Muu the Dungeon (0, 0, D) a +6 ring of protection (0, 1, D) a +3 ring of slaying (0, 3, D) +5 acid dragon scales (unseen) (0, 4, D) the +0 triple crossbow of Vodka {speed, rF- rC++ rN+ Str-5} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). It cannot be enchanted further. (unseen) (0, 5, D) a +3 executioner's axe (unseen) (0, 40, D) a +0 club a +0 leather armour an orc skeleton (0, 41, D) a +0 trident a river rat skeleton an orc skeleton (0, 42, D) a +4 hand axe 2 boomerangs a +0 leather armour (1, 0, D) an amulet of faith (1, 1, D) a +6 ring of protection (1, 2, D) a +4 plate armour of cold resistance (1, 3, D) a +2 pair of gloves of fire (1, 4, D) the +3 partisan of Givvosee {protect, rPois rN+ Dex+4 Stlth+} rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (1, 5, D) a +3 spectral giant spiked club (1, 42, D) a +0 dagger a +0 robe (2, 0, D) a +6 ring of intelligence (2, 1, D) an amulet of regeneration (2, 2, D) +7 fire dragon scales (unseen) (2, 3, D) a +0 pair of boots of rampaging (2, 4, D) a +3 battleaxe of distortion (2, 19, D) a +0 troll leather armour a troll corpse (skeletalised by now) (2, 29, D) 10 stones (3, 2, D) a +7 chain mail (unseen) (3, 3, D) a +6 great sword (unseen) (3, 4, D) a +3 great mace of protection (3, 15, D) the +9 hand axe of Fedhas, Stopping {speed, ^Fragile rN+ Int+3 Stlth+} ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (3, 17, D) a +0 giant club (3, 19, D) 5 large rocks (3, 20, D) 6 large rocks (3, 21, D) a +0 dire flail a +0 dire flail (3, 22, D) 5 large rocks a parchment of Fireball (4, 0, D) a +1 scimitar of freezing (unseen) (4, 12, D) a +0 quarterstaff (4, 16, D) a +0 troll leather armour a +0 robe a troll corpse (skeletalised by now) (4, 17, D) a parchment of Ignition (4, 19, D) a +1 scale mail of cold resistance (4, 20, D) a hive talisman 3 large rocks a cyclops corpse (skeletalised by now) (4, 21, D) a +0 club a +0 robe (4, 22, D) a +1 whip of freezing (unseen) (4, 35, D) an adder skeleton (4, 39, D) a frilled lizard corpse (skeletalised by now) a quokka corpse (skeletalised by now) (4, 44, D) a hobgoblin skeleton (5, 0, D) a staff of conjuration (5, 1, D) a +0 buckler (5, 2, D) a +2 scimitar of electrocution (5, 11, D) a +0 ring mail (5, 15, D) a +0 hand axe of electrocution (still there?) a troll corpse (skeletalised by now) (still there?) (5, 16, D) a +0 dire flail a +0 dire flail a +0 giant club an ettin corpse (skeletalised by now) (5, 17, D) the +2 halberd "Hataco Uzoh" {antimagic, *Corrode rElec rPois Dex+2} (still there?) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. 6 large rocks (still there?) (5, 20, D) a deep troll corpse (skeletalised by now) (5, 21, D) a staff of cold a +0 giant club (5, 22, D) a parchment of Infestation (5, 29, D) a +2 quarterstaff a +2 trident (5, 38, D) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, 39, D) a +0 club a gnoll corpse (skeletalised by now) (6, 0, D) a +2 plate armour of fire resistance (6, 1, D) a +0 pair of gloves (6, 11, D) a +0 mace of protection (unseen) (6, 12, D) a +0 short sword of freezing (6, 15, D) a +0 troll leather armour a deep troll corpse (skeletalised by now) (6, 16, D) the +6 sling of Ascent {chaos, Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 troll leather armour a deep troll corpse (skeletalised by now) (6, 17, D) a +5 arbalest of freezing (still there?) a +0 dire flail (still there?) a +0 dire flail (still there?) an ettin corpse (skeletalised by now) (still there?) (6, 19, D) a +0 giant spiked club (6, 20, D) a +0 troll leather armour a deep troll corpse (skeletalised by now) (6, 21, D) a +1 scale mail of willpower a deep troll corpse (skeletalised by now) (6, 22, D) a +0 dire flail