Muu the Dungeon (0, 0, D) a potion of haste (0, 2, D) an uncursed ring of wizardry (0, 3, D) an uncursed amulet of regeneration (1, 2, D) a +6 ring of protection (1, 3, D) a +6 ring of protection (1, 18, D) a cursed +0 robe an uncursed ring of wizardry a +2 war axe of venom a +0 plate armour a +1 great sword of electrocution a +1 plate armour of poison resistance a +1 great mace of draining a +0 plate armour (1, 19, D) a +2 war axe of chopping (still there?) a +0 bardiche (still there?) (1, 20, D) a +0 dagger of draining (unseen) (2, -1, D) a potion of berserk rage (2, 0, D) 2 potions of haste (2, 2, D) a +6 ring of intelligence (2, 3, D) a +3 ring of slaying (2, 28, D) 10 stones an uncursed staff of energy (2, 32, D) a +2 plate armour (2, 33, D) a +2 dagger of electrocution (2, 34, D) a +1 hand axe of freezing (2, 35, D) a +0 long sword of holy wrath (2, 43, D) 5 poisoned darts (3, 0, D) a potion of berserk rage (3, 2, D) the +3 lajatang "Waugeap" {slice, rPois rC+ MR+} It inflicts extra damage upon your enemies. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (3, 3, D) a +6 double sword (3, 15, D) a +0 hand axe (3, 18, D) a +0 dagger a +0 chain mail a +0 dire flail a +2 long sword a cursed +0 trident a +0 ring mail a condenser vane (3, 19, D) a +0 robe of cold resistance a +0 chain mail a +0 plate armour a +0 great mace of protection a cursed -3 bardiche 26 stones a +0 chain mail a +0 dire flail a +0 chain mail a +0 great sword a +0 plate armour (3, 20, D) a +0 dire flail a +0 chain mail a +0 chain mail a +0 chain mail a +0 dire flail a +0 chain mail a +0 arbalest a +0 dire flail 56 bolts a +0 plate armour a +2 great sword of holy wrath a +0 chain mail a +0 leather armour (3, 32, D) a +3 scale mail (3, 33, D) a +3 trident of piercing (3, 34, D) a +0 quarterstaff of speed (3, 35, D) a +2 flail of protection (4, 2, D) a +5 longbow (4, 3, D) a +6 broad axe of electrocution (4, 14, D) an uncursed amulet of guardian spirit (4, 16, D) a +0 plate armour (4, 17, D) a +0 war axe of venom a +0 plate armour a +0 shield a +0 halberd 4 boomerangs a +0 plate armour (4, 18, D) a stone a +0 halberd a +0 plate armour an uncursed staff of air (4, 19, D) the +7 rapier of Beyond {vamp, rF+ rC+ Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It protects you from cold. It makes you more stealthy. a +4 chain mail of fire resistance (4, 20, D) a +0 great mace a +0 chain mail a +0 robe (4, 42, D) 2 poisoned darts (5, 2, D) a +0 triple crossbow of velocity (5, 3, D) a +6 lajatang (5, 6, D) a +0 robe (5, 17, D) a +0 glaive a +0 plate armour a +0 great sword a +0 chain mail an uncursed staff of power (5, 18, D) the +6 great sword of Pain and Death {elec, -Tele rElec rPois} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. (5, 19, D) a +0 long sword a +0 plate armour a +0 glaive (5, 20, D) a +1 dire flail of draining a +0 plate armour (5, 21, D) a +3 great mace a +0 arbalest 39 bolts a +2 plate armour of poison resistance 54 sling bullets (5, 28, D) a +2 quarterstaff a +2 trident (6, -1, D) 2 scrolls of enchant weapon (6, 2, D) a +3 double sword of freezing (6, 3, D) a +0 pair of boots of flying (6, 6, D) +0 fire dragon scales a +0 long sword a +0 robe quicksilver dragon scales a +0 great sword of flaming (6, 15, D) a +3 dire flail of crushing a +0 hunting sling a +0 plate armour 72 bolts (6, 16, D) a +0 broad axe a +0 chain mail a cursed +0 large shield a +0 long sword a +0 chain mail a +0 mace of protection a +0 plate armour a +2 dagger of speed a +2 robe of cold resistance (6, 