Dungeon Crawl Stone Soup version 0.34-a0-1992-g2e14fdc65b (webtiles) character file. Game seed: 1736641865382415817 1337 NaU the Thaumaturge (level 8, -3/41 HPs) Began as a Deep Elf Fire Elementalist on Jan 14, 2026. Shot with a sling bullet by Joseph (9 damage) ... on level 7 of the Dungeon. The game lasted 00:07:02 (4692 turns). NaU the Thaumaturge (Deep Elf Fire Elementalist) Turns: 4692, Time: 00:07:03 Health: -3/41 AC: 3 Str: 5 XL: 8 Next: 35% Magic: 16/22 EV: 11 Int: 23 God: Gold: 372 SH: 0 Dex: 15 Spells: 16/23 levels left rFire . . . (100%) d - +1 dagger (vamp) rCold . . . (100%) (no offhand) rNeg + . . (50%) f - +0 robe {Will+} rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ e - ring of positive energy HPRegen 0.26/turn i - +4 ring of slaying MPRegen 0.36/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 372 gold pieces. Inventory: Hand Weapons d - a +1 vampiric dagger (weapon) h - the +3 whip "Ottug" {antimagic, *Noise rCorr Dex+2} (You found it on level 5 of the Dungeon) *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Missiles g - 2 throwing nets {!f} Armour c - a +0 helmet (worn) f - a +0 robe of willpower (worn) Jewellery b - an amulet of faith e - a ring of positive energy (worn) i - a +4 ring of slaying (worn) Wands p - a wand of polymorph (9) Scrolls f - a scroll of fear p - a scroll of poison t - 2 scrolls of teleportation V - 4 scrolls of vulnerability s - 3 scrolls of summoning Potions L - 2 potions of lignification M - 2 potions of mutation m - a potion of might e - 2 potions of enlightenment f - a potion of curing {unknown} h - a potion of haste Baubles g - 3 flux baubles Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 8.0 Spellcasting + Level 6.2 Conjurations + Level 7.0 Fire Magic + Level 2.7 Air Magic You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 82% 2d8 1% 2 c - Flame Wave Conj/Fire 39% 2d11 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Inner Flame Hex/Fire 25% N/A 4% 3 Volatile Blastmotes Fire/Tloc 50% 2d14 4% 3 Hailstorm Conj/Ice 23% 3d7 6% 3 Kinetic Grapnel Frge 36% 1d5 7% 1 Sandblast Erth 18% 2d7 7% 1 Slow Hex 36% N/A 7% 1 Call Imp Summ 18% N/A 11% 2 Confusing Touch Hex 9% N/A 21% 3 Launch Clockwork Bee Frge 9% N/A 21% 3 Sigil of Binding Hex 9% N/A 21% 3 Teleport Other Tloc 9% N/A 21% 3 Vampiric Draining Necr 9% 2d6 21% 3 Cigotuvi's Putrefaction Necr/Air 15% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 9% N/A 56% 4 Plasma Beam Fire/Air 15% 2x1d27 82% 6 Death Channel Necr 4% N/A 100% 6 Sculpt Simulacrum Ice/Alch 4% N/A 100% 6 Rimeblight Ice/Necr 4% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the orc! Magic restored. HP restored. There is an open door here. Items here: ( ) [ †. Things that are here: a +0 flail; an orc corpse Things that are here: a +0 hand axe; 3 boomerangs; a +0 flail of holy wrath Things that are here: a +1 vampiric short sword; an orc corpse Found a leather armour. You encounter Joseph, a Mercenary. He is wielding a +0 quarterstaff and carrying a +0 sling. Okay, then. Okay, then. You conjure some foxfire! You conjure some foxfire! The foxfire burns Joseph but does no damage. You conjure some foxfire! The foxfire burns Joseph. Joseph is lightly wounded. Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet hits you!! You conjure some foxfire! The foxfire burns Joseph! Joseph is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Joseph. Joseph is moderately wounded. Joseph's fire resistance burns away. The foxfire burns Joseph. Joseph is burned terribly! Joseph is moderately wounded. You encounter a bullfrog. Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Joseph. Joseph is burned terribly! Joseph is heavily wounded. Joseph shoots a sling bullet. The sling bullet hits you! You die... ........# #######.# #.# ###)###### #..)))...# #......#.# ## #......#.# .. #......#.#####.##### #......#...v@......# #......######§.###.# #......# §#... #......# @# ..[. .# F.. .' .. ## . You could see Joseph (combustible, ally target) and a bullfrog. Vanquished Creatures Grinder (D:3) An orc warrior (D:7) A centaur (D:6) A bullfrog (D:6) A scorpion (D:4) A marrowcuda (D:6) 4 wights (D:6) 2 bombardier beetles 4 orc priests A jelly (D:5) 5 iguanas A sleepcap (D:5) 3 orc wizards 2 adders A shadow imp (D:4) 4 ufetubi 5 ribbon worms A dart slug (D:4) 22 orcs 6 hobgoblins 6 jackals A quokka (D:3) 10 ball pythons 9 bats 6 endoplasms 3 frilled lizards 3 goblins 12 kobolds 5 rats 122 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NaU the Deep Elf Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 227 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 233 | D:1 | Learned a level 2 spell: Scorch 483 | D:1 | Found a faded altar of an unknown god. 488 | D:1 | Got Plato's Directory of the Xenolith 909 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1626 | D:3 | Reached skill level 4 in Spellcasting 1861 | D:3 | Encountered Grinder 1882 | D:3 | Killed Grinder 1883 | D:3 | Reached skill level 5 in Spellcasting 1883 | D:3 | Reached skill level 5 in Fire Magic 1883 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/13 1883 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/14 1896 | D:3 | Reached XP level 6. HP: 32/32 MP: 4/16 2579 | D:4 | Reached skill level 6 in Spellcasting 2740 | D:4 | Reached XP level 7. HP: 36/36 MP: 15/18 2748 | D:4 | Learned a level 4 spell: Flame Wave 3370 | D:5 | Entered Level 5 of the Dungeon 3451 | D:5 | Reached skill level 5 in Conjurations 3569 | D:5 | Identified the +3 whip "Ottug" {antimagic, *Noise rCorr | Dex+2} 3684 | D:5 | Reached skill level 7 in Spellcasting 4061 | D:6 | Reached skill level 1 in Air Magic 4068 | D:6 | Reached XP level 8. HP: 41/41 MP: 10/21 4602 | D:7 | Reached skill level 8 in Spellcasting 4686 | D:7 | Encountered Joseph 4692 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, shapermc_ecumenical_altar_rom_forum D:2: layout_rooms, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_l, minmay_hedge_maze D:3: layout_loops_ring, uniq_grinder D:4: minmay_inner_zag, layout_basic, serial_bayou, serial_bayou_crossing, serial_bayou_lagoon_b, serial_bayou_pond_e, serial_bayou_pond_e, serial_bayou_shore_a D:5: layout_rooms D:6: layout_rooms D:7: layout_basic, lightli_temple_of_fire, minmay_temple_entry_slanted, hangedman_feature_mirror, uniq_menkaure, uniq_joseph, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 2 3 4 5 6 | 6.2 Spellcasting | 5 6 7 8 | 8.0 Fire Magic | 5 6 7 | 7.0 Air Magic | 1 2 | 2.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 5 | 1 | 1 || 7 Melee: Unarmed | 3 | | || 3 Dagger | 2 | 1 | 1 || 4 Cast: Foxfire | 97 | 49 | 79 || 225 Scorch | 25 | 18 | 34 || 77 Flame Wave | | | 2 || 2 Drink: Magic | 1 | | || 1 Read: Identify | 6 | 1 | 4 || 11 Noise | | | 1 || 1 Enchant weapon | | | 1 || 1 Blinking | | | 1 || 1 Stab: Sleeping | | 1 | || 1 Armour: Robe | 11 | | 13 || 24 Dodge: Dodged | 9 | 2 | 12 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4726 | 4521 | 205 | 41 | 3803 | 7 | 675.1 | Dungeon | 4726 | 4521 | 205 | 41 | 3803 | 7 | 675.1 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 934 daAuts D:4: 906 daAuts D:3: 879 daAuts D:1: 683 daAuts D:5: 653 daAuts D:6: 555 daAuts D:7: 115 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+