a +0 dire flail a +0 robe an ettin corpse (skeletalised by now) (6, 29, D) a +2 falchion (6, 32, D) a +0 short sword (6, 40, D) a jackal corpse (skeletalised by now) (6, 48, D) a bullfrog corpse (skeletalised by now) (7, 0, D) a +2 pair of gloves of infusion (7, 15, D) a +0 giant spiked club (7, 16, D) 4 large rocks a cyclops corpse (skeletalised by now) (7, 17, D) a +0 mace a +0 giant club a +0 giant club (7, 18, D) a +2 falchion of freezing a +0 troll leather armour a deep troll corpse (skeletalised by now) (7, 19, D) a +0 ring mail (7, 20, D) a +0 club a +0 giant spiked club a +0 giant spiked club (7, 21, D) a +0 giant club (7, 22, D) a +0 scale mail (7, 29, D) a +2 mace a +2 hand axe (8, 0, D) a +2 robe of willpower (8, 15, D) 3 large rocks a troll corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (8, 16, D) a +0 giant club an ogre corpse (skeletalised by now) (8, 17, D) 4 large rocks (8, 18, D) a staff of conjuration (8, 19, D) a +0 chain mail a +0 giant spiked club an ogre corpse (skeletalised by now) (8, 20, D) a +0 troll leather armour 5 large rocks a cyclops corpse (skeletalised by now) (8, 21, D) a +0 robe a +0 giant spiked club a +0 giant club (8, 22, D) a +3 leather armour of fire resistance 4 large rocks (8, 34, D) a +1 hand axe of freezing (8, 35, D) a +0 long sword of flaming (8, 37, D) a +2 dagger a +3 chain mail (8, 44, D) a +0 robe a +0 scythe (9, 15, D) a +0 ring mail (9, 16, D) a +0 troll leather armour a troll corpse (skeletalised by now) (9, 17, D) a +2 scimitar of valour (still there?) a +0 giant club (still there?) (9, 18, D) a ring of see invisible a +0 troll leather armour a deep troll corpse (skeletalised by now) (9, 19, D) a +0 flail a +0 sling a +0 robe an ogre corpse (skeletalised by now) (9, 20, D) 5 large rocks a cyclops corpse (skeletalised by now) (9, 21, D) 4 large rocks (9, 22, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (9, 34, D) a +2 quarterstaff of protection (9, 35, D) a +1 heavy trident (9, 36, D) a +1 mace of protection (9, 37, D) a +2 plate armour (unseen) (9, 46, D) a mountainshell corpse (skeletalised by now) (10, -8, D) a +0 great sword a +0 scale mail (10, -7, D) a +0 longbow a +0 leather armour (11, 31, D) a +0 short sword (12, -8, D) a +1 whip (13, -9, D) a +0 athame a +0 leather armour a demonspawn corpse (15, 45, D) a maw talisman a protean talisman a maw talisman an eel talisman (17, 7, D) a yaktaur skeleton (17, 44, D) a +3 plate armour (17, 45, D) a +4 chain mail (17, 46, D) a +2 scimitar of holy wrath (17, 47, D) a +2 halberd of venom (17, 48, D) a +2 war axe of freezing (unseen) (18, 5, D) a +1 longbow of flaming (still there?) a +0 barding (still there?) (18, 7, D) a +0 short sword of venom a +6 ring of dexterity a +0 shortbow a +0 dire flail a +0 trident a +0 trident a +0 ring mail a naga skeleton a goblin skeleton a merfolk skeleton (18, 8, D) a +3 scimitar of flaming a +0 arbalest a +0 robe a hell hound skeleton (18, 9, D) a +0 ring mail (18, 44, D) a +4 chain mail (18, 46, D) a +2 dagger of draining (18, 47, D) a +0 lajatang (18, 48, D) a +2 morningstar of protection (unseen) (19, 6, D) a quicksilver dragon skeleton (19, 9, D) a +0 spear a +0 cloak a +0 robe (19, 25, D) a +0 trident a +0 chain mail (20, 6, D) a +0 orcbow a centaur skeleton (20, 8, D) a +0 spear a water nymph skeleton (20, 22, D) a ring of willpower a ring of willpower (21, 7, D) a +9 antimagic club a Killer Klown skeleton (22, 4, D) a +0 war axe a +0 leather armour a deep troll skeleton (22, 8, D) a +3 trident of freezing a +0 robe a +2 vampiric spear 3 javelins a +0 leather armour (23, 2, D) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (23, 3, D) a +0 dagger a +0 robe (23, 7, D) a