17, D) a +0 glaive a +0 plate armour (6, 18, D) a +0 whip (6, 19, D) a +0 mace a cursed +0 chain mail (6, 21, D) a +0 halberd a +0 leather armour (6, 28, D) a +2 mace a +2 hand axe (7, 2, D) +8 gold dragon scales (7, 3, D) a +0 cloak of stealth (7, 14, D) a +2 dagger of draining a +0 robe a +0 dagger a +0 robe a +0 pair of boots (7, 15, D) a +0 long sword a +0 plate armour (7, 16, D) a +3 vampiric long sword a +0 plate armour a potion of haste (7, 17, D) a +2 dire flail of crushing a +0 robe an uncursed staff of power a cursed +0 robe a +0 dagger (7, 18, D) a +2 long sword of holy wrath a +0 plate armour a +0 war axe a +2 leather armour of positive energy (7, 19, D) a +0 scimitar a +0 plate armour 60 bolts (7, 21, D) a +0 mace a +0 chain mail a potion of haste a +0 flail a +0 leather armour (7, 28, D) a +2 falchion a +2 dagger (8, 2, D) a +7 plate armour (8, 3, D) a +2 cloak (8, 11, D) an uncursed staff of air (8, 14, D) a cursed -2 great sword a +0 chain mail a manual of Axes (8, 15, D) 60 arrows (8, 18, D) a +0 long sword 23 stones a +0 plate armour a cursed amulet of inaccuracy (8, 19, D) a +0 halberd a +0 plate armour a +0 whip (8, 20, D) a +0 war axe a +0 chain mail (8, 21, D) a +0 war axe a +0 chain mail a +0 great sword of distortion (8, 32, D) a +0 crystal spear (8, 37, D) a +0 club (8, 42, D) a +0 club 4 poisoned darts (8, 44, D) 2 poisoned darts (8, 45, D) a poisoned dart (8, 46, D) a curare-tipped dart +0 swamp dragon scales (9, 2, D) +5 acid dragon scales (9, 3, D) +7 ice dragon scales (9, 11, D) the +3 leather armour of the Midnight Sun {rPois SInv} It protects you from poison. It lets you see invisible. (9, 18, D) a +0 dagger (9, 19, D) a cursed +0 ring mail (10, 46, D) a +0 short sword (11, 8, D) a +0 arbalest (unseen) (11, 11, D) 78 bolts (12, -8, D) a +0 battleaxe (12, 11, D) a +0 chain mail (13, -9, D) the +7 sceptre of Asmodeus (13, -8, D) the corpse of the Lernaean hydra (skeletalised by now) the +6 sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (13, -1, D) an arrow (13, 11, D) a +0 dagger of speed (14, -9, D) a pearl dragon corpse (skeletalised by now) (14, -8, D) +0 pearl dragon scales a pearl dragon corpse (skeletalised by now) (14, 1, D) a +2 long sword of flaming (still there?) an arrow (still there?) (14, 17, D) a +1 dagger of chaos a +0 robe a wand of random effects (6) an uncursed ring of positive energy (15, -8, D) a +2 rapier of electrocution a +0 cloak a +0 pair of gloves a +2 great sword a +0 cloak (15, 4, D) a +0 dagger a +0 robe an arrow (15, 18, D) a +0 short sword a +0 leather armour (15, 37, D) a +1 robe (15, 45, D) a +3 ring of dexterity (16, 1, D) a cursed -3 dire flail (16, 45, D) a +3 ring of intelligence (17, 1, D) a cursed -2 short sword (17, 20, D) the +9 dagger of the Purse {pierce, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (unseen) (17, 43, D) a +4 chain mail (17, 44, D) a +4 chain mail (17, 45, D) the +2 scimitar "Ogrebane" {slice, rC+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from cold. (17, 46, D) a +4 quarterstaff of speed (17, 47, D) a +1 broad axe of flaming (18, 0, D) a +1 morningstar of venom a cursed -1 chain mail (18, 43, D) a +4 chain mail (18, 44, D) a +0 pair of gloves (18, 45, D) a +2 morningstar of protection (18, 46, D) a +2 halberd of venom (18, 47, D) a +2 rapier of draining (21, 18, D) a +1 robe of magic resistance (21, 42, D) a +0 dagger (21, 44, D) a +0 flail (22, 17, D) a +0 hand crossbow of freezing (22, 19, D) a +0 whip (22, 34, D) a +0 mace (22, 43, D) a +0 war axe a +0 plate armour a +0 leather armour (22, 44, D) a cursed +0 leather armour a +0 whip (23, 2, D) a +1 scimitar of flaming a +0 shortbow 80 arrows a +0 flail a +0 war axe of electrocution (23, 20, D) a +0 whip (23, 44, D) a +0 flail 4 boomerangs (24, 2, D) an arrow (24, 19, D) a +0 robe (24, 41, D) a +0 dagger a +2 robe of magic resistance a +0 great sword a +0 plate armour (24, 42, D) a +0 mace a +0 plate armour (25, 40, D) a +0 hand axe (26, -1, D) a +0 halberd (27, -17, D) a +0 scimitar (27, -5, D) a demonic crawler corpse (27, -1, D) 45 bolts (27, 6, D) a +0 halberd a +0 dagger a cursed -3 battleaxe a +3 scimitar a +0 quarterstaff a +0 robe (27, 20, D) 19 stones (28, -1, D) 42 arrows (28, 4, D) a bolt (28, 5, D) a +0 arbalest 59 bolts (28, 7, D) the +7 mace of Mana {crush, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). an uncursed ring of poison resistance (28, 10, D) a +0 club (28, 11, D) a +0 short sword a +0 leather armour (28, 19, D) a +2 dagger of venom (29, -17, D) a +0 mace (29, 10, D) a +0 dire flail a +0 plate armour (29, 11, D) a +2 war axe of freezing a +0 plate armour an uncursed ring of protection from magic a +0 halberd a cursed +0 shortbow a +0 chain mail an uncursed ring of flight (30, 9, D) a cursed -3 mace (30, 10, D) a +2 trident of piercing a +0 robe (30, 11, D) a +0 dagger a +0 robe the ring "Geock" {MP+9 Str+4} [ring of magical power] It affects your strength (+4). It affects your magic capacity (+9). a +0 giant spiked club (31, 1, D) the ring of Gicsitt {Str+2 Dex+3 Stlth+} [ring of stealth] It affects your strength (+2). It affects your dexterity (+3). It makes you more stealthy. (31, 2, D) an uncursed amulet of rage (31, 10, D) a +1 flail of crushing a +1 chain mail of magic resistance (31, 11, D) a cursed -1 dire flail a +0 plate armour a +2 robe of magic resistance a potion of haste (32, 10, D) a +0 dagger (unseen) (32, 11, D) a +0 great mace a +0 chain mail a +3 dire flail a +0 chain mail (32, 47, D) a poisoned dart (33, 45, D) a stone (33, 46, D) a stone (34, 44, D) a +0 short sword 6 poisoned darts (34, 45, D) a +0 giant club (35, 21, D) a +1 antimagic falchion (35, 42, D) a +0 dagger a +0 robe (36, 21, D) a +0 rapier (36, 22, D) a +0 robe (36, 23, D) a pipe (36, 24, D) a +0 trident (36, 25, D) a +3 hand crossbow of flaming (36, 42, D) a -1 glaive a +0 animal skin (36, 43, D) a +0 trident (37, 21, D) a +0 dire flail (37, 23, D) 3 potions of haste 2 potions of berserk rage an uncursed staff of power (39, 5, D) a +0 cloak (39, 7, D) a +2 long sword of flaming a +0 longbow a +0 robe a +11 club of flaming a +0 longbow 146 arrows a +0 leather armour a +0 demon whip of electrocution a +2 robe of cold resistance a +0 war axe (40, 8, D) an arrow (40, 41, D) a +0 giant club a +0 giant club (40, 44, D) a +0 trident a +0 robe (41, -8, D) quicksilver dragon scales (unseen) (41, 17, D) an arrow (42, -6, D) a +2 battleaxe of freezing a frost giant skeleton (42, -4, D) a +0 war axe (unseen) (42, 26, D) a +0 club 5 stones (42, 27, D) a +0 dagger a +0 robe (42, 28, D) a +0 dagger a +0 dagger a +0 robe (42, 29, D) a +0 club a +0 robe (42, 32, D) a poisoned dart (43, -3, D) a hellephant skeleton (43, 22, D) a +0 bardiche a +0 plate armour (43, 23, D) a +0 battleaxe a +0 chain mail a +0 great mace a +0 plate armour a +0 battleaxe a +0 chain mail a +1 battleaxe a +0 chain mail a +2 great sword a +1 plate armour of magic resistance a +4 great sword of slicing a cursed +0 plate armour (43, 24, D) 2 bolts (43, 26, D) 7 poisoned darts (43, 27, D) 2 