Dungeon Sprint DCSS version 0.35-a0-1081-g4eb5ad6b2d (webtiles) character file. Game seed: 8415100813498075299 7 Muu the Trooper (level 1, -2/22 HPs) Began as a Minotaur Fighter on Sept 26, 2026. Slain by a merfolk siren ... wielding a +0 trident (8 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:18 (67 turns). Muu the Trooper (Minotaur Fighter) Turns: 67, Time: 00:00:19 Health: -2/22 AC: 6 Str: 20 XL: 1 Next: 91% Magic: 0/0 EV: 8 Int: 5 God: Gold: 243 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - +0 buckler rNeg . . . (100%) a - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no teleportation @: mesmerised A: horns 2, retaliatory headbutt a: no special abilities You were in the Dungeon. You visited 1 branch You collected 243 gold pieces. Inventory: Armour a - a +0 scale mail (worn) b - a +0 buckler (worn) Scrolls b - a scroll of blinking Potions m - 2 potions of might b - a potion of curing h - a potion of haste g - 2 potions of magic B - a potion of berserk rage Skills: + Level 4.9 Fighting - Level 3.6 Armour - Level 3.6 Shields + Level 3.7 Unarmed Combat + Level 0.0 Spellcasting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History The ribbon worm bites you. You punch the ribbon worm! You kill the ribbon worm! Unknown command. There is an open door here. You see here a ribbon worm corpse. Unknown command. There is an open door here. You see here a ribbon worm corpse. Found 243 gold pieces. You now have 243 gold pieces. You start resting. HP restored. There is an open door here. You see here a ribbon worm corpse. You open the door. You encounter a merfolk siren. It is wielding a +0 trident. The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Unknown command. Okay, then. The merfolk siren hits you from afar with a +0 trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an open door here. You feel much better. The merfolk siren hits you from afar with a +0 trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. The merfolk siren barely misses you. You hit the merfolk siren but do no damage. Your headbutt misses the merfolk siren. The merfolk siren chants its luring song. You closely miss the merfolk siren. You block the merfolk siren's attack. You hit the merfolk siren. Your headbutt misses the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you with a +0 trident! You die... #+## ###..## #.##..# ####.#.## ##.###†## #...##.## #@'.<.+ #.m.##.## ##.###+# ## You could see a merfolk siren (mesmerising). Vanquished Creatures 3 ribbon worms (D) 3 creatures vanquished. Vanquished Creatures (others) A crocodile (D) 1 creature vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Muu the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 11 | D | Reached skill level 4 in Fighting 32 | D | Killed a crocodile 61 | D | Encountered a merfolk siren 67 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_obstacle_3, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.9 Unarmed Combat | 3 | 3.7 Armour | | 3.6 Shields | | 3.6 Action || total ---------------------------++------- Attack: Normal || 18 Melee: Unarmed || 18 Headbutt || 4 Drink: Heal wounds || 1 Armour: Scale mail || 12 Dodge: Dodged || 5 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 67 | 67 | 0 | 18 | 0 | 1 | 67.0 | Dungeon | 67 | 67 | 0 | 18 | 0 | 1 | 67.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 67 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+