hydra skeleton a deep troll skeleton (23, 9, D) a +0 trident 3 boomerangs a deep troll skeleton (23, 10, D) a +0 troll leather armour a deep troll skeleton (23, 19, D) a parchment of Gloom (23, 24, D) a troll corpse (skeletalised by now) (24, 9, D) a +0 trident a +0 robe a +0 dagger (24, 10, D) a deep troll skeleton (24, 42, D) a warg skeleton (25, 24, D) a warg corpse (skeletalised by now) (26, -5, D) quicksilver dragon scales a quicksilver dragon skeleton (26, 18, D) a +0 spear a +0 robe (27, -6, D) +0 pearl dragon scales a pearl dragon skeleton (27, 5, D) an elephant skeleton (27, 6, D) a black mamba skeleton (27, 7, D) an elephant skeleton (27, 19, D) a +2 scimitar a +6 sling of freezing a +0 robe a +0 short sword a +0 robe a water moccasin corpse (skeletalised by now) (27, 24, D) a +0 flail a +0 arbalest an orc corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (28, 6, D) a hydra skeleton (28, 8, D) an elephant skeleton (28, 20, D) a +0 short sword a +0 robe +0 acid dragon scales an acid dragon skeleton (30, 9, D) a +10 club (30, 20, D) a +0 trident 2 boomerangs (30, 22, D) a +4 hand axe a +0 robe a +0 club a +0 halberd a +0 plate armour a +0 dire flail a +0 dire flail an orc corpse (skeletalised by now) an ettin skeleton (30, 23, D) a +0 trident (30, 37, D) a +0 dagger a +0 robe a +0 trident a kobold skeleton a merfolk skeleton (31, -5, D) the fire dragon skeleton of Xtahua (31, 20, D) a +0 flail (31, 38, D) a ball python skeleton (32, 37, D) a +0 dagger a +0 robe an orc skeleton (32, 47, D) a river rat skeleton (33, 16, D) a chonchon skeleton (33, 37, D) a dream sheep corpse (skeletalised by now) (33, 42, D) a polar bear skeleton (34, 37, D) a +0 short sword a +0 chain mail (35, 37, D) a +0 dagger a +0 robe a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (36, 25, D) a +0 great sword of flaming a +0 long sword a +0 robe (36, 26, D) a +0 whip a +0 robe (36, 27, D) a +0 dagger (36, 42, D) a hippogriff corpse (skeletalised by now) (37, 2, D) a +0 troll leather armour a deep troll skeleton (37, 24, D) a +1 dire flail of protection a +0 dagger a +0 robe (37, 25, D) a +0 long sword a +0 robe (37, 27, D) a +2 short sword of holy wrath a +0 dagger a +0 robe (38, 2, D) a +0 troll leather armour a deep troll skeleton (38, 13, D) a sewage sovereign skeleton (38, 42, D) a +0 dagger a +0 robe (39, 2, D) a +6 great sword of flaming (still there?) +0 fire dragon scales (still there?) (39, 4, D) a +0 troll leather armour a deep troll skeleton (39, 5, D) a +0 robe (39, 11, D) a +0 dire flail a +0 cloak (39, 42, D) 6 large rocks (39, 44, D) a +0 giant club a +0 giant club a two-headed ogre skeleton (39, 46, D) a polar bear skeleton (40, 11, D) +0 storm dragon scales a storm dragon skeleton (40, 12, D) an iron dragon skeleton (41, 42, D) a +0 hand axe a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (42, 4, D) a +0 dagger a +0 cloak a purple draconian skeleton (42, 41, D) a +0 morningstar a +0 leather armour an orc corpse (skeletalised by now) (42, 42, D) a snapping turtle corpse (skeletalised by now) a bog body corpse (skeletalised by now) (42, 43, D) a +0 hand axe 2 boomerangs a +0 leather armour (43, 42, D) a +0 whip a +0 robe a wolf corpse (skeletalised by now) (44, 4, D) a +0 glaive a +0 scale mail (44, 42, D) a +0 club a +0 leather armour (46, 9, D) +12 storm dragon scales (46, 10, D) a +5 tower shield (46, 11, D) +9 swamp dragon scales (unseen) (47, 10, D) a +8 plate armour of poison resistance (47, 11, D) a +4 robe of resistance (unseen) (48, 9, D) the +7 bardiche "Concordance" {flame, rC+ rN+ SInv} rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (48, 10, D) a +9 heavy partisan (48, 11, D) a +7 triple crossbow