NahIdwin Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (6, 3, D:1) 4 stones (10, -1, D:1) a ball python corpse (skeletalised by now) (13, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 19, D:1) a hobgoblin corpse (skeletalised by now) (23, 17, D:1) 7 stones (25, 32, D:1) a ball python corpse (skeletalised by now) (26, 9, D:1) 5 stones (27, 7, D:1) a +0 robe (30, 33, D:1) a +0 club a kobold corpse (skeletalised by now) (31, 6, D:1) a hobgoblin corpse (35, -8, D:1) a ball python corpse (38, 31, D:1) a +0 chain mail (40, 7, D:1) a hobgoblin corpse (skeletalised by now) (45, 33, D:1) a +0 club (52, -3, D:1) a +0 whip 3 stones (56, 28, D:1) a rat corpse (skeletalised by now) (59, 21, D:1) a frilled lizard corpse (skeletalised by now) (61, 12, D:1) a ball python corpse (skeletalised by now) (63, 15, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ohesof's Weapon Emporium a +0 spear (30 gold) a +0 mace (30 gold) a +0 hand axe (30 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (636 gold) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. the +7 broad axe "Aluone" {antimagic, *Noise rC+ rCorr Dex+4} (865 gold) *Noise: It may make a loud noise when swung. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). a +0 club (5 gold) a +0 mace of protection (56 gold) a +0 hand axe (30 gold) (19, 10, D:2) a +0 dagger Level 3 of the Dungeon (8, 2, D:3) a +0 dagger a goblin corpse (12, 0, D:3) a +0 short sword a stone (14, -5, D:3) a +0 dagger a goblin corpse