Dungeon Crawl Stone Soup version 0.35-a0-1307-g2a00050bef (webtiles) character file. Game seed: 8475358314384543491 124 NULL the Shield-Bearer (level 5, 0/28 HPs) Began as a Vine Stalker Fighter on Oct 17, 2026. Slain by a crocodile (3 damage) ... in a sewer. The game lasted 00:04:31 (2266 turns). NULL the Shield-Bearer (Vine Stalker Fighter) Turns: 2266, Time: 00:04:31 Health: 0/28 AC: 12 Str: 21 XL: 5 Next: 7% Magic: 0/6 EV: 4 Int: 8 God: Gold: 120 SH: 4 Dex: 13 Spells: 5/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - +0 buckler rNeg . . . (100%) c - +0 plate armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . a - +0 pair of boots Will ..... (no amulet) Stlth (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: very slow A: plant physiology, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 120 gold pieces. Inventory: Hand Weapons e - a +1 short sword of speed Armour a - a +0 pair of boots (worn) b - a +0 buckler (worn) c - a +0 plate armour (worn) Talismans d - a gecko talisman Scrolls c - 3 scrolls of enchant weapon {unknown} e - 3 scrolls of identify {unknown} h - a scroll of noise {unknown} j - a scroll of poison {unknown} m - a scroll of teleportation {unknown} Potions m - 2 potions of might d - a potion of curing {unknown} f - a potion of moonshine {unknown} k - 2 potions of heal wounds {unknown} l - a potion of brilliance {unknown} n - a potion of haste {unknown} p - a potion of mutation {unknown} Skills: * Level 3.3 Fighting * Level 3.1 Armour * Level 3.4 Shields * Level 3.0 Unarmed Combat + Level 0.5 Spellcasting + Level 0.2 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 100% 1 Stone Arrow Conj/Erth 0% 3d7 100% 3 Fireball Conj/Fire 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations Your plant body is immune to sleep, blinding, and asphyxiation. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Your unstable footing causes you to fumble your attack. The crocodile bites you. You hit the crocodile. You bite the crocodile. You drain its power. You feel invigorated. The crocodile is moderately wounded. The crocodile bites you but does no damage. Your unstable footing causes you to fumble your attack. The crocodile bites you. You barely miss the crocodile. You bite the crocodile. You drain its power. You feel invigorated. The crocodile is moderately wounded. The crocodile bites you. * * * LOW HITPOINT WARNING * * * Your unstable footing causes you to fumble your attack. The crocodile bites you but does no damage. You barely miss the crocodile. You bite the crocodile! You drain its power. You feel invigorated. The crocodile is heavily wounded. The crocodile barely misses you. Your unstable footing causes you to fumble your attack. The crocodile bites you. You hit the crocodile. You bite the crocodile. You drain its power. You feel invigorated. The crocodile is severely wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You hit the crocodile. The crocodile is severely wounded. The crocodile bites you. * * * LOW HITPOINT WARNING * * * You hit the crocodile but do no damage. Your bite misses the crocodile. The crocodile is severely wounded. The crocodile bites you but does no damage. Your unstable footing causes you to fumble your attack. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile attacks as it pursues you! The crocodile bites you but does no damage. The crocodile bites you. You die... . ..## ### ~.... ..# ~~~~~##.# #≈≈≈#.# #### # #≈~~#############..#### #≈≈~rl@~~~†~~~~..~..~~. ##########≈~≈≈≈≈≈≈≈~≈≈≈ ################ #∩∩~~~~......†.. ###~~~.########~ ##~.## #~ #### ## You could see a crocodile and a rat. Vanquished Creatures A clockroach (D:4) A river rat (Sewer) 4 adders 5 dart slugs 5 endoplasms 5 hobgoblins 3 quokkas 4 ball pythons 7 bats 4 frilled lizards 4 goblins 8 kobolds 5 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NULL the Vine Stalker Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 94 | D:1 | Found Itrygug's Weapon Shop. 160 | D:1 | Reached XP level 2. HP: 13/16 MP: 3/3 415 | D:1 | Found a faded altar of an unknown god. 432 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/4 1121 | D:2 | Reached XP level 4. HP: 22/24 MP: 3/5 2130 | D:4 | Found a glowing drain. 2134 | Sewer | Entered a sewer 2190 | Sewer | Reached XP level 5. HP: 26/28 MP: 4/6 2233 | Sewer | Encountered a crocodile 2265 | Sewer | HP: 1/28 [crocodile (7)] 2266 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, serial_shops, nicolae_shop_waterfront, shapermc_ecumenical_altar_ellora D:2: layout_rooms, hangedman_decor_growths D:3: layout_loops_ring, kennysheep_nondescript D:4: layout_cave_pools, marbit_many_paths, minmay_temple_entry_junction_2, gup_sewer_entry_bowl, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], hex_medium, hangedman_decor_diamond_cutter, kennysheep_generic_room_4 Sewer: sewer_sea Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 | 3.3 Shields | 3 | 3.4 Armour | 3 | 3.1 Unarmed Combat | 3 | 3.0 Spellcasting | | 0.5 Shapeshifting | | 0.2 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 | XLs as -------------+----------------+--------- None | * * * 87 * | 4 Gecko | 12 | 0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 100 | 63 || 163 Melee: Unarmed | 100 | 63 || 163 Bite | 22 | 19 || 41 Stab: Sleeping | | 3 || 3 Armour: Plate armour | 65 | 56 || 121 None | | 9 || 9 Dodge: Dodged | 23 | 19 || 42 Block: Buckler | 22 | 11 || 33 Form: Default | | 1 || 1 Gecko | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2281 | 2178 | 103 | 4 | 1600 | 5 | 456.2 | Dungeon | 2135 | 2032 | 103 | 4 | 1567 | 4 | 533.8 | Sewer | 145 | 145 | 0 | 0 | 33 | 1 | 145.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 924 daAuts D:3: 661 daAuts D:2: 493 daAuts Sewer: 145 daAuts D:4: 55 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+