stones (43, 28, D) a +2 dagger of speed 5 poisoned darts a +0 dagger a +0 robe (43, 29, D) a cursed +0 dagger (unseen) (44, 21, D) a +1 broad axe a +0 chain mail (44, 22, D) a +2 arbalest of flaming a +0 long sword 54 bolts a +0 chain mail (45, 24, D) a +5 dire flail (45, 25, D) a +3 giant spiked club (45, 31, D) a +3 giant spiked club (45, 32, D) a +3 great mace (46, 8, D) +8 shadow dragon scales (46, 9, D) a +6 centaur barding (46, 10, D) +5 swamp dragon scales (46, 24, D) a +3 double sword (46, 25, D) a +5 broad axe (46, 31, D) a +1 triple sword (46, 32, D) a +3 lajatang (47, 8, D) +5 swamp dragon scales (47, 9, D) a +6 centaur barding (47, 10, D) a +2 pair of gloves of dexterity (47, 17, D) 2 arrows (47, 31, D) a +3 glaive (47, 32, D) a +3 giant spiked club (48, 8, D) a +9 demon whip of venom (48, 9, D) the +5 bardiche of Ymaar {chop, +Fly rN++ MR+++ Stlth-} It inflicts extra damage upon your enemies. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. It makes you less stealthy. (48, 10, D) a +7 triple sword of draining (48, 17, D) a +0 longbow 96 arrows a +0 leather armour a +0 arbalest 42 bolts a +3 whip (48, 32, D) a +3 great sword (49, 8, D) the +7 executioner's axe "Afoth" {chop, +Inv rC+} It inflicts extra damage upon your enemies. It protects you from cold. It lets you turn invisible. (49, 9, D) the +7 demon trident of Defence {freeze, rC+ Str+6 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It affects your dexterity (+4). It protects you from cold. (49, 10, D) the +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. (50, 15, D) a +4 scythe of slicing a +0 long sword a +1 cloak a +0 long sword a +0 shortbow 60 arrows a +0 ring mail a +0 spear a +0 robe a +1 whip of holy wrath a +0 robe a +0 spear a +0 robe a +0 mace a +0 great sword a +0 plate armour a +0 dagger a +1 vampiric long sword a +0 cloak a +2 sacred scourge of holy wrath a +0 robe (50, 26, D) a +0 arbalest 31 bolts (50, 31, D) the +5 falchion "Wizyab" {freeze, rF- Str+5 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It makes you vulnerable to fire. It makes you more stealthy. (50, 32, D) a +4 battleaxe of draining (50, 44, D) a scroll of random uselessness (51, 14, D) a +1 great mace of protection a +1 scythe of protection (51, 31, D) the +0 bardiche "Plojy" {spect, *Slow rF+ Dex+7} It retains the spirit of materials from which it was made. It is known that wooden weapons are prone to retain and weapons need to be large enough. In the hands of one skilled in evocations this spirit is drawn out to fight along side the wielder. It affects your dexterity (+7). It protects you from fire. It may slow you when you take damage. (51, 32, D) a +6 dire flail of crushing (51, 38, D) 2 scrolls of enchant weapon (51, 43, D) a +0 cloak (51, 44, D) a potion of degeneration (52, 24, D) a +0 falchion (52, 25, D) a +3 glaive (52, 27, D) 2 bolts a +0 robe (52, 28, D) a +1 halberd a +0 chain mail (52, 43, D) 10 poisoned darts (52, 45, D) 78 bolts (53, 10, D) a +0 hand axe a cursed +0 animal skin a +4 vampiric long sword a +0 longbow a +0 leather armour 112 arrows (53, 18, D) an arrow (53, 24, D) a +3 lajatang (53, 25, D) a +3 vampiric lajatang (53, 43, D) the amulet "Tous" {Inacc *Corrode Int+3 Stlth+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+3). It may corrode you when you take damage. It makes you more stealthy. (53, 46, D) an uncursed ring of positive energy (54, 2, D) a +2 scythe of venom (54, 9, D) a +0 glaive a +0 plate armour (54, 11, D) an arrow a +0 flail (55, -18, D) a manual of