Elementalist) Turns: 4013, Time: 00:07:06 Health: -10/67 AC: 7 Str: 7 XL: 10 Next: 40% Gold: 145 EV: 10 Int: 21 God: SH: 0 Dex: 14 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . o - +1 leather armour "Geuj" {SInv} rPois ∞ s - +2 hat rElec . u - +0 cloak rCorr + (no gloves) SInv + (no amulet) Will +.... k - ring of resist corrosion Stlth ++ (no ring) HPRegen 0.31/turn %: infuse magic (-11 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 8 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 271 gold pieces. You spent 126 gold pieces at shops. Inventory: Hand Weapons e - a +1 quarterstaff of draining Armour a - a +0 robe o - the +1 leather armour "Geuj" (worn) {SInv} (You found it on level 5 of the Dungeon) SInv: It lets you see invisible. s - a +2 hat (worn) u - a +0 cloak (worn) w - +0 steam dragon scales Jewellery k - a ring of resist corrosion (worn) Wands v - a wand of charming (12) y - a wand of polymorph (3) Scrolls b - 2 scrolls of enchant weapon h - a scroll of amnesia j - 2 scrolls of torment l - 4 scrolls of teleportation p - a scroll of immolation {unknown} q - 2 scrolls of enchant armour r - a scroll of brand weapon {unknown} A - a scroll of noise {unknown} Potions c - 2 potions of heal wounds {unknown} d - 2 potions of moonshine f - 4 potions of curing g - a potion of might {unknown} m - a potion of enlightenment {unknown} n - a potion of invisibility {unknown} t - a potion of mutation {unknown} x - a potion of ambrosia {unknown} z - a potion of berserk rage {unknown} Talismans i - a medusa talisman Skills: + Level 3.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 10.8 Spellcasting + Level 10.8 Conjurations + Level 10.8 Hexes + Level 10.8 Summonings + Level 10.8 Necromancy + Level 10.8 Translocations + Level 10.8 Forgecraft + Level 10.8 Fire Magic + Level 10.8 Ice Magic + Level 10.8 Air Magic + Level 10.8 Earth Magic + Level 10.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 d - Inner Flame Hex/Fire 54% N/A 1% 3 e - Flame Wave Conj/Fire 54% 2d13 1% 4 f - Kinetic Grapnel Frge 100% 1d8 1% 1 g - Lesser Beckoning Tloc 100% N/A 1% 2 h - Mephitic Cloud Conj/Alch/Air 54% N/A 1% 3 i - Dimensional Bullseye Hex/Tloc 27% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Zot: 26961 Temple (1/1) D:5 Zot: 5994 Lair: D:8-11 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Nemelex Xobeh Okawaru Ru Trog Xom Yredelemnul Shops: D:4 ( D:5 ? D:6 *( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur. The centaur is burned terribly! The centaur is almost dead. The yak bellows! The yak is engulfed in noxious fumes. The centaur is engulfed in noxious fumes. You took 1 damage! Unknown command. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur. The centaur is burned terribly! You kill the centaur! The yak is engulfed in noxious fumes. x2; The yak appears confused. The yak gores the slime creature! You took 2 damage! Unknown command. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the slime creature! The slime creature is moderately wounded. (Press . to intensify the flame waves.) The yak is engulfed in noxious fumes. x2; The slime creature hits you! * * * LOW HITPOINT WARNING * * * You took 15 damage! A wave of flame ripples out! The flame wave engulfs the slime creature! The slime creature is heavily wounded. The flame wave engulfs the yak! The yak is moderately wounded. * * * LOW HITPOINT WARNING * * * The yak is engulfed in noxious fumes. x3; The yak appears confused. The slime creature hits you! * * * LOW HITPOINT WARNING * * * You took 16 damage! Without enough magic to sustain it, your Flame Wave dissipates. The yak gores you! You die... ########## ..........#........# ..........#........# .#........#........# ...................# ....[.......§.§....# .........>#.☼Y☼)...# ....).......§Y☼J@†.# ..