Dungeon Sprint DCSS version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 985045074235657816 76 Muu the Magician (level 4, 28/28 HPs) Began as a Deep Elf Earth Elementalist on Sept 21, 2026. Got out of the dungeon alive. The game lasted 00:00:39 (215 turns). Muu the Magician (Deep Elf Earth Elementalist) Turns: 215, Time: 00:00:39 Health: 28/28 AC: 4 Str: 5 XL: 4 Next: 12% Magic: 14/14 EV: 11 Int: 22 God: Gold: 8 SH: 0 Dex: 15 Spells: 11/15 levels left rFire . . . (100%) a - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no teleportation @: no status effects A: magic regeneration, iridescent scales 1, sturdy frame 1, devolution 1, efficient metabolism a: no special abilities You escaped. You visited 1 branch You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking c - a scroll of immolation {unknown} e - a scroll of enchant armour {unknown} h - a scroll of torment {unknown} i - 2 scrolls of identify Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage d - a potion of lignification {unknown} f - a potion of brilliance {unknown} e - 2 potions of enlightenment Skills: + Level 3.1 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.0 Spellcasting + Level 4.4 Conjurations + Level 5.5 Earth Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 60% 2d14 1% 1 s - Stone Arrow Conj/Erth 56% 3d10 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 30% N/A 2% 3 Brom's Barrelling Bould Conj/Erth 28% 2d6 12% 4 Petrify Alch/Erth 9% N/A 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 1 runed door Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are partially covered in iridescent scales. (AC +2) Your movements are slightly less encumbered by armour. (ER -2) You have hidden genetic defects. Your metabolism doubles the duration of potion status effects. Message History You open the door. Found 8 gold pieces and 2 potions of mutation. There is an open door here. You now have 3 gold pieces. You now have 8 gold pieces (gained 5). M - a potion of mutation; c - a scroll labelled YWNUOBL OBRO e - a scroll labelled GYPE BEEZXUA; M - 3 potions of mutation (gained 2) f - a bubbling purple potion M - 4 potions of mutation (gained 1); h - a scroll labelled GAEROTEODI i - 2 scrolls of identify; M - 5 potions of mutation (gained 1) e - 2 potions of enlightenment You feel extremely strange. You begin to recover more slowly from draining effects. You feel your voice swell to a thunderous volume. You feel fortune smile upon you. You feel extremely strange. You recover from draining at a normal speed again. You feel like your luck has run out. Your feet thicken and deform. A pair of horns grows on your head! A subtle swarm of sparks and cinders bursts forth and dances around you. You feel extremely strange. Your faint swarm of sparks and cinders peters out. Your hooves expand and flesh out into feet! The horns on your head shrink away. Your connection to magic feels subdued. You voice quiets to a reasonable volume. You feel extremely strange. Your magic regains its normal vibrancy. You feel robust. You feel weaker. Ambient excess energy starts collecting around you. You feel extremely strange. You feel frail. The ambient excess energy around you dissipates. You feel stronger. You feel less encumbered by your armour. You feel a hidden malignance growing inside you. Iridescent scales grow over part of your body. Your body churns, leaving you strangely parched. There is an open door here. You see here a human corpse. There is a staircase leading out of the dungeon here. You have escaped! ▓▓▓▓▓▓▓▓▓ ▓ ▓@..#...#### #. ▓...#......#####.. ▓..##.......#..#.. ▓##.##.##...#..#.. ##.##.###..##'#.. ▓#.####.##.)###... ▓.###..##..####... ▓#.....##..###.... ###..##†..##..... There were no monsters in sight! Vanquished Creatures A hound (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Muu the Deep Elf Earth Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 26 | D | Encountered Jessica 32 | D | Killed Jessica 33 | D | Reached skill level 4 in Spellcasting 33 | D | Reached XP level 2. HP: 14/17 MP: 3/9 72 | D | Reached XP level 3. HP: 21/21 MP: 9/11 76 | D | Learned a level 3 spell: Stone Arrow 98 | D | Reached skill level 5 in Spellcasting 98 | D | Reached skill level 5 in Earth Magic 163 | D | Reached skill level 6 in Spellcasting 163 | D | Reached XP level 4. HP: 28/28 MP: 10/14 177 | D | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 177 | D | Gained mutation: You read scrolls incredibly loudly when | enemies are in sight. [potion of mutation] 177 | D | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 178 | D | Lost mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 178 | D | Lost mutation: You discover slightly more artefacts. | [potion of mutation] 178 | D | Gained mutation: You have large cloven feet. [potion of | mutation] 178 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 178 | D | Gained mutation: Foes burned or shocked in your presence | may be outlined in light. [potion of mutation] 179 | D | Lost mutation: Foes burned or shocked in your presence may | be outlined in light. [potion of mutation] 179 | D | Lost mutation: You have large cloven feet. [potion of | mutation] 179 | D | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 179 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 179 | D | Lost mutation: You read scrolls incredibly loudly when | enemies are in sight. [potion of mutation] 180 | D | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 180 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 180 | D | Gained mutation: You are weak. (Str -3) [potion of | mutation] 180 | D | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 181 | D | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 181 | D | Lost mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 181 | D | Lost mutation: You are weak. (Str -3) [potion of mutation] 181 | D | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 181 | D | Gained mutation: You have hidden genetic defects. [potion | of mutation] 181 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 181 | D | Gained mutation: Your metabolism doubles the duration of | potion status effects. [potion of mutation] 215 | D | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 | 3.1 Spellcasting | 4 6 | 6.0 Conjurations | 3 4 | 4.4 Earth Magic | 4 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Sandblast | 13 | || 13 Drink: Mutation | | 5 || 5 Armour: Robe | 3 | || 3 Dodge: Dodged | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 221 | 189 | 32 | 64 | 40 | 1 | 221.0 | Dungeon | 221 | 189 | 32 | 64 | 40 | 1 | 221.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 221 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+