Slings (55, -15, D) a +0 leather armour (55, -3, D) a +0 long sword (55, 0, D) a +3 vampiric scythe (56, -18, D) an uncursed staff of conjuration (56, -5, D) a +0 long sword a +0 cloak (56, -3, D) a +0 shortbow 66 arrows (57, -18, D) a +0 robe (57, -17, D) a +4 plate armour of cold resistance (57, -8, D) a +6 scythe of venom (57, 36, D) the ring "Foxkolez" {rF+ Str+2 Int+2 Dex-2 Slay-3} [ring of dexterity] It affects your strength (+2). It affects your intelligence (+2). It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from fire. (57, 38, D) the ring of Kerelius {rF+++ Str+3 Dex-4 Stlth+} [ring of strength] It affects your strength (+3). It affects your dexterity (-4). It renders you almost immune to fire. It makes you more stealthy. (57, 40, D) 5 potions of haste (57, 41, D) an uncursed staff of power (57, 44, D) the ring "Atasuschieso" {rElec rPois rC+ Str-2 Dex+6} [ring of poison resistance] It affects your strength (-2). It affects your dexterity (+6). It protects you from cold. It insulates you from electricity. It protects you from poison. (57, 45, D) a +5 ring of slaying (57, 46, D) the ring "Ralad" {Int+2 Dex+6} [ring of dexterity] It affects your intelligence (+2). It affects your dexterity (+6). (57, 47, D) the ring of Xom's Fair Game {+Blink SInv} [ring of see invisible] It lets you see invisible. It lets you blink. (58, -18, D) a +0 pair of gloves (58, -17, D) a +0 scale mail (58, -15, D) 12 stones (58, 23, D) a +0 long sword a +0 chain mail (58, 26, D) a +0 glaive a +0 glaive a +0 battleaxe a +0 arbalest 76 bolts (58, 27, D) a +0 arbalest 59 bolts (58, 36, D) the ring "Jomapp" {*Slow rF+++ Int+4 Dex+4 Stlth-} [ring of attention] It affects your intelligence (+4). It affects your dexterity (+4). It renders you almost immune to fire. It may slow you when you take damage. It makes you less stealthy. (58, 41, D) a crystal ball of energy (58, 44, D) the ring of Soesmuogie {Str+6 Stlth+} [ring of strength] It affects your strength (+6). It makes you more stealthy. (58, 45, D) the ring "Ypekir" {+Blink AC+6} [ring of protection] It affects your AC (+6). It lets you blink. (58, 46, D) the ring of Curiosity {Wiz rN+ Int+2 Dex-5} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+2). It affects your dexterity (-5). It protects you from negative energy. (58, 47, D) the ring "Woegaril" {rF+ AC+6 Stlth+} [ring of protection] It affects your AC (+6). It protects you from fire. It makes you more stealthy. (59, -18, D) a +0 flail (59, -16, D) an uncursed ring of stealth (59, -15, D) the +8 spear of Botwes {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). (59, 25, D) a +0 arbalest (unseen) (59, 26, D) a +0 arbalest a +0 short sword a +0 shortbow 32 arrows 28 bolts (59, 27, D) 2 bolts (59, 37, D) the ring "Irghot" {Wiz rC- Int+4 SInv} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+4). It makes you vulnerable to cold. It lets you see invisible. (59, 40, D) an uncursed staff of energy (59, 45, D) the ring of Reteint {Ice *Corrode +Inv rPois Str+5} [ring of ice] It enhances your ice magic. It affects your strength (+5). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It lets you turn invisible. It may corrode you when you take damage. (59, 46, D) the ring of Perfectionism {Ice MR+ MP+9} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (59, 47, D) the ring of Qitoeg {Fire MP+9} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). (60, -18, D) an uncursed staff of earth (60, -17, D) the ring "Vasy" {Ice rPois Dex+3} [ring of ice] It enhances your ice magic. