NahIdwin Level 1 of the Dungeon (0, 0, D:1) 4 stones (6, 38, D:1) a +2 helmet (7, 28, D:1) a rat corpse (skeletalised by now) (8, 0, D:1) a ball python corpse (skeletalised by now) (9, 15, D:1) a +0 short sword (11, 6, D:1) a flux talisman (14, 23, D:1) a +0 club 2 stones a kobold skeleton (15, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, 34, D:1) a +0 ring mail (19, 7, D:1) 6 stones (23, 7, D:1) a hobgoblin skeleton (28, 23, D:1) a +0 hand axe (41, -4, D:1) a +0 ring mail a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (0, 2, D:2) a +0 short sword (0, 11, D:2) a +0 dagger (3, -3, D:2) a +0 pair of gloves (3, 3, D:2) a bat corpse (skeletalised by now) (3, 12, D:2) an adder corpse (skeletalised by now) (8, -3, D:2) a +0 sling (13, 2, D:2) a +0 short sword (15, -12, D:2) a +0 robe of positive energy (21, 23, D:2) a bat corpse (skeletalised by now) (22, 25, D:2) a ball python corpse (skeletalised by now) (25, -7, D:2) a +0 robe (25, 1, D:2) a +0 dagger a goblin corpse (26, 0, D:2) a +1 dagger of draining a stone a kobold corpse Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 3, D:3) a +0 club 2 stones (25, 21, D:3) a scroll of blinking (26, 22, D:3) 2 potions of heal wounds (31, 15, D:3) 5 poisoned darts (33, 21, D:3) a potion of mutation (33, 24, D:3) a potion of invisibility