Dungeon Sprint DCSS version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 15066428748877382547 1325 Muu the Geomancer (level 8, 0/51 HPs) Began as a Deep Elf Earth Elementalist on Sept 21, 2026. Was a Believer of Vehumet. Slain by Harold ... wielding a +0 scimitar (25 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:35 (572 turns). Muu the Geomancer (Deep Elf Earth Elementalist) Turns: 572, Time: 00:01:36 Health: 0/51 AC: 2 Str: 4 XL: 8 Next: 34% Magic: 11/24 EV: 11 Int: 27 God: Vehumet [**....] Gold: 32 SH: 0 Dex: 14 Spells: 12/27 levels left rFire . . . (100%) a - +2 whip (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.38/turn %: no teleportation @: no status effects A: magic regeneration, clever 1, poor constitution 1, efficient magic 1 a: Renounce Religion (0%) You were in the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch You collected 32 gold pieces. Inventory: Hand Weapons a - a +2 whip of electrocution (weapon) Armour b - a +0 robe (worn) Wands e - a wand of paralysis (6) Scrolls b - a scroll of blinking c - a scroll of immolation {unknown} i - 3 scrolls of identify d - a scroll of torment {unknown} Potions g - 3 potions of magic b - 2 potions of curing w - 2 potions of heal wounds h - a potion of haste M - 3 potions of mutation f - a potion of enlightenment {unknown} Miscellaneous g - a +0 tin of tremorstones (2/2) Skills: + Level 6.1 Fighting - Level 2.4 Dodging + Level 8.5 Stealth + Level 10.2 Spellcasting + Level 8.1 Conjurations + Level 5.3 Air Magic * Level 10.4 Earth Magic + Level 6.4 Alchemy You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 1% 1 b - Mephitic Cloud Conj/Alch/Air 49% N/A 1% 3 d - Brom's Barrelling Bo Conj/Erth 59% 2d9 1% 4 s - Stone Arrow Conj/Erth 100% 3d13 1% 3 t - Petrify Alch/Erth 28% N/A 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 100% 2d11 1% 2 Passwall Erth 63% N/A 1% 3 Construct Spike Launche Frge 26% 2d4 6% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 runed door, Harold Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your mind is acute. (Int +4, Str/Dex -1) Your body sometimes grows weak upon taking damage. Spells you cast cost 1 less MP (to a minimum of 1). Message History There is an open door here. You encounter Harold the Weathered. He is wielding a +0 scimitar, wearing a +1 chain mail of fire resistance and quivering a throwing net. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Harold, wielding a +0 scimitar, wearing a +1 chain mail of fire resistance and quivering a throwing net (asleep, chance to affect: 38%) Harold resists with some effort. Casting: Petrify (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Harold, wielding a +0 scimitar, wearing a +1 chain mail of fire resistance and quivering a throwing net (black smoke, chance to affect: 38%) Harold resists with some effort. Casting: Petrify (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Harold, wielding a +0 scimitar, wearing a +1 chain mail of fire resistance and quivering a throwing net (black smoke, chance to affect: 38%) Harold resists with some effort. Harold hits you with a +0 scimitar!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Petrify (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Harold, wielding a +0 scimitar, wearing a +1 chain mail of fire resistance and quivering a throwing net (black smoke, chance to affect: 38%) Harold resists with some effort. Harold barely misses you. Harold splashes around in the water. Unknown command. Unknown command. Casting: Petrify (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Harold, wielding a +0 scimitar, wearing a +1 chain mail of fire resistance and quivering a throwing net (black smoke, chance to affect: 38%) Harold resists with some effort. Harold hits you with a +0 scimitar!! You die... Harold says, "Can't wait to tell my little ones about this." ##.############ #..#___#___#__# #..#)..#__)#._# #..###'#÷###)## #..#..........# ...'.⌠........# ...#...######'# ...#.⌠.#__#...#+##### ...#...#__#...#§@~~§+ ...#'###__#...#§#@~~# ...#[).#__#...'.#§§§# ...#___#__'...#.