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. (60, -16, D) a +3 halberd of protection (60, -15, D) a scroll of enchant weapon (60, -5, D) 4 large rocks (60, -4, D) a large rock (60, 25, D) a bolt (60, 27, D) a +3 long sword a +0 plate armour (60, 28, D) an arrow (60, 46, D) the ring "Nasa" {Wiz *Drain Str+5} [ring of wizardry] It improves your spell success rate. It affects your strength (+5). It causes draining when unequipped. (60, 47, D) the ring of Duowin {rPois MR+ AC+6} [ring of protection] It affects your AC (+6). It protects you from poison. It affects your resistance to hostile enchantments. (61, -18, D) an uncursed staff of death (61, -17, D) a +0 hand axe (61, -15, D) a large rock a tin of tremorstones (2/2) (61, 25, D) a bolt (61, 28, D) a bolt an arrow (61, 31, D) 50 bolts (61, 32, D) 50 bolts (62, -18, D) a +6 hand crossbow of freezing (62, -15, D) a +2 chain mail of poison resistance (62, -14, D) 5 large rocks (62, 28, D) a bolt (62, 31, D) 50 bolts (62, 32, D) 50 bolts (62, 40, D) a +0 rapier (62, 42, D) a +0 spear (62, 45, D) a +1 battleaxe of freezing (63, -18, D) a +0 battleaxe of freezing (63, -13, D) a large rock (63, 28, D) a bolt a +0 scimitar a +0 scale mail a +0 long sword of freezing a +0 shortbow 35 arrows (64, -16, D) the +1 leather armour of Alas {Stlth+} It makes you more stealthy. (64, -15, D) a +3 battleaxe of freezing (64, -13, D) 5 large rocks (64, 4, D) a +1 demon whip of venom (64, 18, D) the ring "Gojucraa" {rPois MR+} [ring of poison resistance] It protects you from poison. It affects your resistance to hostile enchantments. (64, 24, D) a +1 leather armour of cold resistance (64, 25, D) +3 storm dragon scales (64, 27, D) a +0 arbalest (unseen) (64, 47, D) a +0 robe (65, -18, D) a +0 battleaxe of freezing (65, -17, D) a +0 helmet (65, -16, D) an uncursed staff of energy (65, -15, D) 7 boomerangs (65, -12, D) a +2 battleaxe of freezing (still there?) a +1 great sword of flaming (still there?) (65, 17, D) the ring "Vohif" {rPois rF++ rC- rCorr Int+3} [ring of resist corrosion] It affects your intelligence (+3). It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It provides partial protection from all sources of acid and corrosion. (65, 18, D) the ring "Kuhepooph" {rF+ rC+ rN+ MR-} [ring of protection from cold] It protects you from fire. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. (65, 24, D) a +6 chain mail (65, 25, D) a +7 scale mail (65, 27, D) a +0 arbalest 67 bolts (65, 28, D) a +0 arbalest (unseen) (65, 41, D) the amulet of Vorot {Gourm Int+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+4). (66, -18, D) 60 sling bullets (66, -16, D) a +3 leather armour of cold resistance (66, -15, D) an uncursed staff of power (66, -12, D) a large rock (66, 16, D) the ring "Vesateem" {rC+ Str-3 Int+3 Dex+4 Stlth+} [ring of dexterity] It affects your strength (-3). It affects your intelligence (+3). It affects your dexterity (+4). It protects you from cold. It makes you more stealthy. (66, 17, D) the ring "Yri Xidgh" {Wiz rF+ rN+ Str-3} [ring of wizardry] It improves your spell success rate. It affects your strength (-3). It protects you from fire. It protects you from negative energy. (66, 18, D) the ring of the Thoughtful Seas {rPois rC+ Str+4 Int-2} [ring of poison resistance] It affects your strength (+4). It affects your intelligence (-2). It protects you from cold. It protects you from poison. (66, 31, D) the +0 large shield of Sorcery {SInv} It lets you see invisible. (66, 32, D) the +1 scale