Dungeon Crawl Stone Soup version 0.33-a0-1374-g31d52f885e (webtiles) character file. Game seed: 5125060953706028997 151 NahIdwin the Shield-Bearer (level 5, -8/79 HPs) Began as a Troll Fighter on Apr 12, 2025. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 4 of the Dungeon. The game lasted 00:01:10 (487 turns). NahIdwin the Shield-Bearer (Troll Fighter) Turns: 487, Time: 00:01:11 Health: -8/79 AC: 26 Str: 24 XL: 5 Next: 10% Magic: 4/4 EV: 1 Int: 4 God: Gold: 29 SH: 9 Dex: 17 Spells: 4/4 levels left rFire . . . - Branches rCold . . . b - +0 kite shield rNeg . . . k - melded +1 robe {rN+} rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (no amulet) SInv . f - +6 ring of dexterity Will ..... j - +4 ring of protection Stlth ++ HPRegen 1.13/turn MPRegen 0.09/turn %: no passive effects @: mighty, lethally poisoned (-8 -> -8), tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, large, unfitting armour, (claws 3), regeneration 1, (shaggy fur 1), (tough skin 1) a: Convert to Beogh You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 29 gold pieces. Inventory: Missiles d - 6 javelins (quivered) Armour a - a +0 robe b - a +0 kite shield (worn) k - a +1 robe of positive energy (melded) Jewellery f - a +6 ring of dexterity (worn) j - a +4 ring of protection (worn) Wands m - a wand of charming (5) Scrolls e - a scroll of poison {unknown} g - a scroll of fog {unknown} i - 4 scrolls of identify {unknown} l - a scroll of amnesia {unknown} n - a scroll of brand weapon {unknown} o - a scroll of revelation {unknown} Potions c - a potion of might Skills: + Level 3.4 Fighting - Level 2.4 Dodging + Level 3.7 Shields + Level 3.4 Unarmed Combat You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Discord Hex 0% N/A 100% 8 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23517 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You are too large for most types of armour. ((You have claws for hands.)) Your natural rate of healing is unusually fast. ((You are covered in fur. (AC +1))) ((You have tough skin. (AC +1))) Message History * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You took 2 damage! Unknown command. You claw the orc priest! You kill the orc priest! * * * LOW HITPOINT WARNING * * * You feel very sick. You have reached level 5! You took 3 damage! You recovered 1 MP! Unknown command. It was a potion of lignification. You turn into a tree. Your +1 robe of positive energy melds into your body. You feel less protected from negative energy. Your roots penetrate the ground. You feel sick. The orc hits you but does no damage. The orc priest looks satisfied for a moment. You recovered 1 HP! Unknown command. Unknown command. You feel very mighty all of a sudden. You feel very sick. The orc barely misses you. You took 2 damage! Unknown command. You pummel the orc!! You kill the orc! You feel sick. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" Unknown command. You completely miss the orc priest. You feel sick. You block the orc priest's attack. Unknown command. You closely miss the orc priest. The orc priest shouts, "Surrender to Beogh and we'll let you live!" You feel sick. The orc priest hits you but does no damage. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ...#...###....# #..#.....##...## . #oo.r...##.....### .. #.oo... #......#.# ### ...#..... #...#...## ##.# ..S.S...# #†.##....# #... #.#.#####.......####... #.#..g#.........∩.##.... .#.....#♣..##......##.... .........o#.###...(..##.... ............###......#...>. ##.#...##..##.............. ###... ##.....#######..... ....#. #......##.#.....#.. ##....##..#..###......###. ..##.............##..####. #..........#...#.###.##... You could see an orc priest. Vanquished Creatures A centaur zombie (D:3) An orc priest (D:4) A hound zombie (D:3) 3 gnolls (D:4) An adder (D:4) 2 adder skeletons (D:3) 2 orcs (D:4) 3 ball pythons A bat (D:1) 4 endoplasms 3 goblins A quokka (D:4) 3 ball python zombies (D:3) 2 frilled lizards (D:1) 2 kobolds 5 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NahIdwin the Troll Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 0/0 179 | D:2 | Reached XP level 2. HP: 29/29 MP: 1/1 236 | D:3 | Reached XP level 3. HP: 35/36 MP: 2/2 323 | D:3 | Reached XP level 4. HP: 45/45 MP: 3/3 483 | D:4 | Reached XP level 5. HP: 5/53 MP: 4/4 487 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic, serial_corexii_hall, chequers_hall_statues_y, corexii_hall_statues_l D:2: layout_rooms, basic_ecumenical_altar, basic_altar D:3: layout_rooms, serial_undead, serial_undead_f, serial_undead_d, serial_undead_a, serial_undead_b, serial_undead_c, serial_undead_f, serial_undead_c, serial_undead_a, serial_bayou_lagoon_a D:4: layout_cave_pools, minmay_temple_entry_grid, abandoned_shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shields | 3 | 3.7 Fighting | 3 | 3.4 Unarmed Combat | 3 | 3.4 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 52 | 40 || 92 Use: Potion | | 2 || 2 Armour: Robe | 42 | 17 || 59 Skin | | 2 || 2 Dodge: Dodged | 20 | 4 || 24 Block: Kite shield | 26 | 19 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 481 | 459 | 22 | 0 | 237 | 4 | 120.2 | Dungeon | 481 | 459 | 22 | 0 | 237 | 4 | 120.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 133 daAuts D:4: 131 daAuts D:1: 128 daAuts D:2: 88 daAuts