Muu Level 1 of the Dungeon (2, 12, D:1) a +0 leather armour (6, 6, D:1) a +0 robe (9, 6, D:1) a +0 leather armour (22, -7, D:1) a +0 leather armour (22, 36, D:1) a rat skeleton (27, 1, D:1) a hobgoblin corpse (skeletalised by now) (30, -3, D:1) a +0 short sword (34, 39, D:1) a jackal corpse (skeletalised by now) (35, 4, D:1) a +0 dagger 5 stones (35, 14, D:1) a quokka skeleton (35, 36, D:1) a bat skeleton (38, 35, D:1) a +0 leather armour (39, 16, D:1) a +0 plate armour (39, 41, D:1) a quokka skeleton a ball python skeleton (41, 19, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 0, D:2) a ball python corpse (skeletalised by now) (11, -35, D:2) a ball python corpse (skeletalised by now) (11, -26, D:2) a +0 rapier (11, -19, D:2) a jackal skeleton (13, -24, D:2) a +0 dagger (15, 13, D:2) a +0 club a kobold skeleton (16, 13, D:2) a quokka skeleton (17, -19, D:2) a +0 dagger (18, -10, D:2) a +0 dagger (28, -31, D:2) a +0 spear a +0 dagger (30, -30, D:2) a +0 club a +0 halberd a kobold skeleton a gnoll skeleton (30, -29, D:2) a +0 club a +0 whip a gnoll skeleton (34, -22, D:2) a +0 vampiric dagger (38, 7, D:2) a +0 ring mail (38, 9, D:2) the +0 buckler "Xeket" {Fly rElec rC- SInv} Fly: It grants you flight. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. It cannot be enchanted further. (40, -18, D:2) a bat skeleton (51, 1, D:2) a +0 club a +0 ring mail Level 3 of the Dungeon [Shop] Buokag's Armour Shoppe a +1 troll leather armour (308 gold) the +0 plate armour of the Shore {Command, Fly Str+3 Dex+2} (575 gold) Fly: It grants you flight. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +2 robe of willpower (250 gold) a +0 robe (12 gold) a +0 scale mail (56 gold) the +0 pair of gloves "Runguxt" {+Inv rC+ Will+ Int+3} (523 gold) +Inv: It lets you turn invisible. rC+: It protects you from cold. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 leather armour (28 gold) a +0 pair of gloves (63 gold) the +6 plate armour "Weach" {Command, Str+2} (877 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. (4, -3, D:3) a +0 ring mail (5, 5, D:3) a hobgoblin skeleton (10, 3, D:3) a +0 whip 2 stones (12, -1, D:3) a +0 dagger a goblin skeleton (22, -14, D:3) a +0 ring mail (26, 10, D:3) a +0 ring mail (31, -12, D:3) a frilled lizard skeleton (32, -10, D:3) a hobgoblin corpse (skeletalised by now) (36, -7, D:3) a ball python corpse (skeletalised by now) (37, 3, D:3) a hobgoblin skeleton (43, 23, D:3) a +0 club (46, 21, D:3) a ring of magical power (49, 32, D:3) 7 stones (50, -4, D:3) a +0 sling a +0 club a +0 club a +0 sling a goblin corpse (skeletalised by now) (50, -3, D:3) a +0 club a goblin corpse (skeletalised by now) (50, -1, D:3) a hobgoblin corpse (skeletalised by now) (50, 1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (50, 31, D:3) 4 stones (51, -1, D:3) a +0 dagger (51, 34, D:3) a +0 spear (52, -2, D:3) a +0 club a goblin corpse (skeletalised by now) (52, 36, D:3) 7 stones Level 4 of the Dungeon (11, 1, D:4) a +0 giant club (11, 3, D:4) a +0 flail a +0 leather armour an orc skeleton (11, 10, D:4) a +0 whip (24, 3, D:4) a +0 club (28, -4, D:4) a +0 mace of venom a +0 dagger a goblin skeleton (28, -3, D:4) a hobgoblin skeleton (28, 0, D:4) a +4 club a +0 leather armour (29, -4, D:4) a hobgoblin skeleton (31, -4, D:4) a +0 short sword of freezing a +0 animal skin a +0 dagger a +0 robe (32, -4, D:4) a +0 war axe a +0 leather armour a hobgoblin skeleton (34, 34, D:4) a ball python skeleton (34, 47, D:4) a +2 flail of protection a +0 ring mail the human corpse of Edmund (skeletalised by now) (35, -4, D:4) a +0 club (36, 2, D:4) a parchment of Summon Small Mammal (42, 1, D:4) a +0 sling (42, 4, D:4) a +0 rapier (44, 17, D:4) a +0 falchion of holy wrath (44, 18, D:4) a +0 leather armour (45, 7, D:4) a +0 flail (46, 20, D:4) a hobgoblin corpse (skeletalised by now) (47, -2, D:4) a +0 leather armour (48, 33, D:4) a +0 dagger (49, -3, D:4) a +0 pair of boots (49, 21, D:4) a ball python corpse (skeletalised by now) an iguana corpse (skeletalised by now) (50, 17, D:4) an adder corpse (skeletalised by now) (55, -2, D:4) a ball python corpse (skeletalised by now) (61, 2, D:4) a +0 sling Level 5 of the Dungeon (1, 11, D:5) a +0 flail (4, 11, D:5) a +0 spear a +0 scale mail a gnoll corpse (skeletalised by now) (4, 13, D:5) a +0 spear a gnoll corpse (skeletalised by now) (5, 11, D:5) a +0 spear a +0 whip a gnoll corpse (skeletalised by now) (6, 11, D:5) a +0 spear (12, 7, D:5) a +0 falchion (24, 10, D:5) a quokka corpse (27, -2, D:5) a scorpion corpse (30, -3, D:5) the inkwell talisman "Ujant" {Rampage Dex+3} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+3: It affects your dexterity (+3). (32, -4, D:5) a +0 leather armour (35, -1, D:5) a +0 spear