mail "Owagaor" {Int+4} It affects your intelligence (+4). (67, -17, D) a cursed -3 whip (67, -16, D) a sack of spiders (67, -15, D) an uncursed staff of power (67, -13, D) the +7 glaive of Fumab {chop, rC+ Str+3 Int+4 Dex-4} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+4). It affects your dexterity (-4). It protects you from cold. a large rock (67, -12, D) a +2 great sword of flaming a +0 dire flail a +0 dire flail 4 large rocks a +0 dire flail a +1 dire flail of holy wrath a +0 battleaxe of freezing a potion of flight a +0 battleaxe of freezing 13 gold pieces (67, -6, D) a +7 bardiche (67, -5, D) a +11 antimagic scythe (67, 11, D) a +3 war axe a +2 plate armour of fire resistance a +0 morningstar (67, 12, D) a +0 short sword (67, 31, D) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (67, 32, D) a +0 pair of gloves of archery (68, -16, D) a +0 great sword of flaming (68, -13, D) 2 large rocks (68, -12, D) 3 large rocks (still there?) 2 large rocks (still there?) a +2 battleaxe of freezing (still there?) 18 gold pieces (still there?) (68, -7, D) +10 fire dragon scales (68, -6, D) the ring of the Lizard {rPois Str+5 Int-2 Dex-3} [ring of intelligence] It affects your strength (+5). It affects your intelligence (-2). It affects your dexterity (-3). It protects you from poison. (68, -5, D) the ring "Yredug" {+Fly rC+ Int+2} [ring of protection from cold] It affects your intelligence (+2). It protects you from cold. It lets you fly. (68, -4, D) the amulet "Nuyguum" {Harm *Drain rC- Dex+6 Stlth+} [amulet of harm] It increases damage dealt and taken. It affects your dexterity (+6). It makes you vulnerable to cold. It causes draining when unequipped. It makes you more stealthy. (68, 10, D) a +0 war axe (68, 37, D) a +0 dagger (unseen) (68, 38, D) a cursed -1 dagger a +0 robe (69, -17, D) a sack of spiders (69, -16, D) 57 arrows (69, -13, D) a large rock (69, -12, D) a large rock (69, -8, D) a +4 pair of gloves (69, -7, D) the amulet of Loredwid {+Rage rN+} [amulet of rage] It protects you from negative energy. It lets you go berserk. (69, -5, D) the +9 demon trident "Newtslayer" {freeze, Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). (69, -4, D) a +2 hat (69, 12, D) a cursed -1 long sword (69, 31, D) a +2 robe of cold resistance (69, 32, D) a +0 crystal plate armour (70, -18, D) a +0 great sword of flaming (70, -13, D) 2 large rocks (70, -12, D) a +2 great sword of flaming the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. an uncursed amulet of magic regeneration 29 gold pieces 5 large rocks (70, -8, D) the +9 demon blade "Newtbane" {venom, rElec Str-5 Dex+5 Stlth+} It poisons the flesh of those it strikes. It affects your strength (-5). It affects your dexterity (+5). It insulates you from electricity. It makes you more stealthy. (70, -7, D) the ring "Kiqamaef" {rN+ MR+ Int+6} [ring of positive energy] It affects your intelligence (+6). It protects you from negative energy. It affects your resistance to hostile enchantments. (70, -6, D) a +9 great mace of protection (70, -4, D) the +7 great sword of the Vestibule of Hell {venom, rC+ Int-5 Dex+3} It poisons the flesh of those it strikes. It affects your intelligence (-5). It affects your dexterity (+3). It protects you from cold. (70, 4, D) a +1 glaive a +0 plate armour (70, 15, D) a +2 battleaxe of freezing a +0 longbow 202 arrows a +0 leather armour (70, 16, D) an arrow (70, 31, D) a +1 chain mail of fire resistance (70, 32, D) a +2 plate armour of fire resistance (71, -16, D) an uncursed staff