Dungeon Sprint DCSS version 0.24.1-1828-gcd7e8225a3 (webtiles) character file. Game seed: 14556500059932887244, levelgen mode: deterministic 0 Muu the Skirmisher (level 1, 0/31 HPs) Began as a Hydra Collector on Sept 11, 2026. Slain by a hippogriff (4 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:08 (8 turns). Muu the Skirmisher (1-headed Hydra Collector) Turns: 8, Time: 00:00:08 Health: 0/31 AC: 2 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 6 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 robe rCold . . . Gourm + c - necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} (curse) rNeg . . . Faith . rPois + Spirit . rElec . Reflect . rCorr . Harm . MR ++... Rampage . Stlth ..........Rnd*Rage + HPRegen 0.50/turn NoTele + MPRegen 0.07/turn @: berserking, very quick A: very large, no weapons., walks faster in water., stomps, deformed body, fast metabolism 3, gourmand, poison resistance, regeneration 1, cold-blooded, experimental a: Evoke Berserk Rage You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +1 robe (worn) Jewellery c - the cursed necklace of Bloodlust (around neck) {*Rage +Rage MR++ Int-3 Slay+6 *Curse} (You acquired it in the Dungeon) [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Miscellaneous b - a bag Comestibles d - 2 rations Skills: * Level 3.6 Fighting * Level 2.4 Unarmed Combat + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are incapable of wielding weapons. You can walk faster in water. You stomp with loud noise. You are too large for most types of armour. Armour fits poorly on your strangely shaped body. Your metabolism is lightning-fast. You like to eat raw meat. Your system is resistant to poisons. (rPois) Your natural rate of healing is unusually fast. You are cold-blooded and may be slowed by cold attacks. This starting is experimental. Message History Oops, that amulet feels deathly cold. c - the cursed necklace of Bloodlust (around neck) {*Rage +Rage MR++ Int-3 Slay+6 *Curse} You open the door. 2 hippogriffs come into view. The hippogriff screeches! x2 Found 243 gold pieces. You fail to use your ability. You fail to use your ability. The hippogriff bites you. The hippogriff pecks you! The hippogriff misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a lot more hungry. The hippogriff bites you but does no damage. The hippogriff pecks you. The hippogriff claws you but does no damage. You bite the hippogriff! The hippogriff is moderately wounded. The hippogriff bites you! * * * LOW HITPOINT WARNING * * * The hippogriff pecks you. You die... ## ## .# #. .#H #H# ##@## +.<.+ ##.## #+# You could see 2 hippogriffs. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Muu the Hydra Collector began the quest for the Orb. 0 | D | Reached XP level 1. HP: 21/21 MP: 1/1 1 | D | Found the necklace of Bloodlust {*Rage +Rage MR++ Int-3 | Slay+6 *Curse} 1 | D | Got the necklace of Bloodlust {*Rage +Rage MR++ Int-3 | Slay+6 *Curse} 4 | D | Noticed a hippogriff 4 | D | Noticed a hippogriff 8 | D | Slain by a hippogriff Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 1 Abil: Evoke Berserk Rag || 1 Use: Scroll || 1 Armor: Robe || 2 Dodge: Dodged || 1