#§§§# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓ You could see Harold. Vanquished Creatures A deep elf pyromancer (D) A shadowghast (D) A spatial vortex (D) A weeping skull (D) A scorpion (D) A water elemental (D) A wight (D) A burial acolyte (D) A jelly (D) 3 humans (D) A kobold demonologist (D) 4 rats (D) 17 creatures vanquished. Vanquished Creatures (others) A hydra (D) 1 creature vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Muu the Deep Elf Earth Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 69 | D | Reached skill level 1 in Fighting 69 | D | Reached XP level 2. HP: 9/17 MP: 5/9 90 | D | Killed an eight-headed hydra 109 | D | Encountered a scorpion 113 | D | Killed a scorpion 114 | D | Reached skill level 5 in Earth Magic 114 | D | Reached XP level 3. HP: 12/23 MP: 6/12 114 | D | Reached XP level 4. HP: 14/28 MP: 7/14 118 | D | Learned a level 3 spell: Stone Arrow 123 | D | Learned a level 4 spell: Brom's Barrelling Boulder 128 | D | Learned a level 4 spell: Petrify 142 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 142 | D | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 143 | D | Lost mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 143 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 143 | D | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 143 | D | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 143 | D | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 203 | D | Reached skill level 5 in Conjurations 203 | D | Reached XP level 5. HP: 33/33 MP: 11/16 220 | D | Found a radiant altar of Vehumet. 220 | D | Found a shimmering blue altar of Sif Muna. 220 | D | Found an ancient bone altar of Kikubaaqudgha. 234 | D | Learned a level 3 spell: Mephitic Cloud 241 | D | Became a worshipper of Vehumet 241 | D | Offered knowledge of Shock by Vehumet. 250 | D | Found a hide-covered altar of Uskayaw. 250 | D | Found a roughly hewn altar of Beogh. 250 | D | Found an iron altar of Okawaru. 250 | D | Found a bloodstained altar of Trog. 250 | D | Found an ornate altar of the Wu Jian Council. 250 | D | Encountered a human 250 | D | Encountered a human 252 | D | Killed a human 253 | D | Reached skill level 5 in Stealth 253 | D | Reached XP level 6. HP: 36/39 MP: 14/19 256 | D | Killed a human 257 | D | Reached skill level 5 in Fighting 465 | D | Found a basalt altar of Yredelemnul. 465 | D | Found a shadowy altar of Dithmenos. 465 | D | Found a sacrificial altar of Ru. 468 | D | Reached * piety under Vehumet 469 | D | Reached XP level 7. HP: 44/44 MP: 15/21 470 | D | Reached skill level 5 in Alchemy 495 | D | Encountered a shadowghast 498 | D | Killed a shadowghast 500 | D | Offered knowledge of Mercury Arrow by Vehumet. 508 | D | Found a blossoming altar of Fedhas. 508 | D | Found a stormy altar of Qazlal. 508 | D | Found a snail-covered altar of Cheibriados. 508 | D | Found a burning altar of Makhleb. 508 | D | Found a shimmering altar of Xom. 509 | D | Found a hazy altar of Hepliaklqana. 509 | D | Found an opulent altar of Gozag. 509 | D | Found a sparkling altar of Nemelex Xobeh. 509 | D | Found a corrupted altar of Lugonu. 509 | D | Found a viscous altar of Jiyva. 512 | D | Reached ** piety under Vehumet 542 | D | Found a glowing silver altar of Zin. 542 | D | Found a glowing golden altar of the Shining One. 542 | D | Found a white marble altar of Elyvilon. 542 | D | Encountered a deep elf pyromancer 544 | D | Killed a deep elf pyromancer 545 | D | Reached skill level 10 in Spellcasting 545 | D | Reached skill level 5 in Air Magic 545 | D | Reached skill level 10 in Earth Magic 545 | D | Reached XP level 8. HP: 44/51 MP: 19/24 568 | D | Encountered Harold 572 | D | Slain by Harold Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 3 4 5 6 | 6.1 Spellcasting | 4 6 8 10 | 10.2 Conjurations | 3 4 5 6 8 | 8.1 Earth Magic | 4 5 6 7 8 10 | 10.4 Stealth | 3 5 6 8 | 8.5 Alchemy | 2 4 6 | 6.4 Air Magic | 2 3 5 | 5.3 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 7 | | || 7 Melee: Unarmed | 7 | | || 7 Cast: Sandblast | 9 | | || 9 Stone Arrow | | 14 | 10 || 24 Petrify | | | 5 || 5 Drink: Berserk rage | 1 | | || 1 Mutation | | 2 | || 2 Armour: Robe | 4 | 4 | 4 || 12 Dodge: Dodged | 7 | 3 | 1 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 584 | 584 | 0 | 354 | 23 | 1 | 584.0 | Dungeon | 584 | 584 | 0 | 354 | 23 | 1 | 584.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 584 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 2536 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 4806 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 2 | 5246 | 50 | 11 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 1 | 1 || 3 Kill Undead | 0 | 1 | 1 || 2 Kill Nonliving | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 2 | 2 || 4 Kill Undead | 0 | 1 | 2 || 3 Kill Nonliving | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------