of death (71, -15, D) a +0 battleaxe of freezing (71, -13, D) a large rock (71, -12, D) a large rock (71, -8, D) a +7 longbow of velocity (71, -7, D) the ring "Nuicatoc" {rElec rN+++ MP+9 Int-2 Dex+3} [ring of dexterity] It affects your intelligence (-2). It affects your dexterity (+3). It insulates you from electricity. It renders you almost immune to negative energy. It affects your magic capacity (+9). (71, -6, D) a +4 helmet (71, -5, D) the ring of the Salmon {+Fly rF+} [ring of protection from fire] It protects you from fire. It lets you fly. (71, -4, D) a +9 glaive of holy wrath (71, 3, D) a +0 halberd (71, 24, D) a +3 plate armour of magic resistance (71, 25, D) +2 swamp dragon scales (71, 31, D) +2 swamp dragon scales (71, 32, D) +3 storm dragon scales (71, 35, D) a +3 demon trident a cursed +0 plate armour a +4 demon whip of pain +1 steam dragon scales a cursed +0 dagger a +0 robe a +3 glaive of flaming a +0 chain mail a +0 shortbow 69 arrows a cursed -1 short sword (72, -17, D) 22 stones (72, -12, D) a +1 double sword of flaming an uncursed amulet of faith a +1 great sword of flaming an uncursed ring of ice a +0 great sword of flaming a large rock (72, -7, D) the ring "Etoriv" {MR+ SInv} [ring of see invisible] It affects your resistance to hostile enchantments. It lets you see invisible. (72, -6, D) the +9 broad axe "Denin" {flame, MP+9 Str+3 Int-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your intelligence (-3). It affects your magic capacity (+9). (72, -5, D) +4 acid dragon scales (72, 24, D) +2 acid dragon scales (72, 25, D) a +1 pair of boots (72, 31, D) a +1 helmet (72, 32, D) a +1 pair of gloves (72, 35, D) a +0 spear a +0 whip a +0 robe a +0 long sword a +0 war axe a +0 whip a +0 robe a +0 dagger a +0 robe (73, -18, D) an uncursed staff of earth (73, -15, D) a +0 club (73, -13, D) 2 large rocks (73, -12, D) a +3 battleaxe of freezing a +3 ring of intelligence (73, 35, D) a +0 long sword (74, -12, D) a +2 battleaxe of freezing the +6 battleaxe "Laemic" {chop, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). a +0 dire flail a +0 dire flail 3 large rocks (74, 30, D) a +0 flail a +0 robe of resistance (74, 37, D) a +0 dagger a +0 robe a cursed -1 cloak (74, 38, D) a cursed -3 rapier a cursed +0 chain mail (75, -12, D) a large rock (75, -11, D) a +2 battleaxe of freezing a +0 dire flail a +0 great mace a +2 battleaxe of freezing a scroll of enchant weapon a +0 great sword of flaming a +0 dire flail a +0 dire flail a +2 great sword of flaming a +0 dire flail a +0 dire flail a +0 battleaxe of freezing 23 large rocks a +1 battleaxe of freezing an uncursed ring of see invisible a +1 battleaxe of freezing a +1 great sword of flaming an uncursed ring of wizardry (75, -10, D) the cursed +0 lajatang of the Doomed Warrior {holy, *Noise rC++} It has been blessed by the Shining One to cause great damage to the undead and demons. It greatly protects you from cold. It may make noises in combat. It has a curse placed upon it. 22 large rocks (75, -9, D) 10 large rocks (75, -8, D) a large rock a +0 dire flail of holy wrath a +0 dire flail a +0 dire flail a +0 dire flail a +2 battleaxe of freezing a +0 dagger a +0 ring mail (75, -4, D) a +1 battleaxe of flaming a +2 plate armour of poison resistance (75, 0, D) a +3 eveningstar of freezing a +0 chain mail a +0 large shield (75, 4, D) a +0 trident (75, 6, D) a +0 demon whip +3 fire dragon scales {Xtahua} (75, 7, D) a cursed +0 rapier a cursed +0 rapier a +0 leather armour (75, 16, D) a +6 scythe of slicing