Dungeon Sprint DCSS version 0.35-a0-1045-gb7515cb632 (webtiles) character file. Game seed: 4000444239020635524 77 Muu the Magician (level 4, 28/28 HPs) Began as a Deep Elf Earth Elementalist on Sept 19, 2026. Got out of the dungeon alive. The game lasted 00:00:39 (162 turns). Muu the Magician (Deep Elf Earth Elementalist) Turns: 162, Time: 00:00:40 Health: 28/28 AC: 2 Str: 5 XL: 4 Next: 13% Magic: 14/14 EV: 11 Int: 22 God: Gold: 13 SH: 0 Dex: 15 Spells: 7/15 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no teleportation, clarity @: no status effects A: magic regeneration, clarity, persistent drain, time-warped blood 1 a: no special abilities You escaped. You visited 1 branch You collected 13 gold pieces. Inventory: Missiles b - 4 javelins Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking c - a scroll of immolation {unknown} d - a scroll of torment {unknown} i - 3 scrolls of identify e - a scroll of poison {unknown} Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage f - 2 potions of enlightenment {unknown} j - a potion of might {unknown} Skills: + Level 3.1 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.0 Spellcasting + Level 4.4 Conjurations + Level 5.5 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 60% 2d14 1% 1 d - Brom's Barrelling Bo Conj/Erth 28% 2d6 12% 4 s - Stone Arrow Conj/Erth 56% 3d10 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 30% N/A 2% 3 Petrify Alch/Erth 9% N/A 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 1 runed door Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You possess an exceptional clarity of mind. Your health recovers twice as slowly from being drained. Your blood hastes a few of your allies when you are sufficiently damaged. Message History This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'b'. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? b - Brom's Barrelling Boulder Adjust to which letter? d - Brom's Barrelling Boulder You open the door. Found 13 gold pieces and 2 potions of mutation. There is an open door here. You now have 9 gold pieces. You now have 13 gold pieces (gained 4). M - a potion of mutation; d - a scroll labelled ARRAOXT ZAONO i - 2 scrolls of identify; M - 3 potions of mutation (gained 2) f - a coppery potion M - 4 potions of mutation (gained 1); e - a scroll labelled LOLEAFF XIWK i - 3 scrolls of identify (gained 1); j - a dark potion f - 2 coppery potions (gained 1) You feel extremely strange. Your skin feels very cold. You feel clumsy. Your mouth lengthens and hardens into a beak! Okay, then. You feel extremely strange. You feel agile. Your beak shortens and softens into a mouth. Your skin warms up. You feel stupid. You feel less in control of your magic. You feel extremely strange. You regain control of your magic. You feel clever. You feel weaker. You feel robust. You feel extremely strange. You feel frail. You feel stronger. Your thoughts seem clearer. You begin to recover more slowly from draining effects. The flow of your blood desyncs from the flow of time itself. There is an open door here. You see here a human corpse. Things that are here: a +0 club; a +0 robe There is a staircase leading out of the dungeon here. You have escaped! ▓▓▓▓▓▓▓▓▓ ▓ ▓@..#...#### #. ▓...#......#####.. ▓..##.......#..#.. ▓##.##.##..†#..#.. ##.##.###..##'#.. ▓#.####.##).###... ▓.###..##..####... ▓#.....##..###.... ###..##...##..... There were no monsters in sight! Vanquished Creatures A hound (D) Jessica (D) A human (D) 2 endoplasms (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Muu the Deep Elf Earth Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 33 | D | Encountered Jessica 35 | D | Killed Jessica 36 | D | Reached skill level 4 in Spellcasting 36 | D | Reached XP level 2. HP: 17/17 MP: 5/9 36 | D | Reached XP level 3. HP: 21/21 MP: 6/11 66 | D | Reached skill level 5 in Spellcasting 66 | D | Reached skill level 5 in Earth Magic 102 | D | Reached skill level 6 in Spellcasting 102 | D | Reached XP level 4. HP: 26/28 MP: 10/14 106 | D | Learned a level 3 spell: Stone Arrow 111 | D | Learned a level 4 spell: Brom's Barrelling Boulder 125 | D | Gained mutation: A frigid envelope surrounds you and | freezes all who hurt you. [potion of mutation] 125 | D | Gained mutation: You are clumsy. (Dex -3) [potion of | mutation] 125 | D | Gained mutation: You have a beak for a mouth. [potion of | mutation] 126 | D | Lost mutation: You are clumsy. (Dex -3) [potion of | mutation] 126 | D | Lost mutation: You have a beak for a mouth. [potion of | mutation] 126 | D | Lost mutation: A frigid envelope surrounds you and freezes | all who hurt you. [potion of mutation] 126 | D | Gained mutation: You are dopey. (Int -3) [potion of | mutation] 126 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 127 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 127 | D | Lost mutation: You are dopey. (Int -3) [potion of mutation] 127 | D | Gained mutation: You are weak. (Str -3) [potion of | mutation] 127 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 128 | D | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 128 | D | Lost mutation: You are weak. (Str -3) [potion of mutation] 128 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 128 | D | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 128 | D | Gained mutation: Your blood hastes a few of your allies | when you are sufficiently damaged. [potion of mutation] 162 | D | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 | 3.1 Spellcasting | 4 6 | 6.0 Conjurations | 3 4 | 4.4 Earth Magic | 4 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Sandblast | 12 | || 12 Drink: Mutation | | 4 || 4 Armour: Robe | 2 | || 2 Dodge: Dodged | 4 | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 168 | 136 | 32 | 50 | 6 | 1 | 168.0 | Dungeon | 168 | 136 | 32 | 50 | 6 | 1 | 168.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 168 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+