NULL Level 1 of the Dungeon (0, 0, D:1) a +0 sling (2, 7, D:1) a rat corpse (skeletalised by now) (2, 10, D:1) a ball python corpse (skeletalised by now) (3, 9, D:1) a +1 short sword of speed a stone a kobold corpse (skeletalised by now) (4, 32, D:1) a +0 whip a gnoll corpse (skeletalised by now) (5, 41, D:1) a human skeleton (6, 38, D:1) a minotaur skeleton (7, 19, D:1) a +0 sling (9, 41, D:1) a human skeleton (14, 25, D:1) a ball python skeleton a frilled lizard skeleton (15, 25, D:1) a hobgoblin skeleton (21, 18, D:1) a ball python skeleton (27, 7, D:1) a +0 barding (30, 32, D:1) a +0 mace (36, 41, D:1) a +0 club (40, 18, D:1) a bat skeleton (40, 27, D:1) an inkwell talisman (43, -2, D:1) a bat corpse (skeletalised by now) (43, 32, D:1) a quokka skeleton (46, 33, D:1) a +0 club 2 stones (47, 34, D:1) a rat skeleton (48, 34, D:1) a rat skeleton (54, 45, D:1) a +1 sling of electrocution Level 2 of the Dungeon [Shop] Coaw's Weapon Shoppe the +8 glaive of Holding Execution {freeze, rCorr Int+5} (1054 gold) rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 sling (19 gold) a +0 club (6 gold) a +0 shortbow (39 gold) a +2 triple crossbow of flaming (624 gold) a +1 trident of venom (145 gold) 6 poisoned darts (46 gold) a +0 trident (45 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (8, 28, D:2) a frilled lizard corpse (skeletalised by now) (16, 7, D:2) a ball python skeleton (16, 32, D:2) a quokka corpse (skeletalised by now) (20, -21, D:2) a bat corpse (46, -18, D:2) a +0 short sword a kobold skeleton (46, 25, D:2) a +0 halberd (55, -4, D:2) a +0 short sword of holy wrath 2 stones (55, -3, D:2) an adder corpse (skeletalised by now) (57, 4, D:2) a +0 hand axe Level 3 of the Dungeon (6, -2, D:3) a +0 leather armour (7, 5, D:3) a scroll of teleportation