NahIdwin Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, 18, D:1) a +0 ring mail (7, 12, D:1) a +0 club (9, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 0, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (30, -8, D:1) a +0 scale mail (35, 30, D:1) a +0 dagger (37, 29, D:1) a hobgoblin corpse (skeletalised by now) (43, 19, D:1) a +0 sling (43, 24, D:1) a +0 dagger Level 2 of the Dungeon Level 3 of the Dungeon [Shop] Jonasmad's Antique Weapon Boutique a +0 trident (56 gold) a +0 spear (48 gold) a +0 dagger (32 gold) a +1 orcbow of flaming (227 gold) a +2 mace of holy wrath (278 gold) a +2 spectral quarterstaff (392 gold) a +0 quarterstaff (80 gold) a +0 hand axe (48 gold) a +0 club (8 gold) a +4 great sword of holy wrath (640 gold) a +0 dagger (32 gold) (7, 15, D:3) a +0 club (12, 6, D:3) a hobgoblin skeleton (13, 6, D:3) a +0 club a goblin corpse (skeletalised by now) (16, 9, D:3) a +0 club an orc corpse (skeletalised by now) (16, 11, D:3) a +0 flail an orc corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Xudodiso's Neck Hole a +0 cloak (49 gold) a +0 cloak (49 gold) the scarf of the Stopping Gods {rC+ rF+, Int+3 SInv} (522 gold) Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. a scarf of harm (99 gold) an amulet of regeneration (unknown) (330 gold) an amulet of the acrobat (unknown) (330 gold) an amulet of dissipation (unknown) (330 gold) (8, 9, D:4) the +1 leather armour "Cumarij" {MP+8 Int-2 SInv} MP+8: It affects your magic capacity (+8). Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. (14, 11, D:4) a +0 robe (15, -5, D:4) a +0 dagger 2 boomerangs an orc corpse (18, -6, D:4) a +0 dagger a +0 robe an orc corpse (20, -6, D:4) a +0 dagger a +0 robe (21, -6, D:4) an adder corpse (29, -21, D:4) a +2 dagger of flaming a +0 robe an orc corpse (skeletalised by now) (30, -26, D:4) a +0 dagger a +0 ring mail a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (41, 7, D:4) a +0 robe (43, 15, D:4) a +0 short sword (49, 8, D:4) a +0 club (50, -24, D:4) a scroll of identify (50, -22, D:4) a potion of curing (52, -25, D:4) a potion of resistance (52, -23, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (52, -21, D:4) a scroll of amnesia (63, -18, D:4) a +0 short sword a kobold corpse (skeletalised by now)