of electrocution (unseen) (48, 14, D) a +1 heavy great mace (still there?) a +0 chain mail (still there?) (49, 9, D) the +7 battleaxe of Equivocation {flame, Fly rElec Will- SInv} Fly: It grants you flight. rElec: It insulates you from electricity. Will-: It decreases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (49, 10, D) a +9 great sword of freezing (49, 14, D) a +0 arbalest (49, 15, D) a +0 heavy quarterstaff a +0 robe (49, 29, D) a +3 war axe a +0 chain mail a human corpse (skeletalised by now) (50, 22, D) a +0 flail (50, 23, D) quicksilver dragon scales a +0 mace a quicksilver dragon corpse (skeletalised by now) (50, 27, D) a +0 battleaxe a +0 robe a naga corpse (skeletalised by now) a hydra corpse (skeletalised by now) (50, 45, D) the +4 scimitar of Bespelled Fortitude {flame, Will+ Dex+2} Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (51, 30, D) a +0 battleaxe a +0 robe a naga corpse (skeletalised by now) (51, 44, D) a +2 rapier of draining (51, 46, D) a +0 war axe (51, 47, D) an amulet of chemistry (52, 11, D) a +0 dire flail a +0 ring mail (52, 15, D) a +4 antimagic demon blade a +2 demon trident of draining a +3 leather armour of cold resistance (52, 18, D) a +0 longbow a +0 spear a satyr skeleton (52, 30, D) a +2 dire flail (still there?) a +0 plate armour (still there?) (53, 4, D) the amulet "Ecvauh" {Dissipate Str+3} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Str+3: It affects your strength (+3). (53, 10, D) a +0 long sword a +0 robe (53, 14, D) a +2 demon whip of draining (unseen) (53, 15, D) a +3 plate armour of death a +0 battleaxe (53, 18, D) an alligator skeleton (53, 19, D) a salamander skeleton (54, -3, D) a +0 demon whip of electrocution (54, 4, D) +4 acid dragon scales (54, 12, D) a +3 partisan of freezing a +3 heavy arbalest a +7 chain mail of ponderousness (54, 13, D) a +0 demon whip (54, 14, D) a +0 rapier a +0 ring mail (54, 36, D) a +3 ring of intelligence (54, 39, D) a +3 ring of intelligence (55, -15, D) the quill talisman "Put-Me-On" {Str+3} [quill talisman] Str+3: It affects your strength (+3). (55, -6, D) a +2 robe of fire resistance (55, 2, D) the ring "Nytten" {Will+ Slay+2} [ring of willpower] Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (55, 3, D) the +9 demon trident of Circular Logic {venom, rPois rC+ Dex+3} rPois: It protects you from poison. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (55, 4, D) a +0 great mace (55, 5, D) the +7 battleaxe of Yracav {holy, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (55, 6, D) the +7 glaive "Huatwij" {drain, rCorr Dex+4} rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (55, 11, D) a +0 dagger a +0 cloak (55, 13, D) a +2 battleaxe of freezing (55, 14, D) a sanguine talisman a +3 heavy battleaxe a +0 plate armour (55, 15, D) a +0 dire flail (55, 22, D) a +0 battleaxe a +0 plate armour (55, 23, D) a +1 dire flail of holy wrath a +0 great sword a +0 plate armour a +0 arbalest a +0 great mace a +0 plate armour a +0 plate armour an orc skeleton an orc skeleton (56, -17, D) the earth staff "Sehy" {Str-3 Int+2 Dex+2 Earth} [staff of earth] Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Earth: It increases the power of your Earth spells. (56, -16, D) the +2 ring mail of Lies {+Inv} +Inv: It lets you turn invisible. It cannot be enchanted further. (unseen) (56, 4, D) +12 storm dragon scales (56, 30, D) a +0 short sword a +0 robe an elf skeleton (57, -17, D) a +0 robe (57, -15, D) a staff of conjuration (57, -7, D) a +1 war axe of flaming a +0 cloak a +0 kite shield (57, 22, D) a +0 battleaxe a +0 arbalest a +0 chain mail a +0 morningstar an orc skeleton (57, 25, D) a +0 long sword a +0 chain mail (57, 36, D) the amulet "Ecwex" {Faith Regen+ Int+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). the amulet of Sifeul {Regen+ Str+4} [amulet of regeneration] Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). (57, 38, D) a ring of protection from cold (58, -16, D) a +0 rapier (58, -1, D) the +7 great sword of Noon {holy, rC+ Int+6} rC+: It protects you from cold. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (58, 5, D) a +0 short sword a +0 cloak (58, 23, D) a catoblepas skeleton (58, 24, D) a +1 great sword of protection a +0 chain mail a +0 long sword a +0 plate armour an orc skeleton (58, 25, D) a +0 war axe a +0 plate armour an orc skeleton (58, 27, D) a +0 scimitar of holy wrath a +0 plate armour an orc skeleton (58, 31, D) a fortress talisman (58, 45, D) the ring of Vieruere {^Contam Fly rElec EV+6} [ring of evasion] ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rElec: It insulates you from electricity. EV+6: It affects your evasion (+6). the ring of Bakko {Will++ Str+2} [ring of willpower] Will++: It greatly increases your willpower. Str+2: It affects your strength (+2). the ring "Dyale" {Dex+9} [ring of dexterity] Dex+9: It affects your dexterity (+9). the ring of Hepliaklqana's Envy {Str+4 Dex+6} [ring of dexterity] Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). (58, 46, D) the ring "Housesch" {rCorr Int+3 SInv Stlth-} [ring of see invisible] rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. the ring "Varpheud" {rF+ MP+9 Slay+5} [ring of magical power] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the ring "Cuar" {rElec Str+3 Dex+6} [ring of dexterity] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). the ring "Peeraab" {Will+ SInv} [ring of see invisible] Will+: It increases your willpower. SInv: It lets you see invisible. the ring "Vefakhef" {rPois SInv} [ring of see invisible] rPois: It protects you from poison. SInv: It lets you see invisible. the ring "Unuwnyl" {rPois Dex+6} [ring of poison resistance] rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). (59, -16, D) a parchment of Freezing Cloud (59, -14, D) a +0 long sword (59, -7, D) a +1 robe (59, -2, D) the +9 demon blade of Xigyag {flame, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (59, -1, D) a +6 chain mail of fire resistance (59, 0, D) the +7 bardiche of Exquisite Torment {speed, *Slow rF- Str+2 Int+7} *Slow: It may slow you when you take damage. rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Int+7: It affects your intelligence (+7). It cannot be enchanted further. (unseen) (59, 26, D) a +0 long sword a +0 plate armour (59, 29, D) a +0 dagger a +0 robe (59, 30, D) a +0 kite shield of poison resistance (still there?) a +0 scimitar (still there?) (59, 31, D) a fortress talisman (59, 37, D) the amulet "Zeast" {Spirit rElec} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. the amulet "Riqid" {Spirit -Tele Fly Will++ Stlth-} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. -Tele: It prevents most forms of teleportation. Fly: It grants you flight. Will++: It greatly increases your willpower. Stlth-: It makes you less stealthy. the amulet "Siarphuxt" {Spirit Dex+4 Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. the amulet of Ytoepsyc {Faith +Inv rPois Dex+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. +Inv: It lets you turn invisible. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). the amulet "Lawnun Fiage" {Harm RegenMP+ Int+4 Stlth+} [amulet of magic regeneration] Harm: It increases damage dealt and taken. RegenMP+: It increases your rate of magic regeneration. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (60, -17, D) a +0 short sword of draining (unseen) (60, -16, D) a +0 long sword a +0 robe an amulet of guardian spirit a guardian serpent skeleton (60, -14, D) a +0 spear (60, -7, D) the ring "Damacalin" {^Contam rF+ rC++ Dex+2} [ring of protection from cold] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). (60, -3, D) a +2 cloak (60, -2, D) a +2 cloak of poison resistance (60, 0, D) a +9 vampiric demon trident (60, 1, D) the ring "Seraj" {rC+ rCorr Dex+4} [ring of resist corrosion] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). (60, 37, D) the ring of Bufaones {EV+5 Int+6} [ring of evasion] EV+5: It affects your evasion (+5). Int+6: It affects your intelligence (+6). a ring of wizardry the ring "Sial" {*Slow rF+ Will++ Str+3 SInv} [ring of protection from fire] *Slow: It may slow you when you take damage. rF+: It protects you from fire. Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). SInv: It lets you see invisible. a ring of poison resistance (61, -17, D) a quill talisman a +0 short sword a +0 robe (61, -16, D) the amulet of Peeppea {Faith rN+ Str-3 Dex+4} [amulet of faith] Faith: It allows you to gain divine favour quickly. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). a +0 robe a human corpse (skeletalised by now) (61, -14, D) a +0 demon blade of draining a +1 pair of gloves a +0 ring mail (61, -4, D) a +4 pair of gloves (unseen) (61, -3, D) a +4 cloak (unseen) (61, -2, D) a +5 tower shield (61, 0, D) a +4 pair of gloves (unseen) (61, 1, D) the amulet "Uxeenlau" {Chemistry rCorr Str+5 Slay-6} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (61, 2, D) the +7 battleaxe of Reinforcement {antimagic, rN+ Will+ Int+2 Stlth+} rN+: It protects you from negative energy. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (62, -17, D) a ring of flight (62, -16, D) a +1 battleaxe of venom a ring of magical power a +0 whip a +0 robe a +0 robe a +0 dagger a +0 robe a +2 leather armour of cold resistance a human corpse (skeletalised by now) a human skeleton (62, -15, D) the +8 mace "Zec Paru" {heavy, rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. a +0 robe a +0 rapier a +0 robe a +0 dagger a +0 robe a human skeleton a human skeleton (62, -3, D) the ring "Yroqaf" {rF++ rN+ Str+3 Dex-2 Slay+3} [ring of positive energy] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (62, -2, D) a +7 heavy longbow (unseen) (62, -1, D) the +7 giant spiked club of Honyil {freeze, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (62, 0, D) a +6 chain mail of cold resistance (unseen) (62, 1, D) the amulet of Qazlal, Supporting {rElec rF++ Regen+ Stlth+} [amulet of regeneration] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (63, -17, D) the necromancy staff of Absolution {*Corrode rN++ Will+ Conj Necro} [staff of necromancy] *Corrode: It may corrode you when you take damage. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. (63, -16, D) a +1 demon blade of venom a +0 flail a +0 short sword a +0 robe (63, -14, D) a +0 long sword a +0 robe (63, -2, D) the ring "Ypseku Ditu" {rElec Will+ Slay+4 SInv} [ring of slaying] rElec: It insulates you from electricity. Will+: It increases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. (63, -1, D) the amulet "Cuoceleq" {Chemistry rF+ Dex+2} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). (64, -17, D) a staff of necromancy (64, -16, D) a +4 vampiric bardiche a +3 leather armour of poison resistance (64, -15, D) the ring of Xom's Bemusement {rElec rPois rF+ AC+4 Dex-2} [ring of protection] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. AC+4: It affects your AC (+4). Dex-2: It affects your dexterity (-2). an amulet of the acrobat a +0 long sword a +0 robe a +0 scimitar a +0 ring mail a human skeleton (64, -14, D) a +0 leather armour (64, -1, D) the ring of Sophism {Fly Int+9} [ring of intelligence] Fly: It grants you flight. Int+9: It affects your intelligence (+9). (64, 19, D) the ring of Neterghai {rN+ Will- rCorr Str+3} [ring of positive energy] rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (64, 25, D) a +7 scale mail (unseen) (64, 26, D) +3 storm dragon scales (unseen) (65, -17, D) a +2 long sword of distortion (still there?) a +0 short sword (still there?) a +0 robe (still there?) a human skeleton (still there?) (65, -16, D) a +0 mace a parchment of Brom's Barrelling Boulder (65, -15, D) a staff of cold a +0 quarterstaff a +0 robe (65, -14, D) a staff of cold a +0 morningstar (65, 4, D) a +0 double sword +0 shadow dragon scales a +0 kite shield (65, 18, D) the amulet "Poupau" {rC++ Regen+} [amulet of regeneration] rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. (65, 19, D) the amulet "Koobezuq" {+Inv RegenMP+ rCorr} [amulet of magic regeneration] +Inv: It lets you turn invisible. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. (65, 25, D) a +1 tower shield (unseen) (65, 26, D) +3 storm dragon scales (unseen) (66, -17, D) the +6 whip of Untimely Demise {flame, *Noise rPois Dex-3 SInv} (still there?) *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 robe (still there?) a +0 long sword (still there?) a +0 robe (still there?) a +2 great sword of protection (still there?) a human skeleton (still there?) (66, -16, D) a +0 hand axe of venom a +0 scimitar a +0 leather armour a +0 rapier a +0 robe a human skeleton a human skeleton (66, -15, D) a +1 robe of cold resistance (66, -14, D) the +6 sling of Honour {drain, rF+ rCorr Str+6 Int-4} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Int-4: It affects your intelligence (-4). It cannot be enchanted further. an amulet of guardian spirit a +0 short sword a +0 robe a +0 scimitar a +0 leather armour a human skeleton (66, 11, D) a +3 rapier of electrocution a +1 cloak a +0 pair of gloves a +1 whip of holy wrath a +0 robe the human corpse of Nikola (skeletalised by now) (66, 17, D) the ring of Cudejor {rF+ Str-4 Dex+2 SInv Stlth+} [ring of see invisible] rF+: It protects you from fire. Str-4: It affects your strength (-4). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (66, 19, D) the ring of Ehyad {rN+ Str+9} [ring of strength] rN+: It protects you from negative energy. Str+9: It affects your strength (+9). (66, 23, D) a +0 mace (66, 32, D) +7 ice dragon scales (unseen) (66, 39, D) a +0 cloak a green draconian skeleton (66, 40, D) a +0 short sword a +0 ring mail an elf skeleton (66, 41, D) a +0 dagger a +0 robe a +0 dagger a +0 cloak a +0 dagger a +0 robe a white draconian skeleton (66, 42, D) a +1 leather armour of cold resistance (still there?) a +0 athame (still there?) a +0 robe (still there?) a +0 short sword (still there?) a human skeleton (still there?) (67, -17, D) a +1 robe of fire resistance a +0 spear a +6 ring of dexterity (67, -16, D) a +0 whip a +0 pair of gloves a +0 robe a +0 scimitar a +0 leather armour a +0 pair of gloves a human skeleton (67, -15, D) the +5 athame "Yqetaal" {freeze, rElec rPois rF++ Str-3} rElec: It insulates you from electricity. rPois: It protects you from poison. rF++: It greatly protects you from fire. Str-3: It affects your strength (-3). It cannot be enchanted further. a +0 leather armour (67, -14, D) a +0 spear a +0 robe a human skeleton (67, -4, D) a +2 robe of cold resistance (67, 19, D) the ring of Voqichoh {rPois rF++} [ring of protection from fire] rPois: It protects you from poison. rF++: It greatly protects you from fire. (67, 32, D) a +0 helmet (67, 33, D) the +1 robe "Nagyneid" {rCorr Str-5 