Dungeon Sprint DCSS version 0.35-a0-1081-g4eb5ad6b2d (webtiles) character file. Game seed: 6919493442089804414 0 Muu the Trooper (level 1, -10/18 HPs) Began as a Mummy Fighter on Sept 26, 2026. Mangled by a merfolk siren ... wielding a +0 spear (14 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:04 (11 turns). Muu the Trooper (Mummy Fighter) Turns: 11, Time: 00:00:05 Health: -10/18 AC: 6 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 8 Int: 7 God: Gold: 0 SH: 4 Dex: 11 Spells: 0/0 levels left rFire x . . (150%) - Nothing wielded rCold + . . (50%) b - +0 buckler rNeg + + + (0%) a - +0 scale mail rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no teleportation, faith @: mesmerised A: undead, cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 scale mail (worn) b - a +0 buckler (worn) Scrolls b - a scroll of blinking Skills: + Level 3.0 Fighting - Level 2.4 Armour - Level 2.4 Shields + Level 1.5 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Welcome, Muu the Mummy Fighter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. You encounter 4 weeping skulls. The weeping skull gives a chilling moan. x3 As you close the door, it creaks loudly! You open the door. You encounter 4 scorpions. You close the door. You open the door. You encounter a merfolk siren. It is wielding a +0 spear. The merfolk siren shouts! The merfolk siren chants a haunting song. You easily resist. There is an open door here. You hit the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the merfolk siren but do no damage. The merfolk siren is lightly wounded. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Unknown command. You hit the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ## ## ##ζ ζ## .ž žζ ž#ž # #+# .# ##.##ss# +.<.+# ##.##ss# #@# .# #.m.# # #..#..# ##. .## ## ## You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Muu the Mummy Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Encountered a weeping skull 1 | D | Encountered a weeping skull 1 | D | Encountered a weeping skull 1 | D | Encountered a weeping skull 4 | D | Encountered a scorpion 4 | D | Encountered a scorpion 4 | D | Encountered a scorpion 4 | D | Encountered a scorpion 7 | D | Encountered a merfolk siren 11 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Armour: Scale mail || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+