NaU Level 1 of the Dungeon (0, 0, D:1) a +0 sling (8, 4, D:1) a ball python corpse (skeletalised by now) (10, 30, D:1) a hobgoblin skeleton (10, 43, D:1) a +0 dagger (11, 42, D:1) a +0 robe (16, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 17, D:1) an orb of stardust (20, 26, D:1) a quokka skeleton (22, 30, D:1) a rat corpse (skeletalised by now) (24, -1, D:1) a rat corpse (skeletalised by now) (25, 2, D:1) an orb of mesmerism (29, 23, D:1) an inkwell talisman (29, 35, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Heronu's General Store an amulet of guardian spirit (unknown) (420 gold) a Gell's gravitambourine (2/2) (560 gold) an amulet of reflection (unknown) (420 gold) a parchment of Gloom (151 gold) the +7 Kryia's mail coat {PotionHeal*2 rC+} (840 gold) PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. It cannot be enchanted further. a +7 halberd of freezing (618 gold) (5, -26, D:2) an adder corpse (skeletalised by now) (5, -24, D:2) a bat corpse (skeletalised by now) (5, -8, D:2) a +0 falchion a +0 chain mail the human corpse of Terence (skeletalised by now) (23, -27, D:2) a ball python skeleton (24, -11, D:2) a +0 hand axe (29, 2, D:2) a +0 hand axe (36, -26, D:2) a +0 dagger (58, -20, D:2) 2 flux baubles (59, -36, D:2) a +0 dagger (64, 16, D:2) a parchment of Animate Dead Level 3 of the Dungeon (11, -7, D:3) a +0 dagger a stone (17, -15, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (2, -3, D:4) a +0 hand axe (8, 8, D:4) a +1 heavy mace (12, 10, D:4) a +0 club (12, 11, D:4) a +0 short sword 8 poisoned darts (13, 10, D:4) a +0 whip (15, 19, D:4) a +0 ring mail (20, 1, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Fuchijie's General Store a phantom mirror (440 gold) a +0 plate armour (198 gold) a scroll of amnesia (44 gold) a scroll of identify (22 gold) a potion of enlightenment (unknown) (55 gold) a parchment of Petrify (148 gold) a +1 heavy broad axe (255 gold) a box of beasts (440 gold) (0, 17, D:5) the inkwell talisman "Areal" {Harm} [inkwell talisman] Harm: It increases damage dealt and taken. (3, 15, D:5) a +0 scimitar a +0 robe (3, 16, D:5) a +2 hand axe of freezing a +0 robe (4, 15, D:5) a +0 battleaxe a +0 robe (5, 15, D:5) a +0 robe (14, 17, D:5) a +0 club (14, 18, D:5) a +0 short sword a +0 short sword a +0 falchion a +0 leather armour (15, 18, D:5) a +0 dagger a +0 robe (20, -7, D:5) a +0 club (36, -9, D:5) a +0 leather armour (42, 3, D:5) a +0 scale mail (45, -1, D:5) 5 gold pieces