Slay+2} rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (67, 39, D) a +1 robe of fire resistance (67, 40, D) a +3 long sword of flaming a +0 plate armour a +3 athame a +0 robe a human skeleton (67, 48, D) a parchment of Lee's Rapid Deconstruction (68, -17, D) a +0 short sword (68, -16, D) the ring "Ecronk" {rF- Will- Int+7 Dex+2 Slay+4} [ring of slaying] rF-: It makes you vulnerable to fire. Will-: It decreases your willpower. Int+7: It affects your intelligence (+7). Dex+2: It affects your dexterity (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +0 mace a +0 scimitar a +0 robe the +1 scale mail of Chimes {Resonance, +Blink rN+ MP+6 Str+3} +Blink: It lets you blink. rN+: It protects you from negative energy. MP+6: It affects your magic capacity (+6). Str+3: It affects your strength (+3). It cannot be enchanted further. (68, -15, D) a +0 short sword a +0 robe a +0 robe a +0 dagger a guardian serpent skeleton a human skeleton (68, -14, D) a +2 robe of positive energy a +2 helmet of intelligence a +0 long sword a +0 robe a +0 spear a +0 robe a human skeleton a human skeleton (68, 27, D) a +0 robe (69, -15, D) a +0 short sword a guardian serpent skeleton (69, 30, D) a +0 arbalest (69, 32, D) +2 swamp dragon scales (unseen) (69, 33, D) a +4 ring mail (unseen) (69, 37, D) a +4 scimitar a +0 leather armour (69, 39, D) a +1 scimitar of freezing (still there?) a +0 ring mail (still there?) an elf skeleton (still there?) (69, 40, D) a +0 broad axe (70, -17, D) +0 ice dragon scales (70, -6, D) a +1 glaive of holy wrath (70, 12, D) a +0 glaive a +0 scale mail (70, 16, D) a +0 spear a +0 giant club a +0 robe an ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) (70, 17, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (70, 18, D) a +0 giant club an ogre corpse (skeletalised by now) (70, 32, D) a +0 ring mail (70, 33, D) +4 ice dragon scales (unseen) (70, 38, D) a +0 trident (70, 39, D) a +0 short sword a +0 cloak a purple draconian skeleton (70, 41, D) a +0 scimitar (71, -17, D) a staff of earth (71, -5, D) a +0 dagger a +0 cloak (71, 0, D) a +2 kite shield a +0 double sword +0 shadow dragon scales (71, 4, D) a +0 longbow a +0 leather armour an elf skeleton (71, 16, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (71, 17, D) a +0 giant club (71, 26, D) a +6 chain mail (unseen) (71, 32, D) a +6 chain mail (71, 33, D) a +4 ring mail (unseen) (71, 41, D) a +0 robe (72, -16, D) the ring of the Sea Goat {rF+ Dex+8} [ring of protection from fire] rF+: It protects you from fire. Dex+8: It affects your dexterity (+8). (72, -14, D) a +0 dagger (72, 25, D) a +1 pair of gloves (72, 26, D) a +6 chain mail (unseen) (72, 32, D) +4 ice dragon scales (unseen) (72, 33, D) +2 acid dragon scales (unseen) (73, -17, D) a ring of wizardry (73, -14, D) a +1 orcbow of flaming (unseen) (73, 36, D) a +5 battleaxe of pain +0 fire dragon scales (73, 41, D) a +4 rapier of flaming (still there?) a +0 leather armour (still there?) (74, 6, D) a +1 whip (74, 36, D) a +0 trident a +0 robe (75, -6, D) a +0 double sword +0 shadow dragon scales a +0 kite shield (75, -2, D) a +0 short sword a +0 short sword a +0 leather armour (75, 1, D) a +0 ring mail a human skeleton (75, 7, D) a +0 heavy long sword (75, 16, D) a +4 long sword of holy wrath a +0 tower shield a +0 great mace a +0 chain mail (75, 20, D) +0 golden dragon scales a golden dragon skeleton (75, 25, D) a +4 longbow of flaming (still there?) a +4 dire flail of pain (still there?) a +2 plate armour of poison resistance (still there?) a demonspawn skeleton (still there?) (75, 30, D) a +0 dagger a +0 robe (75, 43, D) a parchment of Stone Arrow (76, 5, D) a +2 whip of holy wrath (still there?) a +0 robe (still there?)